Combat Loggers...    how many are there!!!! What kind of punishment do they receive and when?

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While this is the best solution, it can't be done with a p2p infrastructure which is why there is so much debate on another solution :)

What do you mean it cant be done on a P2P solution? Just code in a penalty if you are in combat, your wont be despawning before 30 sec have gone. In open though. Solo players should have their ability to combat log, it wont hurt anyone´s pride :D Well, I am not going further into this wasp´s nest. But its tempting. This has been discussed over and over since alpha/beta. Its a hard nut to crack. :p
 
If they are 100% combat logging what do you want to happen?
Ban them from Open? The game in totality? What?

Because they don't want to be your content what is it you would like to be done about it?

FD claims something called "shadowplay" for a week, some weeks, don't know if it is mentioned how long ppl stay in "shadowplay".

What do you mean it cant be done on a P2P solution? Just code in a penalty if you are in combat, your wont be despawning before 30 sec have gone. In open though. Solo players should have their ability to combat log, it wont hurt anyone´s pride :D Well, I am not going further into this wasp´s nest. But its tempting. This has been discussed over and over since alpha/beta. Its a hard nut to crack. :p

nice idea about solo players having the ability to "combat log", not sure though if FD, which takes the matters very seriously about CL, is going to allow that.

Also there is no "rule" book in Elite and I would guess the vast majority of players don't visit the forums and hear the terms like combat logger, fanboy, carebear and all that salty tears dross and nonsense that gets banded around.

So I would guess they are just playing the game how they want to play it oblivious to any enraged "HARDCORE" PvP peeps being denied their pixelated exploding commanders.

I had no idea what private groups were about and the real difference between open and solo before coming on here. Never mind the other 1000 or so things I have learned.

"Hardcore" PVP pees, we are used to watch other Commanders CL, lot's of videos out there from these kind of peeps, and I can assume that yes it could be a bit annoying, but they are kind of used to see often this "hacking". Me personally, I take it relatively "lightly".
 
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Within the last 2 days I've met 7 already Hudson (fluff-wise, [the Empire fanatics now will giggle I guess and get some moral or courage back, fluff-wise again]) Combat Loggers in a total of 12 interdictions made/received. And I do wonder..... ?

Why Commanders play in Open if they will Combat Log in the first place? Why don't they go in solo or private groups where they deserve to be? They must have a very unstable phychological profile to do so, because it really does not make any sense to me...or stupid or smthg.

My player group of course, as well as others (Empire/Alliance/Federation-leaning fluff wise) do put their names in KoS or hunt them down ofc. But I do still wonder... ?

I'd like you to put your thoughts in this ongoing plague for ED/H, and please if someone could remind me, what kind of punishment do they receive from FD? I remember it's shadow-ban or smthg, right? Does that take place from very first report?

If we take a look on FDs behavior in general, I guess that it could take some time for implementing punishment, (or maybe warning or smthg). We all know how busy they are with adding content and fixing stuff, and replying to bug reports etc, and it is partly, indeed, understandable. And I do remember FD staff saying that they "take combat logging, very seriously".

As a suggestion though, I'd really hope to see that FD opens up a bit of information concerning this matter. Why not publish names and punishments? Why not, us players reporting, getting some information concerning the "hacker", we have met and reported?

You know, i might owe an apology to some players here on the forums when i called them losers and griefers. Most people you meet are not even aware that they are in open, they just refresh missions or achievements.

The game lacks any kind of multiplayer content, nothing to bring the players together. Im afraid you wont really see any joy in real multiplayer (its not PvP, PvP is about same chances, and if you go for pirating, the trader ship will never have the same.) I just want the experience one day when i can melt the "windshield" of your ship into your face, while i try to protect the trader i signed up to protect for, while you try to kill and steal the cargo? Hope dies last they say...
 
FD claims something called "shadowplay" for a week, some weeks, don't know if it is mentioned how long ppl stay in "shadowplay".

Yep,I have read about the term but as yet have never ever heard about a single player ever being banned/exiled whatever because of closing the game down during combat
 
When they play the game they agree to the terms of service. By pulling the plug they are exploiting. Ignorance to something that is obviously is not ok is not an excuse.

Please provide a direct quotation from the section of the terms of service that states that disconnecting from the game is a violation.
 
Please provide a direct quotation from the section of the terms of service that states that disconnecting from the game is a violation.

Indeed - Maybe they are "Blazing Their Own Trail" being completely oblivious to the incensed CMDR killers they keep logging out on. Imagine loading back up and being Banned for something that isn't actually prohibited in the comprehensive instruction booklet.
 
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What do you mean it cant be done on a P2P solution? Just code in a penalty if you are in combat, your wont be despawning before 30 sec have gone.

Put simply, P2P means there is no way of knowing how or why a client disconnected from an instance. Maybe they didn't pay their bill and got electricity / ISP cut off. Maybe their connection got swamped by an update / Neflix etc. Maybe their router rebooted for routine housekeeping. Maybe some telephone pole in the middle of nowhere got hit by lightning.

Maybe nothing happened to either of their connections. Maybe the island-owner's cat got hungry. Who knows?
 
Put simply, P2P means there is no way of knowing how or why a client disconnected from an instance. Maybe they didn't pay their bill and got electricity / ISP cut off. Maybe their connection got swamped by an update / Neflix etc. Maybe their router rebooted for routine housekeeping. Maybe some telephone pole in the middle of nowhere got hit by lightning.

Maybe nothing happened to either of their connections. Maybe the island-owner's cat got hungry. Who knows?

Ahh yes - but if ANY of the above stops a player killer getting his fix BAN THEM!!

