Corsair coming out of ARX access?

Yes... I've been theorycrafting a triple plasma Corsair. If that beast actually works (I'm still sceptical about the WEP capacitor), it's brutal.
Note that the Corsair turns like if was swimming in molasses, compared to the Cobra5. But oh well, good enough I suppose.
 
Ok, iCorsair bought and A-rated. Now I'll probably have to cheese some engineering mats, make a trip to Guardian space (haven't unlocked the shield boosters on that account yet) and worst of all... the only way to get a green paintjob (roleplay reasons) for the Corsair is to buy the Gladius pack. Which costs 10080 Arxes right now. As of today, I have 10070 Arxes on my account 😭

Oh - and finish all of this before the CG is done.
 
Looks like my core mining iclipper will be retired earlier.
Yep. Python in my case, but same. It will now gather dust. Might keep it for teabagging if that's still a thing these days. But I'm planning to pick up a Corsair to use as a combined laser/core mine-all-the-things ship.I just wasn't expecting to be able to do it for at least a few more weeks, so this is a nice surprise.
 
That's no distinction - any ship turns like swimming in molasses if you compare it to the CMV.
That's a fact! Evil little beastie...

The Corsair is fun to fly and, like the FDL for me, will get easier to fly with lots of practise! I even went mad and bought the Stellar pack just a couple of days back in the sale for one account -which was a smart move, if I'd waited, I'd have had to buy the shipkit and a PJ for Arx today.
 
Yay! That table would need a column with the EA sale numbers as well, I bet we'd see some correlation then. But I'm afraid we won't get that information.
Not to that level of detail, but we can draw a few conclusions from third-party statistics and Frontier's official releases.

From my memory of the Inara ship ownership statistics - a reasonable sample, if not perfect - around their public release days:
  • Python 2: slightly less than the Cobra IV
  • Type-8: also less than the Cobra IV (and slightly less than the Python 2 reached)
  • Mandalay: about the same as the Cobra IV (might even have been slightly higher)
  • Cobra V: about half the Cobra IV
  • Corsair: slightly more than the Cobra IV
... and most of that ownership level was reached in the first month of early access availability [1]

How appealing the ship itself is to the subset of players interested in buying early access ships is likely way more significant than precisely how long it was in early access for. The Cobra V was on ARX the longest and appeared to do worst for ownership; the Corsair seems to have done best despite having the shortest ARX period

There's also this graph from Frontier's end-of-2024 investor presentation
pdlc.png

it's pretty clear there that the Python 2 release was very significant compared with the background "cosmetics sales" income .. but not getting in anything worth mentioning by month 3, so keeping it open another N months likely wouldn't have made any measurable difference either.



[1] This does of course give an opportunity for the "my echo chamber can beat up your echo chamber" participants to discover how unrepresentative their friends are in all agreeing the Panther Clipper is a game-ending disappointment / the best ship ever (delete as appropriate) at a mere / excessive 1238t cargo.
 
I was under the impression the Mandalay was best performing in early ARXess. The CMV is no surprise really. It is OP for a small ship, but with no small ship only gameplay it is still worse than medium alternatives.
 
[1] This does of course give an opportunity for the "my echo chamber can beat up your echo chamber" participants to discover how unrepresentative their friends are in all agreeing the Panther Clipper is a game-ending disappointment / the best ship ever (delete as appropriate) at a mere / excessive 1238t cargo.
I don't have any friends...

And nobody, including my 2 dogs, agreed with my demand for 6050t...
 
Load time comparable to a fleet carrier.
Fleet Carrier load times are incredibly fast, click sell / hold buy for a few seconds, work complete!

Yes, FD would likely succeed in snatching defeat from the jaws of victory, just to placate their very conservative playerbase and include a pointless stunt in that manner.
 
Not to that level of detail, but we can draw a few conclusions from third-party statistics and Frontier's official releases.

