as I have implemented a much broader system with tighter server and client side checks on account users with many more files checked than Frontier would require, for both government and corporate clients on existing networks without any downtime. The client noticed no changes and security was improved by an order of magnitude. I think you overestimate the changes needed and underestimate Frontier's capabilities.
I too have re-implemented many many things. Considering the stability of the initial 3.4 release (frequently invoked a kernel bug that hard froze PS4s requiring power cycle and often corrupting the local database settings file, with similar critical errors on other platforms) and errors in subsequent patches (e.g. PvP mass lock removed) I doubt they'd be rolling out fundamental major changes to the networking code as smoothly as you have in your endeavours. Here's hoping they hire you.
Meanwhile let's agree to disagree on the degree of risk and difficulty here, and see if Frontier ever actually changes anything, since this is what matters.
I feel they take this matter very seriously and any changes they may make
I feel they don't take this seriously and won't make major changes, since they've taken zero action on this and it's been a problem since day 1 (not this particular cheat tool, but clogging and various other things which all share the same root cause and solution).
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