Feel free to post your concerns and suggestions in this thread (with my ever-present caveat: be polite and friendly), I'd love to hear your thoughts!
My concerns are:
a) Friendly fire threshold does not apply when the ship hit has no shields (not equipped or currently down), something over which you have even less control about than them suddenly crossing your line of fire.
b) First-time assault being treated as harshly as murder (wanted, police attacks, and new: you stay wanted for a long time). The game should distinguish between repeat offenders and once-in-a-while accidental occurrences. Here is my idea how that would work:
- When you pay off a single assault bounty, it gets cleared immediately.
- As soon as there is two or more assault bounties, or a single murder bounty, the new harsh rules apply.
- The above limit applies per jurisdiction.
- Attacking a clean ship now does not yield just one assault bounty, but after gaining an assault bounty for a given ship, there is a 2 second window to cease fire (and to disregard any bullets already in flight at the start of the window), after which any further attack yields another, and this time bigger assault bounty. At this point the option to immediately clear yourself is already forfeited. The second assault bounty comes with its own 2 second window, and so on, so you accumulate escalating assault bounties as you keep firing at a clean ship, and then a hefty murder bounty of course if you destroy it.
- I would also like to see murder bounties significantly increased, doubled at least, preferrably much more (5000cr is ludicrous for potentially causing millions of credits of property damage).
- Bonus idea: Make the time you need to wait before paying off your bounty scale with the height of the bounty. For example, anything under 1000cr (500cr is single assault, isn't it?) immediately, then 1 hour for every 1000cr you begin (i.e. 1000-1999cr: 1 hour. 2000-2999cr: 2hours. 3000-3999cr: 3hours). The numbers may are just an example and certainly would need tweaking, but you get the idea.
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