Love what I've seen so far FD, can we not have unlimited probes though as it's game breaking.
We have Telepresence but unlimited probes are game breaking? Wow!
Love what I've seen so far FD, can we not have unlimited probes though as it's game breaking.
Well, crap, there goes those ideas.
I wanted to be able to use the FSS to hunt for USSs while traveling in a system I'm familiar with, as well functioning as a telescope so I can get a better look at my destination so I can more easily plan my braking maneuver. [mad]
Nope, Asteroid Clusters will not provide credits for scanning them at this time.
I'm out in the void with a DSS engineered with a G5 long range scan, what will happen to that upgrade? Will I lose it or will it be replaced with a new upgrade?
Neutering the Discovery Scanners for a Mini-Game! and People are actually going for this? As for the Surface Scanner what happens to my engineering specs? I honestly like the way Exploration was, It was simple Jump Honk Check for Metal Rich or Earth Like if None Repeat.
Now its Jump, Honk and what sit there and scan stuff using a Bar Slider!? Had you not done a bar slider mini game and just removed that part and kept the rest of it my view would be much better, this sounds like its adding grind to the funnest part of Elite Dangerous the Exploration; when you could have just added the "Night Vision" mode and been done. Granted the whole Probe thing sounds cool as long as I dont have to fly to the planet all over again just to scan it. That was the whole point of engineering the Surface Scanners and putting ALL of that work into doing it. I hope they really think about this some more and take community feed back because I for one am skeptical about this. Furthermore If 100% efficiency is that mark for getting credits Ill be done playing as long as its just some bonus hopefully a significant one that would incentivize everyone to continue to use it otherwise its a waste of a good mechanic.
It was a bit concerning during the stream that the Dev's don't know the terms the whole community uses. While "Fignals" was funny not knowing Honk from the widly used "Jump N Honk" and calling it a "Discovery Book" instead of a Discovery Log.
That being said I would like to see many things change in the game there's aspects that I do not agree with that Add more grind to the game that makes me not want to continue to play it as it just takes all the fun out of it, Ive spent months getting to the point where I could get G5 Engineer rolls and now Its going to take me more time to get back to that per item. It feels like its more of a slap in the face then a Game Play Enchanment or a Quality of Life Improvement. Honestly I keep going back and forth between giving this game a favorable positive review and blasting it because someone somewhere thought adding more grind was a good thing. The Dev's Had my vote after they fixed and brought back the engineering specs and numbers back to the logging system so it can once again be ported to Ship Building Websites; Now I am sad to say they've lost it again with the Engineering changes they've made then pilled on with this mini game stuff. I will give credit the changes and improvements to mining need to happen alas I dont think its going to be enough to encourage people to do it even with it; as mining is by far the least fun aspect of the game its simply to time consuming and it doesn't net you enough profit to warrant that time spent when you can do trade runs that will Earn you 5Kcr/T or passenger missions that will earn you millions for a couple of hours when mining nets you a small fraction of that without a revamp and increase to precious minerals and metals being found in prestines this update is less impressive.
It sounds as though we'll be needing the new version of the ads for most things. Is there any chance of just making it a built in system feature for all ships rather than an optional internal seeing as it is so integral to the gameplay. Otherwise everyone is going to be forced to equip one and it sounds like something ships should just have as standard. I'd rather not waste an optional slot when there's a more sensible option to just have it be standard like the planetary landing suite.
No difference that having or not having the current ADS.
How will we Honk the Thargoid probes then?
Hi Aeos,
To clarify: the honk still works in normal space, but the FSS mode will not.
This should allow you honk those Thargoid probes.
Excellent! So I can still "honk" other players (e.g. pad hoggers) when I want to "alert them to my presence"?
Hi Aeos,
To clarify: the honk still works in normal space, but the FSS mode will not.
This should allow you honk those Thargoid probes.
You said "honk". Twice. I'm going to tell Adam you did that.Hi Aeos,
To clarify: the honk still works in normal space, but the FSS mode will not.
This should allow you honk those Thargoid probes.
You said "honk". Twice. I'm going to tell Adam you did that.