From my memory of the Inara ship ownership statistics - a reasonable sample, if not perfect - around their public release days:
  • Python 2: slightly less than the Cobra IV
  • Type-8: also less than the Cobra IV (and slightly less than the Python 2 reached)
  • Mandalay: about the same as the Cobra IV (might even have been slightly higher)
  • Cobra V: about half the Cobra IV
  • Corsair: slightly more than the Cobra IV
... and most of that ownership level was reached in the first month of early access availability [1]

How appealing the ship itself is to the subset of players interested in buying early access ships is likely way more significant than precisely how long it was in early access for. The Cobra V was on ARX the longest and appeared to do worst for ownership; the Corsair seems to have done best despite having the shortest ARX period

There's also this graph from Frontier's end-of-2024 investor presentation
View attachment 434092
it's pretty clear there that the Python 2 release was very significant compared with the background "cosmetics sales" income .. but not getting in anything worth mentioning by month 3, so keeping it open another N months likely wouldn't have made any measurable difference either.



[1] This does of course give an opportunity for the "my echo chamber can beat up your echo chamber" participants to discover how unrepresentative their friends are in all agreeing the Panther Clipper is a game-ending disappointment / the best ship ever (delete as appropriate) at a mere / excessive 1238t cargo.
Thanks for the investigation. This data would then hint on a correlation (with the Mandalay being an exception): the earlier the sell target was met, the sooner the ARX phase will be over. This would also mean that something like the "boycott" described in that other thread would only lengthen the ARX period for the PC2.
 
I've been flying it for a week or so, for pve and 1v1 pvp, it's pretty much the best ship in the game and likely will be for a long time. It's a must have.

Strengths: Speed, it can outrun anything that represents a real threat to it. Biweave recharge is phenomenal. Lots of big slots allows for 2x6B banks and a ton of armor, and it has the power to keep all that going even with juicy weapons. Its space 'grip' with FA on, is insane, it's one of only three ships that you can make your pilot black out in.

Weaknesses: It's massive, it's an easy target. The hardpoints are very meh, gimbals need not apply, this ship is made for fixed with most hardpoints tucked in at the sides, yet its massive size also means convergence could be better. Grouping 3 and 3 (mediums and larges) mitigates this somewhat, but the top and bottom hardpoints can shoot round most medium ships.

Easily the strongest and most versatile medium ship in the game right now though, I expect we will see them everywhere, it will be hugely popular. I dare say it's a little OP.
 
The real trouble with the hardpoints is the Gutamaya-style rounded hull, which blocks the view of gimbals and turrets from targets at typical angles of attack. Even the two mediums up top flanking the top large hardpoint fall victim to this if the target is slightly to one side left or right. Move your target in a circle from your frame of reference and you can see various hardpoints cutting out and coming back. It's the same thing with the Cutter and the IClipper.

I kind of leaned into that by putting lasers in all 3 mediums and pacifiers with various experimentals in all 3 larges. No matter where the target is I can usually get at least two lasers to be firing.
 
Corsiar is already available for credits?

I admit this news got Me suprised, that Corsair is THAT much "early" out of ARX, and hard to belive, that Fdevs actually kept thier "promise" about 3-month ARX-only access.

Oh well, I can already see it unfold, about Corsairs replacing many P2's and FDL's in PVP, by Cmdrs who did not had it by early access.
 
I've been flying it for a week or so, for pve and 1v1 pvp, it's pretty much the best ship in the game and likely will be for a long time. It's a must have.

Strengths: Speed, it can outrun anything that represents a real threat to it. Biweave recharge is phenomenal. Lots of big slots allows for 2x6B banks and a ton of armor, and it has the power to keep all that going even with juicy weapons. Its space 'grip' with FA on, is insane, it's one of only three ships that you can make your pilot black out in.

Weaknesses: It's massive, it's an easy target. The hardpoints are very meh, gimbals need not apply, this ship is made for fixed with most hardpoints tucked in at the sides, yet its massive size also means convergence could be better. Grouping 3 and 3 (mediums and larges) mitigates this somewhat, but the top and bottom hardpoints can shoot round most medium ships.

Easily the strongest and most versatile medium ship in the game right now though, I expect we will see them everywhere, it will be hugely popular. I dare say it's a little OP.
I've now flown a CG CZ with it, and I agree, it is OP. I can stay on the 6 of Cobras with this thing. And the Biweave recharge is.....unreal. I went in with cargo racks where the SCBs would be on a pure combat build, but the shield never went below 50%, even against the spec ops.
 
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