News Chapter Four - Exploration Reveal

Hi Whitmann, we don't have our synthesis recipe nailed down at the moment. We are currently working with a ship's holding around a couple of hundred probes. It's important to note that scanning a planet varies based on size of the body and aiming skills of the pilot.

Ok so the only question I have at the moment then is we don't need to have cargo space to carry thease probes? That was going to be my biggest gripe if that was to be the case. Assuming that is the case then I would guess that the probes would be stored in the DSS not the ship. So you could have different grades that can hold different amounts of probes and therefore weigh different and so effect jump range. Might make fitting decisions interesting.

I am looking forward to seeing all the changes coming. Though the exploration changes have been what I have been waiting for. I'm just glad I don't have to "return to port" as you say. Though I think I will just because I want to work on engineers stuff and mayde look at getting some guardian tech.
 
I don't see the issue... All the discovery names will still remain. The difference is that people who take the time to scan the system FAR MORE THOROUGHLY than previous commanders will quite rightly get a new, separate name credit for doing so. No one has taken anything away, it's simply adding a new level of exploration.

This is a good thing - you could go scan all 500,000 again and get double-name credit!

that is the disgusting part . regrinding every single systems again. and with no way to locate them if you didnt log them on paper pre horizons or using 3d party tools and copy paste the systems in exel sheets.


Pre Q4 all systems already beeing discoverd and planets scanned should be credited to the commanders that located and scanned them first.
 
???
The ship IS the cursor, so to speak.
How are you pointing towards planets now in order to scan them? You don’t need a mouse either. But maybe I simply don’t understand your issue with the mechanic.

If movement in the scanning screen is constrained by the supercruise agility of your ship, then the new scanning technique is going to be even more time-consuming than I thought.
 
Honestly, I don’t understand your concerns.

Honking alone currently doesn’t reveal surface details either.
That's literally what honking does. It puts an image of the body on the map. And tells you how far from the primary star each body is.

I've no problem with probes (other than a few concerns about capacity and how often you'll have to synthesise) to find out about a selected body - POIs, materials, etc, in other words using probes as an upgrade on the DSS - but being able to select bodies to investigate by eye is important to me. Not all ice or rocky moons are the same, and a wavelength gizmo telling me simply what type of body it is that's what has me concerned.
 
that is the disgusting part . regrinding every single systems again. and with no way to locate them if you didnt log them on paper pre horizons or using 3d party tools and copy paste the systems in exel sheets.


Pre Q4 all systems already beeing discoverd and planets scanned should be credited to the commanders that located and scanned them first.



I don't understand why we can't just look up all of the ones we've already discovered.
They have your Cmdr name on them, lol...
 
If movement in the scanning screen is constrained by the supercruise agility of your ship, then the new scanning technique is going to be even more time-consuming than I thought.

Well, as I understood it, it is not. So don’t worry. (Currently, a dedicated and separate screen seems to be planned).

But honestly, I would like it to be the case.
Because the choice of the ship type should matter (and it currently does).
That is one of the reasons for my request.
 
Questions, that just popped up in my head:

-What about secret deep space location, such as the generation ships. Will they pop up as an Emission to search them?


-Also can we still "eyeball" a planet and gather a surface scan, without having to spend drones?

Would love to get some clarification on that :p

both good questions!
 
I think this is a great idea - but I also think people will be unhappy if they cannot make any credits from 'discovering' a previously discovered system, like we do now.

I assume you still could do, just don't scan the nav beacon if there is one.
 
Well, as I understood it, it is not. So don’t worry. (Currently, a dedicated and separate screen seems to be planned).

But honestly, I would like it to be the case.
Because the choice of the ship type should matter (and it currently does).
That is one of the reasons for my request.

Fair enough - it's not my preference, but I see where you're coming from.

'Conda pilots would hate you though :D
 
Hi Whitmann, we don't have our synthesis recipe nailed down at the moment. We are currently working with a ship's holding around a couple of hundred probes. It's important to note that scanning a planet varies based on size of the body and aiming skills of the pilot.



Really? Let's see.

Ok just entered new system. Time for a scan. What? I out of #@$@ probes again? What?? I'm out of @#$@ mat's too? Oh, I guess i'll just "mine" some over my next 2 or 3 gaming sessions (that is if I can find system assets without using said probes). That just rocks!

