Combat Logging

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It's hard to disagree, but the only caveat is that both OPEN and Solo / Group have no advantages over each other. You don't want to penalise folks in solo, which is unfortunately going to be the mindset if they buff payouts in open mode. The devs have said time and time again that all modes are equal, but as soon as you start rewarding one over the other.. the floodgate will open in full.

You're right that there has to be an incentive to come in to open, but just what.. That's the real head scratcher, and after all this time, it still remains impossible to answer.

This part of the discussion should be in the modes section and is a bit off topic though related.

But for what it’s worth, things like gaining rep, rank, credits or the current CGs with rares can be anywhere as far as I’m concerned. Massive events, CGs that change the make up of the galaxy BGS against PMFs should be in open only as in a multi player world those who disagree with what you are doing should have the opportunity to stop you by using all means available to them.

Those just griefing such things rather than playing a part to disrupt for in game reasons, well that would be for those wanting the achieve the goals to organise a defence against them and drive them off along with those with an in game reason.

No difference between the 2 really, but for a real griefer rather than a person playing the game contrary to how I prefer to play, I always have the block function although I haven’t used it yet.

The Elite universe has always been a dangerous place since 1984 so it’s not surprising some want to take on roles that always supplied the danger.

No excuse for CLogging though, and time-out logging is a legitimate choice even if others (including me) disagree with it.

Escape or evasion is more fun in my book and can be done in any ship.
 
No I dont.

Its simple. You get the same rewards in solo and private as you do with the higher risk vs someone like me. Im smarter, stronger and faster than any NPC. And when someone has to put up with someone like me. They should be rewarded for it. And not the same as a NPC.

The risk is obviously greater. Mobius exists because people dont want to be shot at. Its the only thing separating the two. Even Sandro acknowledged this a while back.

Anyone here, saying the risks in open is not greater is living in denial.

So because of that. As of right now, if you want to fight over territory within the BGS against another faction. Or missions rewards. Ect ect. There is no reason to go into open at all. When you can stop all the risk of any players bothering you and get the same reward.

Get this through your head.

Stop kidding yourself.

Fairly sure you've raised this point several times now, and you need to get it through your head: it's not going to change. The modes are the way they are for good reasons. No-one is forcing anyone to play in any particular mode. You choose the one that suits you and your play requirements best. Mission rewards aren't going to get nerfed in any of them simply because you don't like it.

Get over it. Move on.
 
This part of the discussion should be in the modes section and is a bit off topic though related.

But for what it’s worth, things like gaining rep, rank, credits or the current CGs with rares can be anywhere as far as I’m concerned. Massive events, CGs that change the make up of the galaxy BGS against PMFs should be in open only as in a multi player world those who disagree with what you are doing should have the opportunity to stop you by using all means available to them.

Those just griefing such things rather than playing a part to disrupt for in game reasons, well that would be for those wanting the achieve the goals to organise a defence against them and drive them off along with those with an in game reason.

No difference between the 2 really, but for a real griefer rather than a person playing the game contrary to how I prefer to play, I always have the block function although I haven’t used it yet.

The Elite universe has always been a dangerous place since 1984 so it’s not surprising some want to take on roles that always supplied the danger.

No excuse for CLogging though, and time-out logging is a legitimate choice even if others (including me) disagree with it.

Escape or evasion is more fun in my book and can be done in any ship.

There are griefers and then there are those that are playing the game.

Often times people just throw the word griefer around any time someone stops them from completing a task.

When in reality the only griefing in Elite would be a fully engineered ship bangin out sidewinders.

If people want to oppose a community goal, great! If people want to pirate. Great! If people want to attack powerplay factions or another Groups BGS system. Do it in open with equal risk to everyone.

Im in colonia right now, Flying around. NO ONE IS OUT HERE IN OPEN. But people are pushing and pulling systems for territory like nobody's business. All vs other player groups. Again, why would people take the risks when they dont have to and get the same end result.

There should be more protection at the starting zone. There should be more rewards for the risk in the multiplayer aspect of the game. Especially when it comes to player factions. Guilds are coming soon. Id say combat logging would be "rampant". But thats anything to worry about if people can circumvent the risks. And even if the do take the risk. 15 seconds ot Alt +f4, and now the block feature.

And if they fix all that, the next argument is, eh ill just mess with my modem if they do any of this.

I dont know what Fdev is thinking.

We have a single player game with multiplayer features that suffer because of it. This isint just a combat logging problem, or a mode problem or multiplayer problem. Its a lot of problems.

All the crime and punishment which stemmed from open btw. Means squat if they dont fix these issues. Because they can add all this stuff. And we will still be in the same position we are now after the beyond changes as far as player interaction goes. But combat logging is a huge issue thats on that list.

Fairly sure you've raised this point several times now, and you need to get it through your head: it's not going to change. The modes are the way they are for good reasons. No-one is forcing anyone to play in any particular mode. You choose the one that suits you and your play requirements best. Mission rewards aren't going to get nerfed in any of them simply because you don't like it.

Get over it. Move on.

No.
 
There are griefers and then there are those that are playing the game.

Often times people just throw the word griefer around any time someone stops them from completing a task.

When in reality the only griefing in Elite would be a fully engineered ship bangin out sidewinders.

If people want to oppose a community goal, great! If people want to pirate. Great! If people want to attack powerplay factions or another Groups BGS system. Do it in open with equal risk to everyone.

