I know... it's the one millionst post about this, but I really struggle with it. Some do, for others it is more a piece of cake...
Since 2 weeks I try this and of corse without any success... First week I did used a full engineered cheeftrain with as much hull as possible and I got the caustik sink from the CG and limpets to clean and repair, what did makes it at least possible to reach one of this poofing mines.. Well... it doesn't go well, because there didn't like my gentle aproach... (No means NO... BOOOM)... And after a week of "hmmmm, this rebuy screen looks great" feeling I did realize that silent running is your friend... So I did finaly found a fitting role for my clipper (oh yeah, love this ship, but there are better ones close for every part of the game), so I build a real coolrunner, it goes down to 15% heat and I can stay in silent running for at least 3 min... Ice Ice Baby... And, what can I say: Success, easy peasy got my first sample, but lost 80% of my hull, so I did need to hury back.. But hey, Now I found a way to collect it (cheer)...
By the way, here is my ship I am using right now: Deepdive SR
Advice for improvements are wellcome. The guardien reinvorcement are focused on low power consumption. Did just want the caustic resistance. I thought it was a good choice.. maybe not...
And that was the day befor Update 15 did arrived.... And then the new interceptor did aproached... It's fast... Holy cow it is so fast... I fly with arround 500 speed and it catch me without any problems, it has FSD disruptor missles (hello pointdefence???? Missle?? Are you mad at me?) and it dissables your engine... (sighs)... And silent running doesn't help. Aaaaaand another nice view of the rebuy screen... And my cargo was empty... Oooook, another try... And after another collected sample (after a dozen try to even reach the Maelstrom), I got 2 of this floating blender blades vessels who did chasing (sure, looking great, but's the last thing I see usualy)... No way to escape et all... "You won a rebuy"...
But today was the last straw for me, after I got a penalty of loading the FSD because of the unbelivable mass of this tiny interceptor... I did never noticed it befor... The loading didn't make any progress... I was too much in panic to survive, but I think it did say something from a penalty of 20 times because of a huge mass nearby.. ... ... Ok, that's rude. It is the suit that makes me look fat.. It was just one bucket if icecream... Goddddddd... Get over it Computer.
Ok, how much harder will there make it to become this caustic sinks? What did there say about it in the patchnotes? That you can collect the materials now without need to fight targoid vessels, because there dropping now from the mines instead of fighters? Are you fuzzy wuzzy kidding me? Now we need a whoole army to even aproach the maelstrom, because this wannabe ninja star vessels are intercepting you always from the hyperdrive and chasing you in the normal space... I didn't made even one FSD jump without interception... With a lot of luck there is none of this William Wallace imposinators (yeah, you know... Bolts of lightning from his...). But then it chase you in the system.
I need a break from it, it is too stressful for me. I know, a game has to be a challange, but when you found a workaround there took it away...
So my question is, is anybody able to collect them? Any advice or hints?
Beside of: Use your largest battleship and hope for the best. I am pretty poor when it comes to AX fight... I am more the exploration guy... I mean, I have an AX fighter, but I can't use it near the maelstrom... And I would had to challange every fight until to reach it... And if you ship makes poof, your cargo too.. And you start over agin... and again... and again... It was way more easyer to get the anti puls thingy... A picle a day keeps the Targoids away...
And sorry about my english and all the typos. Not a native speaker.
Since 2 weeks I try this and of corse without any success... First week I did used a full engineered cheeftrain with as much hull as possible and I got the caustik sink from the CG and limpets to clean and repair, what did makes it at least possible to reach one of this poofing mines.. Well... it doesn't go well, because there didn't like my gentle aproach... (No means NO... BOOOM)... And after a week of "hmmmm, this rebuy screen looks great" feeling I did realize that silent running is your friend... So I did finaly found a fitting role for my clipper (oh yeah, love this ship, but there are better ones close for every part of the game), so I build a real coolrunner, it goes down to 15% heat and I can stay in silent running for at least 3 min... Ice Ice Baby... And, what can I say: Success, easy peasy got my first sample, but lost 80% of my hull, so I did need to hury back.. But hey, Now I found a way to collect it (cheer)...
By the way, here is my ship I am using right now: Deepdive SR
Advice for improvements are wellcome. The guardien reinvorcement are focused on low power consumption. Did just want the caustic resistance. I thought it was a good choice.. maybe not...
And that was the day befor Update 15 did arrived.... And then the new interceptor did aproached... It's fast... Holy cow it is so fast... I fly with arround 500 speed and it catch me without any problems, it has FSD disruptor missles (hello pointdefence???? Missle?? Are you mad at me?) and it dissables your engine... (sighs)... And silent running doesn't help. Aaaaaand another nice view of the rebuy screen... And my cargo was empty... Oooook, another try... And after another collected sample (after a dozen try to even reach the Maelstrom), I got 2 of this floating blender blades vessels who did chasing (sure, looking great, but's the last thing I see usualy)... No way to escape et all... "You won a rebuy"...
But today was the last straw for me, after I got a penalty of loading the FSD because of the unbelivable mass of this tiny interceptor... I did never noticed it befor... The loading didn't make any progress... I was too much in panic to survive, but I think it did say something from a penalty of 20 times because of a huge mass nearby.. ... ... Ok, that's rude. It is the suit that makes me look fat.. It was just one bucket if icecream... Goddddddd... Get over it Computer.
Ok, how much harder will there make it to become this caustic sinks? What did there say about it in the patchnotes? That you can collect the materials now without need to fight targoid vessels, because there dropping now from the mines instead of fighters? Are you fuzzy wuzzy kidding me? Now we need a whoole army to even aproach the maelstrom, because this wannabe ninja star vessels are intercepting you always from the hyperdrive and chasing you in the normal space... I didn't made even one FSD jump without interception... With a lot of luck there is none of this William Wallace imposinators (yeah, you know... Bolts of lightning from his...). But then it chase you in the system.
I need a break from it, it is too stressful for me. I know, a game has to be a challange, but when you found a workaround there took it away...
So my question is, is anybody able to collect them? Any advice or hints?
Beside of: Use your largest battleship and hope for the best. I am pretty poor when it comes to AX fight... I am more the exploration guy... I mean, I have an AX fighter, but I can't use it near the maelstrom... And I would had to challange every fight until to reach it... And if you ship makes poof, your cargo too.. And you start over agin... and again... and again... It was way more easyer to get the anti puls thingy... A picle a day keeps the Targoids away...
And sorry about my english and all the typos. Not a native speaker.
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