Yeah I admit, I was shouting "[game] is no way higher than [game]!"Oh, and Elite wasn't listed as 21/25, they were just showing the games in chronological order. Not sure why they bothered with the numbers.
Was a great show, covered a lot of issues and wasn't afraid to attack the industry for its failings on modern problems, whilst also celebrating what's great about games. No mention of ED, alas, but at least Elite itself got a good showing
Oh, and Elite wasn't listed as 21/25, they were just showing the games in chronological order. Not sure why they bothered with the numbers.
Indeed, I watched GamesWipe about seven times and it just kept getting better.
Did anyone else find it really strange that there weren't a lot folk that work on the ground in games studios in this program?
Did anyone else find it really strange that there weren't a lot folk that work on the ground in games studios in this program?
Was anyone in Frontier approached to contribute do you know (other than DB naturally)?
I'm guessing it was a time thing, easier to locate media personalities, as well as presumption on C4's part that media personalities would make better interview material? Could be wrong.
I have no idea, and lovely as peter serafinowicz is, I think listening to him name songs from parappa the rapper wasn't exactly supporting the statement made in the title of the programme, haha, ah well I guess it was mostly a glorified clips show, but I was expecting a little more.
I have no idea, and lovely as peter serafinowicz is, I think listening to him name songs from parappa the rapper wasn't exactly supporting the statement made in the title of the programme, haha, ah well I guess it was mostly a glorified clips show, but I was expecting a little more.
Darren Grey I'm sure you are right, just more grating when it's on your home territory as indeed you know.
Nah, that's pretty normal - not just for games, but for anything. It's the known names that get shown, generally in strange settings like warehouses and oddly decorated rooms, rather than the people that do 99% of the work. Thus you end up with old known designers (Braben, Molyneux), journalists, media people, and random celebrities that have played games at some point in their lives.
Yep! I wouldn't be surprised if I didn't get an invite onto "How Roguelikes Changed the World"(Still patiently waiting for that show to happen...)
They wouldn't dare make it without you!