Clipper Needs To Be Re-speced to land on medium pads.

Rather than cut it all up I'll answer each in Orange

The T-7 and the Clipper were not design errors.
They are design errors
They are great designs, just not to your wants.
They are indeed great designs, but as with the 3.6t lorry they fall into the next category up where they cannot compete... great but pointless design
I love the Clipper as is, others love the T-7 as is.
I love my Clipper and only fly the Clipper... to all intents and purposes my only ship! (of all the Ships in ED this one comes closest to perfection for me)
The I want it my way crowd are the only ones complaining.
The common sense crowd ask for common sense, not the same by a long chalk!
And a very small crowd it is.
The crowd posting on these official forums is very small!

The Orange idea was stolen from a post by Jay Le Chardon
 
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The T-7 and the Clipper were not design errors.
What is your evidence for this claim?

The I want it my way crowd are the only ones complaining.
What is your evidence for this claim?

And a very small crowd it is.
And yet they are among the most frequently requested changes on this forum. 🤷‍♂️

How would making the Clipper, the Orca, and the T7 medium ships negatively impact the game for you?
 
I really do find it very funny that people just can't see or accept that FDev designed the ships to be exactly the way they are. FDev only have them selves to blame for people assuming that design choices are actual mistakes.

FDev do correct actual mistakes. The Type 9 did not always have an external SLF hatch and the Keelback cockpit only had one seat when it entered the game. The Conda actually had a total of four seats in its cockpit for a long time. The Eagle was missing doors for its top side weapon slot for a while. The galaxy was beige. Many moons ago crew members were not permitted to use escape pods. Luxuries and the seeking of them, was a thing.

I think if FDev considered their design choices for the Type 7, Clipper or Orca mistakes they would have corrected them by now.

I'll leave you to draw your own conclusions with regard to repeated, very old and very worn out suggestions.

cough FSS cough
 
I really do find it very funny that people just can't see or accept that FDev designed the ships to be exactly the way they are. FDev only have them selves to blame for people assuming that design choices are actual mistakes.

FDev do correct actual mistakes. The Type 9 did not always have an external SLF hatch and the Keelback cockpit only had one seat when it entered the game. The Conda actually had a total of four seats in its cockpit for a long time. The Eagle was missing doors for its top side weapon slot for a while. The galaxy was beige. Many moons ago crew members were not permitted to use escape pods. Luxuries and the seeking of them, was a thing.

I think if FDev considered their design choices for the Type 7, Clipper or Orca mistakes they would have corrected them by now.

I'll leave you to draw your own conclusions with regard to repeated, very old and very worn out suggestions.

cough FSS cough
I understand your point but before these mistakes were 'fixed' it could have been argued that each and every one be designed as intended... until it was changed.

as for the FSS, I don't care really, the game has moved on so the casual explorer doesn't have to go all the way over there to look... ahh bless!
I (personally) just want to be able to turn off/on AUTO-TAG/AUTO-RESOLVE... Stop chucking coins into my tea cup... I'm not begging I have a job, I don't need charity, Keep your freebies.
 
TL;DR at bottom.

I feel the biggest issue with requests like this is that you're desiring something that gives advantage to what you feel is an unfair disadvantage.

You're wanting the clipper to become a larger medium ship, instead of what it is - a smaller large ship.

Yes, it would make it "better" for clipper pilots to be able to land on a medium pad. But it's not a medium ship, so don't buy it if you want to land on medium pads. Buy something else.

The entire concept of the variety of ships in this game is to allow everyone to have pluses and minuses that they can live with, not for you to have your cake (get to fly a cool clipper) and eat it too (land on medium pads).

Yes, it can only hold a max of 250ish tonnes, and yes, that makes it the second worst cargo vessel in the large category (Orca being the worst) but it's also a 23m credit Gutamaya design. They don't make things functional, they make them elegant and overboard.

Could they have made it a medium ship? Probably, but they went overboard with the bells and whistles to the point it was just too large for a medium pad.

Well, that sucks for min/maxing your hold. Okay.

