Mission bidding (money/time):
Exactly what the title says: (certain) missions that players can bid on, in an e-bay style short term bidding war (e.g. an hour).
Two versions:
- money: the player that pays most, gets to do the mission. Why pay? Merits! This allows richer players to get the feeling they can get special missions, only available to them. That should fit in some of the Powers' ideas of how the world should be (bloody capitalists, probably)
- time: a bidding version for everyone: you can bid on completion time. Time sensitive missions would be ideal for this. The player that promises to be able to complete it the fastest, gets the mission. Of course, there is a large fine for non-completion.
Exactly what the title says: (certain) missions that players can bid on, in an e-bay style short term bidding war (e.g. an hour).
Two versions:
- money: the player that pays most, gets to do the mission. Why pay? Merits! This allows richer players to get the feeling they can get special missions, only available to them. That should fit in some of the Powers' ideas of how the world should be (bloody capitalists, probably)
- time: a bidding version for everyone: you can bid on completion time. Time sensitive missions would be ideal for this. The player that promises to be able to complete it the fastest, gets the mission. Of course, there is a large fine for non-completion.
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