Cosmetics: Why they need a change

Yes, but everything is obtainable in-game in Warframe. I never spent a penny on that game. What is your point again?

Is that if you can get an advantage in game then it becomes an apples to oranges argument again. They are using a different business model to subsidize cosmetics even if you are not buying it other people are. Its like "there is no free lunch" subsidizing is subsidizing. Unless you want to use a WoW model where people pay a subscription and they do short term hiring for artists who batch make most of the assets and are then layed off or put to use on other games from the company this is about the best model you can get currently on a free market for cosmetics.

Art assets and animations are incredibly cost ineffective for game companies. It brings hardly anything to the table and costs a lot. That's why game companies reuse skins/animations and re-pallet it. If you want constant new cosmetics over time this is the best way with out pay to win or subscriptions to pay for it.
 
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It's not fully comparable, because Elite Dangerous is B2P (buy 2 play). I don't mind that they charge for cosmetics, cause it doesn't give players real advantages. Should they make the most basic cosmetics free? Yes, unlock it by grinding and earning it in-game. The fancy cosmetics should cost some money or Frontier won't make enough to finance future development.
 
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I doubt cosmetics is supporting the game, it was always intended as an extra for development, not part of the core funding. Where does the money come from then? The same answer that I've given to people who complain about the high price of each season - if you break that price down to a monthly charge, it's about the same (or less actually) than a sub would be. And add to that the lack of a main server with p2p running the majority of player to player interaction.
 
The only reason you didn't pay anything in Warframe is because others paid for you.

Anyone who has been an adult for more than 2 days in life - knows that the current economics and social structure is financialy driven.

You can't buy food, you can't have rent, and you can't play online multiplayer games without paying money.


Just like you need your wage every month, any corporation that wants to exist long enough to tell a tale - must get paid, this is simply a fact and am inevitability of life, that cannot be wished nor willed away

Oh please, I'm fully aware that games cost money to develop. That is not the point I'm trying to make. My point is, why can I make my character pink with a blue helmet in Warframe at no additional cost, even though it's F2P, but in Elite, which I have to buy, there is no cosmetic customization at all?

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http://warframe.wikia.com/wiki/Platinum

"There are a few items that can only be obtained through platinum: Color Palettes, various Cosmetic items, Warframe slots, and Weaponry slots. Slots directly influence gameplay by allowing for a player to keep different weapons and Warframes in order to create different sets."

"Platinum is an in-game currency which can be bought with real world currency or by trading with other players."
 
Oh please, I'm fully aware that games cost money to develop. That is not the point I'm trying to make. My point is, why can I make my character pink with a blue helmet in Warframe at no additional cost, even though it's F2P, but in Elite, which I have to buy, there is no cosmetic customization at all?

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"Platinum is an in-game currency which can be bought with real world currency or by trading with other players."

Don't get me wrong, I also want the option to paint my ships the way I want to , I actually was thinking that the other day.

But I will gladly pay for when this option is available
 
Existing cosmetics business model is the reason that Elite Dangerous is not 30-60 euros per month subscription based.

Actually no...

It is not the reason its not 30-60 euros a month.. If it were we would be all playing on dedicated servers for a start, and would have been from day one.


And for the record I dont agree with the OP's post either, as its like crying over what color peanut M&M you got out of the packet... Still tastes the same, and you can (if you want) purchase packs with just one color if you so desire.
 
"Platinum is an in-game currency which can be bought with real world currency or by trading with other players."

Indeed. I was looking as I'm sure I saw somewhere that some stuff is real-money only...guess that's the Tennogen stuff?

Also, and I don't play so I don't know, but if you can buy, with real money (via Platinum) stuff like Warframes and slots...that's giving you an advantage no?
 
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Oh please, I'm fully aware that games cost money to develop. That is not the point I'm trying to make. My point is, why can I make my character pink with a blue helmet in Warframe at no additional cost, even though it's F2P, but in Elite, which I have to buy, there is no cosmetic customization at all?

You're demanding that company changes it's buisness model. Do you go round supermarkets demanding free stuff?
 
Their initial plan was , making in game earning ways to gather cosmetics and selling them at store if you want them asap.Then they went full monetization :rolleyes:

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Indeed. I was looking as I'm sure I saw somewhere that some stuff is real-money only...guess that's the Tennogen stuff?

Interesting, I didn't know they had implemented that stuff. I suppose they'd work like the premium cosmetics I talk about in the OP ;)

You're demanding that company changes it's buisness model. Do you go round supermarkets demanding free stuff?

That's a tricky one. Did the supermarket charge me for entering?
 
Don't get me wrong, I also want the option to paint my ships the way I want to , I actually was thinking that the other day.

But I will gladly pay for when this option is available

I would make a 10€ sub if it it had APB like customisation and probably buy many ships multiple tiems just to give them amazing paintjobs. But then we just get a basic skin modification for our ships like a 10year old game and for that they even charge quite a lot. Thats seriously not very much state of the art. I had at leats expected camo pattersnw ith colors we can chnage, but then not even this happened and that was a bit disappointing. it is quite strange when i compare it to MWO shich is f2p at all, they do actualyl really try to realise their games wishes. They added decals now freely palceable on the mech. And they don't hae 300 people in their team. While with FD I really get the impression they mostly ignore what people want. Spending 5€ in the store here is often a inner fight because devs seem not really to care much about their gamers wishws. While in MWO I never regretted any Euro spent. And there I sepnt a lot more than here. More than to any f2p game ever. But I soemtimes regret that I don't play MWO, because the devs (even if having own issues) really try hard to pelase their gamers and deserve me to play their games. But then I am a gamer nomad so I am a few weeks here and there and then somewhere else.

