The increased new scanner operations are complete gibberish. Can’t understand any of the bindings or the process. In one move this game - which I’ve played for two years - is unplayable. I don’t want to spend hours setting up button bindings. The whole control binding set up is ludicrously difficult. I’ve loved this game and I’ve always sneered at people criticising it, but me and Elite are finished. And it’s a real shame.
I actually understand the mechanics of it after watching a couple of youtube videos and the tutorial video and overall it seems like a benefit for exploring since you can basic scan all the planets without flying to them (only have to fly to them to do surface probing) and definitely is a benefit for finding USS faster. The USS now are persistent so you can scan the whole system for them and know what they are rather than just flying around in shipping lanes hoping for one to pop up then flying to it to see what it is.
The easiest thing to do for me was load the default layout, take a screenshot of the default keybindings for the FSS,the DSS and set a keybind for HUD switch mode. Then copy these same bindings into my existing custom layout. You dont have to redo your entire bindings at least if you are using a controller.
The FSS scanning seems easy enough. You basically stay in supercruise, slow down, enter FSS mode and hold A to do the 'honk'. This will show the horizontal plane of the system and light up signal sources. You then move the cursor around to the spots that light up with the left stick, then move the right stick to tune the scanner on the horizontal bottom of the screen. The horizontal bar tells you what type of body it is and will have different chevron patterns. you match those patterns up with the pattern that shows up in the circular center recticle with the left stick. The pattern on the circular recticle will point toward the source. When you get close a dotted circle pops up. When you hit it right the dotted circle turns solid then you RT to zoom in. Sometimes you have to zoom in multiple times if some bodies are close to each other. Then LT to zoom out.
Signal sources are on the left of the horizontal bar bigger bodies are to the right.
What would really be nice is if they actually had two sets of firegroup binds. One for Analysis and one for Combat that only show up when you are in those modes. Kinda sucks your weapons still show up in the firegroups when you are in the other mode.
The other thing that kinda sucks is seems like it would be easy to get ganked with the scanner window open, but I guess if you are far out in the black you mostly dont have to worry about it.
My biggest issue now is it seems bugged. If I have analysis mode on and jump to a new system my flight controls turn off when I exist the jump sometimes. But exiting and reloading fixes it.