CODE blockade and roleplay

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So Powerplay is not about forming"big gangs" to try to carve out your own little bit of space and fight against other "Big Gangs" that oppose you.
Looks like I've been misinformed.

Looks like you have!

It's about in-game factions (NPC) and what influence you can have over their influence on a system.

Absolutely not anything to do with [CLAN] in Elite, what. so. ever.

Regards.
 
What are you talking about???

As someone who participated in the blockade in multiple wings over several days, I can confirm that we consistently communicated with traders. That communication involved explaining what we were doing, why, and encouraging the traders to go elsewhere for the duration of the blockade.
I got interdicted by code wings a few times at Diso.
They asked me to drop my machinery.

I got shot a little bit once, but not killed.
 
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I presume GluttonyFang doesn't have a problem with this being posted, since he has said he is a pirate from code:

2eaosbq.png
 
I presume GluttonyFang doesn't have a problem with this being posted, since he has said he is a pirate from code:


As a grown man, I feel utterly awkward for whoever these CODE chaps are.

I mean, I enjoy playing ED, like exploration, wish there was a lot more depth to the game.

But to actually try to form some kind of a clan/guild in ED and behave like that.

It just doesn't look or feel right for this game at all. Completely unsuitable. And I feel embarrassed for whoever does this tripe.

It's jarring to see this unwanted crud. It's pollution to the game. It's toxic to the Elite lore and 30 years of legacy.

Please make it go away. Forever.
 
See, this is kind of an issue, CODE members claiming that others that claim are CODE members are not actual members.
In-game, there is no way to distinguish any organization from any other organization, and this is a little annoying really when it comes to things like this. there needs some kind of thing to identify people, like maybe just group tag or such, nothing more, allowing people, to make groups and identify themselves with that group in-game.

That said, the people that do just attack to attack, and only prey on the weaker people, those people really need to go somewhere else, the whole "Elite is a dangerous place" is not an excuse to just randomly kill people, because ultimately that does nothing.

Instead you should be shooting people's thrusters down and then either limping or shooting out their hatch, or intentionally damage their systems without destroying them, you know, beating them, rather then just destroying them, because if you destroy them they are just not going to come around like that anymore, a pirate would want people to keep being around, and not scaring them off.

If this happened in RL there'd be 2 consequences, either people vanishing from your favorite hunting grounds, or someone bigger then you that wants to protect them arrives and destroys you, freeing up the area.

Now if you are searching for the second thing, that in general does not happen in most games, because death is not permanent, and things can be regathered, and as long as people can afford rebuy they can come back easily.
The first part is what is happening now, people vanish from open, because people randomly destroying them without any real reason behind it, or a reason that makes no sense, just is not fun.

I mean, why would pirates be against the community goal? the dust didn't even sound like any kind of drug, at best a kind of snuff tobacco or similar the way it is described, so it seems to most of us, that the reason for the blockade is: OH there's a bunch of traders here, not flying combat skills and most likely also smaller ships easier to destroy and bully/boss around, lets do that!

at least that's what it seems like, which yeah...has nothing to do with making the game dangerous.
 
As a grown man, I feel utterly awkward for whoever these CODE chaps are.

I mean, I enjoy playing ED, like exploration, wish there was a lot more depth to the game.

But to actually try to form some kind of a clan/guild in ED and behave like that.

It just doesn't look or feel right for this game at all. Completely unsuitable. And I feel embarrassed for whoever does this tripe.

It's jarring to see this unwanted crud. It's pollution to the game. It's toxic to the Elite lore and 30 years of legacy.

Please make it go away. Forever.

I thought it was much better than them mindlessly blowing me up :)
 

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I presume GluttonyFang doesn't have a problem with this being posted, since he has said he is a pirate from code:
http://i62.tinypic.com/2eaosbq.png
I like CODE asking to drop all cargo related to CG. I mean, it's not like you run into CODE every single time you enter the system (from my side, I did not meet them even once, but always faced psychos who opened fire without any word even when i tried to communicate with them) and it's not like you carry some expensive palladium or imperial slaves. It's a game and as in any game, it is normal to lose from time to time.

However telling traders to never return to the system or be killed on sight is, to me, non sense. Anybody would come back, and then run straight away after any interdiction or worse, go solo. This is definitely not what pirates wants to see happening, and what any pirate complains about.
 
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I thought it was much better than them mindlessly blowing me up :)

Absolutely ! And very polite too :D
Come on Cmdr's these guys at least play the game, they give you achoice, which IS part of the game...
I fully for this kind of behaviour , this is not the reason why I chose Mobius, if all where like that cool, you take a chance as atrader and sometimes you loose, fair enough.
I just dont like too be a punching bag.

Cheers Cmdr's
 
I recon code like any group has members of varying abilities and mind sets the current crime system is pretty forgiving will be interesting to see how things stand after crime updates. Personally not had any trouble from them probably time zone related but I've flown in plenty of systems in Lave cluster with Kill Warrant Scanner not been warned off yet.
 
You know what my Achilles' heel would be in that conversation? "You are free to leave CMDR".

That is just a kryptonic statement which would make me set up camp there for hours.

Free to leave my furry little butt. You don't tell me I am free to leave. I was born free to leave.

What i'm still trying to figure out is, how much of it all is just RP, and how much of it is delusion that they actually exert any influence.