BAN THEM ALL!!
 
The timer itself needs to be extended to 30-45 seconds in my opinion. This will make it easier to distinguish between the two logoffs.
The timer knows if you are in combat or at risk and will apply a delay before log off. The exact delay I can't remember. I play in solo and was in a CZ when I had a visitor so I tried to log off and ED knew I was in a combat situation and applied a delay of 30 seconds or so (I think). All I needed to do was point my nose away from the action and boost a couple of times and then go and answer the door.
 
Ahh yes - but if ANY of the above stops a player killer getting his fix BAN THEM!!

BAN THEM ALL!!

Well yes, of course. BAN EVERY PLAYER who has EVER disconnected from the game, ever clicked on Solo or Private Group, played in Open and never met anyone.

It's the only way to be sure :D
 
Why Commanders play in Open if they will Combat Log in the first place? Why don't they go in solo or private groups where they deserve to be? They must have a very unstable phychological profile to do so, because it really does not make any sense to me...or stupid or smthg.
You know, it's interesting how this questions been answered so many times, but it just doesn't sink in, does it? It's all about ME ME ME, MY MY MY, TAKE TAKE TAKE. I went to MY therapist.
 
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Put simply, P2P means there is no way of knowing how or why a client disconnected from an instance. Maybe they didn't pay their bill and got electricity / ISP cut off. Maybe their connection got swamped by an update / Neflix etc. Maybe their router rebooted for routine housekeeping. Maybe some telephone pole in the middle of nowhere got hit by lightning.

Maybe nothing happened to either of their connections. Maybe the island-owner's cat got hungry. Who knows?

Does it matter, they still were in combat. I see the problem though. You were in combat and the electricity went out, you combat logged without really combat logging. But most times combat logging is a "real" combat log. Damn, I didnt want to go further down the wasps nest :D Hehe.
 
Also there is no "rule" book in Elite and I would guess the vast majority of players don't visit the forums and hear the terms like combat logger, fanboy, carebear and all that salty tears dross and nonsense that gets banded around.

So I would guess they are just playing the game how they want to play it oblivious to any enraged "HARDCORE" PvP peeps being denied their pixelated exploding commanders.

I had no idea what private groups were about and the real difference between open and solo before coming on here. Never mind the other 1000 or so things I have learned.

Yep,I have read about the term but as yet have never ever heard about a single player ever being banned/exiled whatever because of closing the game down during combat

I think I heard somewhere that "itchynipples" got shadowban, but I also heard he has been seen or smthg in open after some time, can Itchynipples himself verify?
 
Only my 2 cents: After experiencing 14 (!) crashs today (about 10 is average since 1.5/2.0 - with none, zero, nada, zilch before that - and yes, I have reinstalled, switched OS, card whatever...) I can honestly say: It's just a matter of time until someone shouts combat logger at me.

Until today this has only happened in NPC interaction, but please consider a not-so-irrelevant number of players "combat logging" by crashing.

Not to say, there aren't way too much people combat logging. OTOH there's way too much people ganking and ridiculing any critique by saying it's "an open world".

Complaining about combat loggers in lower ranks and inferior ships does say a lot about the original poster, though.
 
So what have we established so far? That people who may or not have intentiuonally disconnected rather than leaving via the menu (or having connectivity problems), and may or may not have been aware that disconnecting is apparently not approved of by FD (but not however mentioned in terms of service that few people read anyway) should be banned indefinitely from playing in a mode where had they known what was entailed they might well not have joined in the first place. Yeah, the obvious solution to all the problems Open has, isn't it...
 
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So what have we established so far? That people who may or not have intentiuonally disconnected rather than leaving via the menu (or having connectivity problems), and may or may not have been aware that disconnecting is apparently not approved of by FD (but not however mentioned in terms of service that few people read anyway) should be banned indefinitely from playing in a mode where had they known what was entailed they might well not have joined in the first place. Yeah, the obvious solution to all the problems Open has, isn't it...


Yes this - absolutely!
And more BANS please too!
Vicious ones for doing stuff the player had absolutely NO idea were against the (secret) rules

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I think I heard somewhere that "itchynipples" got shadowban, but I also heard he has been seen or smthg in open after some time, can Itchynipples himself verify?

So you think you heard that someone might have got a ban at sometime for something but not quite sure!

Wow

That's a statement that will put the fear of God and his enormous BAN hammer into all the Combat Logging scumbags
 
Also there is no "rule" book in Elite and I would guess the vast majority of players don't visit the forums and hear the terms like combat logger, fanboy, carebear and all that salty tears dross and nonsense that gets banded around.

So I would guess they are just playing the game how they want to play it oblivious to any enraged "HARDCORE" PvP peeps being denied their pixelated exploding commanders.

I had no idea what private groups were about and the real difference between open and solo before coming on here. Never mind the other 1000 or so things I have learned.

Yes this - absolutely!
And more BANS please too!
Vicious ones for doing stuff the player had absolutely NO idea were against the (secret) rules

- - - - - Additional Content Posted / Auto Merge - - - - -



So you think you heard that someone might have got a ban at sometime for something but not quite sure!

Wow

That's a statement that will put the fear of God and his enormous BAN hammer into all the Combat Logging scumbags

no, dear, just can't be bothered to check that out. you do that if interested.
 
It's only a matter of time before we see the weaponisation of woefully underpowered UPS's :(

All should get an UPS from E.D which guarantees all Combat logging is a legit one and the combat logger can so on be destroyed without having an excuse that he got hit by lighting or the electricity went out. Although he could still loose connection with their IPS or the router could have a meltdown. Maybe not a viable way of legalizing murdering of combat loggers :p
 
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