I did find it rather odd that so many things broke on the patch that were so disjointed and disconnected from each other.These are some things that just shouldn't happen.
What has a cosmetic ship kit to do with hyperspace travel? Or in other words, how can a damn visual asset influence the borked net-spaghetti-code? I am by no means a 3+ years experienced net architect dev but I'd carefully state that there is something flawed at the fundamental level of the codebase.