I was afraid of this. If we can't tell from the initial glance whether there might be interesting planets - water worlds, Earth-like worlds, ammonia worlds - in a system, that'll slow exploration gameplay and progression to a crawl. (Well, you could at least fix the latter by drastically improving the payouts.)The initial 'honk' will just reveal the entry star. As you use the to explore, more stellar bodies will be revealed as you find them, which will then populate the system map.
The first screenshot shows uniform white "blips" on the scanner, and some energy distribution stuff. Based on these and/or perhaps other things, will we still have the means to quickly tell if a system might be worth looking at more, or is that getting nerfed? Because from experience, we know that many systems simply aren't. If we'll have to spend much more time on the initial survey, to get a grip on the contents of the system, then that won't be enjoyable after the 20th system, let alone the hundreds and thousands we explorers go through.