Im in colonia right now, Flying around. NO ONE IS OUT HERE IN OPEN. But people are pushing and pulling systems for territory like nobody's business. All vs other player groups. Again, why would people take the risks when they dont have to and get the same end result.

There should be more protection at the starting zone. There should be more rewards for the risk in the multiplayer aspect of the game. Especially when it comes to player factions. Guilds are coming soon. Id say combat logging would be "rampant". But thats anything to worry about if people can circumvent the risks. And even if the do take the risk. 15 seconds ot Alt +f4, and now the block feature.

And if they fix all that, the next argument is, eh ill just mess with my modem if they do any of this.

I dont know what Fdev is thinking.

We have a single player game with multiplayer features that suffer because of it. This isint just a combat logging problem, or a mode problem or multiplayer problem. Its a lot of problems.

All the crime and punishment which stemmed from open btw. Means squat if they dont fix these issues. Because they can add all this stuff. And we will still be in the same position we are now after the beyond changes as far as player interaction goes. But combat logging is a huge issue thats on that list.



No.


Well, if you want it from the man himself:

Will at any time solo and private group play be separated into a different universe/database from open play? It's kind of cheap that you can be safe from many things in solo, like player blockades and so on, and still affect the same universe.


No.


Michael
[/QUOTE]

So: you can keep tilting at windmills if you want, but you're just starting to look foolish.
 
Well, if you want it from the man himself:

So: you can keep tilting at windmills if you want, but you're just starting to look foolish.[/QUOTE]

Thats cool!

Still doesn't change the fact its unbalanced as all hell. And gives the advantage to specific players.

You know how many other developers said things wont change?

I dont care what he said then. Things have changed since then. Lots of things.

Give me some more copy pasta. Because what was fine then. Is not fine now.
 
Im smarter, stronger and faster than any NPC. And when someone has to put up with someone like me. They should be rewarded for it. And not the same as a NPC.

That's all good and fine if the entire universe was filled with people as smart and strong and fast as you.

Unfortunately it is not.

And no, I am not about to scour 100 Billion star systems in an attempt to track down someone as smart and as strong and as fast as you in an attempt to cash in on better mission rewards - I'll die a stupid, weak and slow man, and poor to boot!

Ergo, NPC's FTW.
 
Thats cool!

Still doesn't change the fact its unbalanced as all hell. And gives the advantage to specific players.

Not really. BGS stuff? Evens out. Not everyone in another mode is working against you. Some are certainly supporting you.

CGs? You play the mode you want to get the enjoyment you want. There are rarely any 'losers' at a CG. Winners, either.


FDev have said it's not going to change. They've given no indication that they're even thinking about it since MB wrote what he wrote. You can rail against it all you want, but them's the facts.
 
Not really. BGS stuff? Evens out. Not everyone in another mode is working against you. Some are certainly supporting you.

CGs? You play the mode you want to get the enjoyment you want. There are rarely any 'losers' at a CG. Winners, either.


FDev have said it's not going to change. They've given no indication that they're even thinking about it since MB wrote what he wrote. You can rail against it all you want, but them's the facts.

We didnt know they would be asking for feedback from the community in the beyond update either. Just because they dont say something doesnt mean it wont happen. And just because someone speaks up about it, which there have been many many people that have does not mean they arent listening to the issues at hand.

If it wasnt a problem. People wouldnt be saying things about it for so long.

Quite honestly it holds the game back. And causes a crap ton of issues.

But hey, go ahead and keep taking advantage of unbalanced mechanics within this game.
 
Quite honestly it holds the game back. And causes a crap ton of issues.

But hey, go ahead and keep taking advantage of unbalanced mechanics within this game.

That's just your opinion.

And I fly in Open (not that it matters), so how exactly am I 'taking advantage'?

It baffles me why anyone​ would care what mode someone else plays in.
 
That's just your opinion.

And I fly in Open (not that it matters), so how exactly am I 'taking advantage'?

It baffles me why anyone​ would care what mode someone else plays in.

And you have your opinion.

Because you can effect me within those modes. You can opt out of direct pvp on my turf. And still fight for objectives.

Oh hey guess what. My player group just got triple elite with Fdev ;)

It baffles me, solo and private groups can effect the multiplayer experience.

You think combat logging would have ever been an issue if there wasnt multiplayer parts of this game?

You think crime and punishment would have been brought to the tables where we are now without open players of this game?

Its only a matter of time before its tackled. Guilds are coming soon.

This problem is going to be magnified by a million. And they have the chance to fix it before it gets out of control.

And I am sure they are quite aware of it.
 
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And you have your opinion.

Because you can effect me within those modes. You can opt out of direct pvp on my turf. And still fight for objectives.

Oh hey guess what. My player group just got triple elite with Fdev ;)

It baffles me, solo and private groups can effect the multiplayer experience.

You think combat logging would have ever been an issue if there wasnt multiplayer parts of this game?

You think crime and punishment would have been brought to the tables where we are now without open players of this game?

Its only a matter of time before its tackled. Guilds are coming soon.

This problem is going to be magnified by a million. And they have the chance to fix it before it gets out of control.

And I am sure they are quite aware of it.

Yes, they're aware of it. They're aware that it's working just fine as-is.
 
Chris HadField did a chapter on going to the toilet in space. I wouldn't recommend going
during combat in space and having a log.
 
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