But let's look at price point comparison, okay?

For the "princely" sum (sorry, had to) of around 23m credits, you can pick up the Clipper, max cargo space 250t.
For close to the same price, you have the options of:
Federal Assault Ship (98t max, medium ship)
Alliance Crusader (122t max, medium ship)

In comparison, the ones that can hit close to the same (or more) cargo space at medium size cost:
Krait Mk II (44m)
Python (57m)

Which then leads one to consider that the reason they are so much more expensive than a Clipper is the fact that they were designed and built with efficiency in mind - cramming as much usefulness into them as they could handle, whereas the much lower cost Clipper was just made to look good and they filled the void with whatever managed to fit when they were done.

The ships that can come up to or surpass the Clipper in cargo capacity while remaining medium ships are rather unique in design - they look like ships made to haul things. (Krait brothers, Python) The Imperial Clipper is long and narrow in design, and therefore could not possibly hold that much cargo and still fit on a medium pad - it's just simply too long.

For them to make it a medium ship, it would most likely have a cargo capacity like the FAS or Crusader, at which point, I believe the complaint department would fill up with, "WE WANTED THE SAME SIZE BUT MEDIUM LANDING CAPABILITY!!! WAAAAAAAHHHHHHHH!!!!"

Or, they could make it a medium-class ship, but slap a 60m price sticker on it (It is Gutamaya, after all) and you'd have your medium ship with maximum efficiency...

So...my thought is, fly what you like and accept some limitations. Asking for this is akin to me asking for my Federal Corvette to maneuver like a Cobra Mk III. Never gonna happen and if I want to have that level of maneuverability, guess what? I have options. I just have to go buy them, but then I'm going to lose fire power. It's a trade off, just like everything else in this game.

Just my .02 credits.

TL;DR: It's a small Large ship and people are wanting it to be a large Medium ship and it really shouldn't happen considering the price point and design.
 
...

Or, they could make it a medium-class ship, but slap a 60m price sticker on it (It is Gutamaya, after all) and you'd have your medium ship with maximum efficiency...

...
I'd be OK with increasing the price if it meant making it a medium ship. If the Clipper were altered to fit a medium pad, the Python would still:
  • Have a larger internal cargo capacity.
  • Have a higher jump range.
  • Have more firepower.
  • Have a higher MLF.
  • Have a lighter hull.
  • Have a larger passenger capacity.
 
I'd be OK with increasing the price if it meant making it a medium ship. If the Clipper were altered to fit a medium pad, the Python would still:
  • Have a larger internal cargo capacity.
  • Have a higher jump range.
  • Have more firepower.
  • Have a higher MLF.
  • Have a lighter hull.
  • Have a larger passenger capacity.

Right, but then, how do they fix the issue with current owners? Deduct 38m from their accounts? Remove the ship and refund the money? Allow them to keep the old model and force them to purchase new?

Not to mention, they would still need to completely reconfigure the entire ship - engines, power plant, sensors, etc. Nothing would fit right, so everything would have to be re-done.

See, here's how I look at requests for developers:

1) Is it game-breaking? Y/N? If Yes, send in a request to fix immediately. If no, go to 2.
2) Is it an oversight? Y/N? If Yes, point it out and request a fix. If no, go to 3.
3) Does it limit my game play and enjoyment of the game by not having it fixed? Y/N? If Yes, state my case and request a fix. Hope that others feel the same way. If no, go to 4.
4) Would fixing the issue be a minor fix or major fix? Mi/Ma? Minor fix, post a request and hope it gets support from others. Major fix, realize that nobody is ever going to put that much work into something that minor and move on with your life.

Is this game-breaking? No. This isn't something that prohibits the operation of the game.
Is this an oversight? No. As I pointed out, it's pretty obvious that it's a low-cost ship for a reason in comparison to the others.
Does it limit game play? No. You have plenty of options to do what you're wanting to do from a game aspect. The issue is personal taste.
Does it limit your enjoyment? Yes. You want a pretty ship you can also dock onto medium pads and haul a sizeable amount of cargo.
Would it be a minor or major fix? MAJOR. It's a complete re-working of the Imperial Clipper. Power Plant, Thrusters, FSD, Life Support, Power Distributor, Sensors and most likely even the Fuel Tank would all have to be recalculated.

