From what I see watching YouTube, it would appear that it's not uncommon for combat focused ships to kill an interdicted ship in under 10 seconds?
Like that video above, a Vulture. From the first shot on the fully shielded Vulture to destruction was 5 seconds. Guided missiles, plasmas, and maybe ramming.
Against a Lakon, would it even take as long as 5 seconds?
To any player who knows that destruction can occur nearly instantly once interdicted, it would seem easy to guess why some would choose logging. Simply because it's faster than playing actual game mechanics to survive? Why waste any time doing any sort of in-game defensive play, when it's there isn't enough time for it do be worth anything?
Unless I misinterpret what I am seeing. I just don't see how very much meaningful gameplay can happen in 5 to 10 seconds. And it would certainly seem that ultra-fast kills have little value to pirates, right? There is no cargo to be had in the debris field?
I would gladly put my signature under this comment... Repped commander...