- floating cargo in space doesn't always have to be tagged as stolen
It's not. It's not tagged as yours. There is a difference.
- floating cargo in space doesn't always have to be tagged as stolen
1: Radio/MP3 Player
3: Saved Waypoints
I also LOVE the idea of nameing stars and planets that have not been discovered.
just one for me
Fix the stuttering
- Increase or get right of the "Battle Buble": NPC ship disappears into thin air (no surge no jump) when you fight with them and it happens that they hit a certain distance radius from the central point (20km for cluster as example). I lost many good bountys and hours gaeming in total because of this bad gamemeachanics.
2: Trading Computer
Interesting locations.
Seems like all there is are either asteroid belts, nav points or empty USS pockets.
Where are capital ship carcasses to fight in and around? Where are massive asteroid mines with tunnels and buildings to look out for? Where are abandoned/pirate stations that you fight around?
Please refrain from reporting bugs/problems, this is a thread for creativity and ideas only, something that's not currently in the game.
Thanks
Hey Papa, care to explain this a little bit more? I didn't include it since it's unclear what trading computer would be, and we already have ideas for captain's log/notes/memo.
Sure, I was thinking something that logs and saves the prices of each station you visit. No need to go into the station, just stay outside and use your trading computer to scan whats available and save that data. Great for scouting out those great traide runs in a smaller ship and come back with your trader and run those goods dry![]()
I don't really know to be honest. Just some kind of trading computer/scanner or something simular to make trading more in-line with our super tech spaceships. Maybe limit it to a few system capacity. But trading needs some cool tool to make sense of it all.
Btw, leave my sheild cells alone!!! My Python needs them. If you touch my cells I will not only kill you and your faction. I will kill your factions friends and their friends factions too!![]()
Huh, that's a nice load of nice ideas (in general). I'm not so keep about "micro jumping" however - except at Alpha Centauri, obviously.
I would like to see a mechanic that allows you to convert lets say a cargo slot into another hardpoint. So you could have a Sidewinder that has no cargo areas, but has another couple of extra hardpoints on the top or bottom.
This would have to be expensive to do though. Just more flexability with how you can outfit your ships.
- Filters for the navigation panel.
Please elaborate a little bit further, I can't read your mind![]()
Sorry. Meant when you look at the list while in a system, you can filter it to show just stations, or just planets, helpful when the list is really really long.
Sorry. Meant when you look at the list while in a system, you can filter it to show just stations, or just planets, helpful when the list is really really long.