I think they’re not a thing because it’s a very powerful hitscan.
PAs are a slow projectile so they go into higher classes
PAs are a slow projectile so they go into higher classes
When has balance ever been a concern for FD?This one.
It's why C4 multicannons didn't exist for a while... because the default "notch it up to C4" was way too overpowered... so the C4, when it finally got released, functions a bit differently.
If there were C3 Rails, chances are they wouldn't function the way you'd expect them to for the sake of balance.
This is your ship on class 3 railguns.
View attachment 197889
You didn't show the volkswagon beetle shaped and sized slug coming out.![]()
something like that
You mean those three peashooters on the forward deck that can barely tickle a shield?Anyways. From a cannon perspective I am 90% sure the lore mentions that Majestic Class Interdictors use Class 4 railguns as their main weapons against other capital ships.
You mean those three peashooters on the forward deck that can barely tickle a shield?
No wonder the Farragut consistently dumpsters an Interdictor.![]()
Build a bonfire, build a bonfire
Put a Railgun on the top
Put frozen chips in the middle
And eat the bloody lot!
PS - Class 4 Frags first please, with an actual shotgun sound when firing.
Never needed C1 seismic charges. plenty of ships with cl2 hardpoints. Not many people that haven't figured that out yet.look we all need C1 seismic charges and C1 plasmas & AX first... then we can do a rebranding into the Large Seismic Charge Foundation and fight for class 3's
Did quite a few of those with two SR PAs plus 3 frags on the Corvette ..One shot kills.
This is so needed in this game.
That's a combat balancing tweak that could be useful: drastically reduce reverse speed so they at least have to hit you FA offReverski Phantoms are bad enough with 4 medium rails, and you want to add large rails?
Urgh plz no.
Build a bonfire, build a bonfire
Put a Railgun on the top
Put frozen chips in the middle
And eat the bloody lot!
...