Please rethink this.
 
Suggestion to deal with non Horizons players synthesizing replacement DSS probes.

Have it actually replenish from fuel tank, as everyone even those no mark non Horizon bozos ;-) have a fuel tank.

This also allows those mental "explorers" who want to tune fuel tank contents down to maximise range to do so , by firing off DSS probes and replenishing them, thus eating fuel???

Engineered module just increase efficiency of replenishment ie. less fuel per refill.
 
That's literally what honking does. It puts an image of the body on the map. And tells you how far from the primary star each body is.

I've no problem with probes (other than a few concerns about capacity and how often you'll have to synthesise) to find out about a selected body - POIs, materials, etc, in other words using probes as an upgrade on the DSS - but being able to select bodies to investigate by eye is important to me. Not all ice or rocky moons are the same, and a wavelength gizmo telling me simply what type of body it is that's what has me concerned.

in stead of probes they should have gone for orbital scans would make a lot of sense. having 3 types of scans body ,cpmpesition and surface mapping. 3 different distances.
 
Suggestion to deal with non Horizons players synthesizing replacement DSS probes.

Have it actually replenish from fuel tank, as everyone even those no mark non Horizon bozos ;-) have a fuel tank.

This also allows those mental "explorers" who want to tune fuel tank contents down to maximise range to do so , by firing off DSS probes and replenishing them, thus eating fuel???

Engineered module just increase efficiency of replenishment ie. less fuel per refill.

This is a non issue, mining laser is there to make it up for the mats.

Making then by fuel will effectively make the reason to be limited useless... I mean seriously... fuel is the most plenty-full thing in the galaxy...
 
that is the disgusting part . regrinding every single systems again. and with no way to locate them if you didnt log them on paper pre horizons or using 3d party tools and copy paste the systems in exel sheets.


Pre Q4 all systems already beeing discoverd and planets scanned should be credited to the commanders that located and scanned them first.

I don't think I understand the concern here, I thought FD said that all first system discoveries would still be attributed to the Commander that found them originally. You got the 1st discovery tag and payment for the L1, L2 and L3 scans. The only thing that won't exist will be the 1st to map tag and the payment for that.
 
N0tBnzl.jpg

:p
 
Suggestion: Consolidate the 3 grades of Discovery Scanner, and compensate commanders as suggested earlier... However, I suggest the new version be named "Active Discovery Scanner" to distinguish it from the previous variants, but also preserve the ADS abbreviation.

Seconded...

But, please consider module cost relative to rebuy and transfer.

If you're going to supply one as stock on all new ships that is.

(+1 dedicated scanner slot on all ships, P&Q with a cherry on top)
 
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*** Suggestion ***

different size DDS that can hold varying amount of probes

Size 1 E-A
Size 2 E-A
Size 3 E-A

this would let the beginners start scanning, and those that want to go deep, can outfit a larger unit
 
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Since the people who don't like the idea feel the need to tell us this in 100 separate posts per CMDR, I'm going to go ahead and follow their lead and say, "I actually DO like the proposed changes."

I'll also include a clever meme.

image.JPG


And I'll type my feelings again, this time in all capital letters to make sure you realize I am saying something important.

I ACTUALLY DO LIKE THE PROPOSED CHANGES.

I'll be back in about 20 minutes with another clever meme :p
 
I don't think I understand the concern here, I thought FD said that all first system discoveries would still be attributed to the Commander that found them originally. You got the 1st discovery tag and payment for the L1, L2 and L3 scans. The only thing that won't exist will be the 1st to map tag and the payment for that.

you really think we wouldnt have mapped those planets if we could?

Frontier screwed explorers for 4 years come up with this crap and we have to do it all over again.
Explorers are getting screwed over again and again for years now.

Frontier had an entire year to come up with something good lots of hype and its already screwed up beyond repair.
Now explain it to the ones that are doing or have done the distant worlds expedition or the galactic rim journey that suddenly what they scanned and loved to do is now mostly void.
O and never mind the sudden replacement of scanners for ammo based scanners and probes. these come in handy for the explorers that do not have the mining lasers to collect the materials for synthesis, or the larger ships that dont have the collector limpets to gather the materials .

The entire mechanic is screwed up and badly designed . 4 years the community told them what explorers wanted and this is not it.
 
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