The borders seem blurred.
 
Well, dont flame me, the following is my PERSONAL OPINION:
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Personally i think, that all of you should be happy about every single player-driven action goin on. No matter if its a weirdo practicing KoS, a gang of pirates doin a blockade, or what else. If YOU choose to seperate from the carebears by playing OPEN, you should accept any circumstance you could get into. If you cant handle it, just go into SOLO, and STAY there. Like forever. OPEN dont need Player who cant handle it. No Offense btw!
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As well i think, that too much of you play for credits. Credits are worth NOTHING, like really NOTHING. People go into solo to grind stupid content without any contact, to get the perfect ship, and then they are lost in the Sandbox called "OPEN"... they dont know what to do and quit, or ragequit/combatlog if they are in trouble. There is only a small percentage of people who play for the STORYS and SITUATIONS they create or get into. Those are Players ED Needs desperatly. In 20 years i wont remember about a guy owning 1.000.000.000.000 Credits, but i will remember about the poor one who put his balls on the table.
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Thumbs up to every player whos trying to make Elite... well... DANGEROUS!
10cf151a142429143479136025_700wa_0.gif

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Greetings,
CMDR Rhazul Redman
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/edit typos
 
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Hello, everyone!

Simply: WHY EXACTLY DO YOU DO THIS?

I am from Russia.
Here in real life we have a lot of psychos, putinoids, gopniks and so on.
We cannot switch to Solo!.. )

Why they do that? That's not a question for us. They just do it because they can and they are not affraid punishment.

In ED world situation is much simplier. The law is week. And it will be week until it represented by AI.
All we need is to balance psychos by other players playing at the side of law. I see it as a new career opportunity: Federal Police, Empire Police, or may be Galaxy Police with ability to operate in all known systems...
Players should have an ability to report crimes agains them, even in anarchy systems. These reports are easily verified on server side. Then missions to the policemen will be created.

- - - Updated - - -

Personally i think, that all of you should be happy about every single player-driven action goin on. No matter if its a weirdo practicing KoS, a gang of pirates doin a blockade, or what else. If YOU choose to seperate from the carebears by playing OPEN, you should accept any circumstance you could get into. If you cant handle it, just go into SOLO, and STAY there. Like forever. OPEN dont need Player who cant handle it. No Offense btw!

DA! ) I mean YES!
 
We (the CODE) do these things for RP reasons that are completely sensicle, however we don't have a need to explain these reasons in great detail to every person we interdict. Criminals don't tell you 'sorry I need to feed my family' before taking your wallet, they just crack you on the skull and take it leaving you wondering why. That being said we have generally at least taken to giving people a quick one liner as to why they are being killed or robbed as a response to these types of threads.

As for 'why are you doing this, you can stop people from going to solo' -- look, as far as we are concerned solo basically doesn't exist. It's a crappy mechanic, and the way soloers can skirt CG's and win them hands down all the time is not going to stop us from having fun, and doing what we do. If a player has to go to solo to 'win' a CG that we are opposing, that's a moral victory for us. Our fun derives from interacting with other players, and the struggles that go along with these fighting for the 'piracy' angle in these CG's, or pirating people and defeating the defenses they occasionally offer. We're not going to 'stop' just becuase of some lame game mechanic that allows pilots to sidestep all human interaction. So we 'lose' the CG's. Big deal. We have a lot of fun before it ends, and that's all that really matters.
 
We (the CODE) do these things for RP reasons that are completely sensicle, however we don't have a need to explain these reasons in great detail to every person we interdict. Criminals don't tell you 'sorry I need to feed my family' before taking your wallet, they just crack you on the skull and take it leaving you wondering why. That being said we have generally at least taken to giving people a quick one liner as to why they are being killed or robbed as a response to these types of threads.

As for 'why are you doing this, you can stop people from going to solo' -- look, as far as we are concerned solo basically doesn't exist. It's a crappy mechanic, and the way soloers can skirt CG's and win them hands down all the time is not going to stop us from having fun, and doing what we do. If a player has to go to solo to 'win' a CG that we are opposing, that's a moral victory for us. Our fun derives from interacting with other players, and the struggles that go along with these fighting for the 'piracy' angle in these CG's, or pirating people and defeating the defenses they occasionally offer. We're not going to 'stop' just becuase of some lame game mechanic that allows pilots to sidestep all human interaction. So we 'lose' the CG's. Big deal. We have a lot of fun before it ends, and that's all that really matters.
Just out of curiosity, does being a member of code involve a lot of time and commitment to fulfilling group objectives or do you still get to do your own thing?
PS I can't speak for other people but you guys have made multiplayer a lot of fun for my wingmen and I - crossing through the New Caribbean (for whatever reason) always adds a level of excitement and anticipation for us :) Thanks for putting in the time!
 
Hi Derrida, being a code member involves following the rules of our 'code' and being connected to teamspeak when playing so we can tell friend from foe.. Outside of that, our members are free to wing up, or play by themselves -- whatever they want. Obviously if someone joined us, and turned out to be someone who traded 24/7 by themselves, we'd probably eventually kick them -- there's not much point to being in our guild if you don't want to pvp/pirate and wing up sometimes.. But we don't have any required participation quotas or anything like that.

Glad you are enjoying interacting with our pilots. Thanks for sticking with open mode :)
 
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