Basically, you'd be asking them to develop a brand new ship from scratch. You might not see it that way, but that's in fact, what you're asking. They can't just wave a wand, shrink the ship down from L to M and keep all the cargo space it has without a complete redesign.

Solution to problem: Deal with it and move on with your life. Of the many things the developers could be working on, I personally would not care to see them waste time on this.
 
Right, but then, how do they fix the issue with current owners? Deduct 38m from their accounts? Remove the ship and refund the money? Allow them to keep the old model and force them to purchase new?

Not to mention, they would still need to completely reconfigure the entire ship - engines, power plant, sensors, etc. Nothing would fit right, so everything would have to be re-done.

See, here's how I look at requests for developers:

1) Is it game-breaking? Y/N? If Yes, send in a request to fix immediately. If no, go to 2.
2) Is it an oversight? Y/N? If Yes, point it out and request a fix. If no, go to 3.
3) Does it limit my game play and enjoyment of the game by not having it fixed? Y/N? If Yes, state my case and request a fix. Hope that others feel the same way. If no, go to 4.
4) Would fixing the issue be a minor fix or major fix? Mi/Ma? Minor fix, post a request and hope it gets support from others. Major fix, realize that nobody is ever going to put that much work into something that minor and move on with your life.

Is this game-breaking? No. This isn't something that prohibits the operation of the game.
Is this an oversight? No. As I pointed out, it's pretty obvious that it's a low-cost ship for a reason in comparison to the others.
Does it limit game play? No. You have plenty of options to do what you're wanting to do from a game aspect. The issue is personal taste.
Does it limit your enjoyment? Yes. You want a pretty ship you can also dock onto medium pads and haul a sizeable amount of cargo.
Would it be a minor or major fix? MAJOR. It's a complete re-working of the Imperial Clipper. Power Plant, Thrusters, FSD, Life Support, Power Distributor, Sensors and most likely even the Fuel Tank would all have to be recalculated.

Basically, you'd be asking them to develop a brand new ship from scratch. You might not see it that way, but that's in fact, what you're asking. They can't just wave a wand, shrink the ship down from L to M and keep all the cargo space it has without a complete redesign.

Solution to problem: Deal with it and move on with your life. Of the many things the developers could be working on, I personally would not care to see them waste time on this.
Or they could just release a medium sized Imperial/Gutamaya ship as I already suggested in another thread.
 
Or they could just release a medium sized Imperial/Gutamaya ship as I already suggested in another thread.
Yep. "Add more ships plz" is the cry of most pilots. I think that the major issue with that is, it's not as easy as it seems without having one of two things happen:

1) Breaking game play - the ships are imbalanced and are either too powerful or horribly milquetoast.
2) They're the same thing as what is already in the game - which causes people to up a storm that "WE ALREADY HAVE THAT! IT'S CALLED X"

And that's where we're at. As for the Devs...well...which would you rather do in that situation as a Dev?

Would you opt to do something that es everybody off, do something that es half the people off, or do nothing and off another half of the people (assuming even half actually want a medium Gutamaya ship)?

I know which path I'd take. If they're going to be ed off no matter what, I'd just assume do nothing. Requires less effort on my part with the same results.

Now, give them an incentive, and you're talking...like, "Hey Devs, I would like to recommend a whole new series of ships to come out in a ship expansion pack, with a paywall. I think that would be awesome and I'd be happy to pay X money for such a thing, even though I know there's already a solid balance of ships and we'd just get minor redesigns of what we already have!"

At least then you're incentivizing them...of course, for the people who want to about having to pay for anything in this awesome game - , suck it up. It's an awesome game. You want more of it, pay up.

Cheers.
 
Nah we got enough people taking up medium pads that it's hard enough to find a parking spot in a Python...which is the ship you should have bought, not some Gutayama luxury space trash.
 
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