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You're demanding that company changes it's buisness model. Do you go round supermarkets demanding free stuff?

well given they said everything available ingame, as someoen quoted before, thats basiaclly coming to an all youc an eat event where you enter for 30€ and then you have to pay for the souce, or the chicken beeing roasted.
 

Ok, lets clear up some things.

1: for Frontier to continue to developing the game, paying the people that work there, they need to turn a profit, this is an undeniable fact, its a work, even if it is something they are passionate about and enjoy, it still needs to make money so people can pay their bills, you cannot expect them to work without pay.

2: Cosmetics have always been an interesting subject,
-some do not care one bit and will never buy any, end of story.
-some want some here and there and will buy now and again.
-some will buy a lot.

Now while I agree that some kinds of things could be available, at the same time, I understand why they are not, because of the middle ground people, you get people purchasing less.
So giving things out for free is a loss of potential earnings.

That said personally I've used significantly less on cosmetics that I would have used if it had been a subscription. Assuming a rather low 10€ monthly fee.
So from my perspective I am entirely and totally fine with the payment model frontier is using.

Frontier has been open and honest, and while your point to pool is interesting, they've released power play decals, and who isn't to say more is to come? why not allow them to make that call as the situations arrive? and if they go "Hey lets give this thing freely in store" they will do so?

As for your comparison with F2P games, I don't think it is saying much, we have access to the full game, only cosmetics is where additional costs may occur?
So basically like warframe's buy access to everything + cosmetics? except last I checked in warframe it isn't a one time fee? so yeah? its even better then that?

As for 'block skins being easy to create' I've seen the personal modded skins that some people have managed to make, and there is clearly something lacking in terms of looks compared to Frontiers own skins, so while sure it can seem simple, I don't quite think it is as simple, and remember, creating 'any' skin for people who are hired to do that, is 'simple' so complexity of skin rarely is a factor, because lets face it, even the most complex skins, once you have the design down, its there, no matter what f2p game or such, a good art creator will create it quite fast. Making it look 'right' regardless of skin, yes, can take time, but again, its a person hired to do that task.

As for your claim it affects game play, I do not agree, video creation or such other things? maybe, but in terms of game play, only difference between someone with a 'spike' mod and those not is how cool it looks, and frankly if we were to look at game play if someone flies around with a pirate paint job and spikes and whatnot, a lot of systems might suddenly become very wary of allowing them to dock. So keep that in mind, when you say it affects game play.

And I believe i've answered that yes, it would affect their profit, if or if not it would urge some on the lower tier to buy, I obviously can't say. Seems very individual.

Restaurant comparison, you paid for getting inside, (the purchase fee) you were seated at a table, but you feel like the table cloth is a bad colour so you ask them to change it and they charge you for that.....

commander creator, I really, really doubt it will be that big of a problem, and guess what last I checked you actually do get some basic colours, so.....yeah? likely because there will be more options, because they know people love such cosmetics even more? so they are doing actually what you suggest when it comes to commanders?

So yeah, I'm confused about what point you are trying to make?
 
Not sure if you are in the U.S. but here Sam's Club and/or Costco absolutely charge a membership fee to shop.

That said, and I've posted about this on reddit to - I think their model is a pretty fair trade.

It would be one thing if they didn't continue to deliver quality content, but they do; so if the exchange is I have to pay a little money for some cosmetic upgrades, that is a trade I'm willing to make.
 
You're right in that Elite isn't free to play, and that's exactly why comparing it to free to play games in this instance isn't very helpful.

So giving examples of how even "the bane of the industry" as a guy below your post said, f2p games are giving better deals than Frontier's game that costs over 100 bucks to fully own isn't helpful?

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Notice something about those games vs this one? Apples and oranges don't make good comparisons.

Stop acting like Elite is one of a kind gem that has no equal.

This game has less content and a less detailed/involved world than most of the games listed by the guy you are responding to. It's also as much multiplayer as Dark Souls. So barely.

Does it mean that it is a bad game? No. Does that mean that locking away all of customization behind a paywall is cheap and sleazy? Yes.

You can't scream 'APPLES AND ORANGES' everytime someone posts something you don't like. Elite is not unique, a videogame is a videogame. The difference being that some videogames have rabid fans who would rather yell incoherent bullcrap instead of arguing like civil people.
 
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Having all (I repeat, all) cosmetics hidden behind a paywall removes potential gameplay from the game. Let's look at the spiky shipkit they showed in the latest trailer. Imagine that in order to get that, you had to find the hidden asteroid base of a pirate faction and do some missions for them. The shipkit would be the reward. Sounds like good gameplay, and a good reward, right? Except it's not possible with the current model. Or how about a bright green skin for becoming allied with the Alliance? Nope. Deep space paintjob when you get to Beagle Point and back in one piece, so that you can show your achievements off? Nah. All you'll get is a fatter bank account. Or how about spending 500m in that cool golden skin? You have 5b credits and own all the ships in the game, why wouldn't you? Oh, right...

I agree with this, been saying this for a while. Removing all paintjobs, shipkits, weapons modifier colours (ship trails, if added), flight suits etc. from the base game and making them purchasable only is a really big decision:

- it greatly reduces the variety of rewards available in-game. Which IMO is one of the game's weaknesses. Ok, I can ship 100t of biowaste, but why? So I can have 700m instead of 600m credits?

- it ensures that all such items can only be cosmetic. Wouldn't it be great if you could tell if a Grade 5 DD ship actually had a distinct ship-kit to make it visually identifiable? Or you could outfit a shipkit that increased cargo capacity at the cost of mass/agility? Won't happen now if those are only available as in-game purchases, as it would be seen as pay-to-win.
 
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