Game Discussions Cyberpunk 2077 - official gameplay

I believe DLSS 4 is being enabled for all RTX cards with the new driver coming on the 30th no?
I'm waiting for the driver update as that's apparently bringing the DLSS4 update to ray reconstruction too. Hopefully should help with shadowing issues.

The 571.96 driver has been available as part of the CUDA 12.8 Toolkit for a few days. I've separated/stripped down the driver, and packaged it with a few tools here.

The DLSS4 update should be working in Cyberpunk with just the game's patch, I don't think a new driver is required. However, the new driver does seem slightly faster with the new transformer model for ray reconstruction.
 
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The 571.96 driver has been available as part of the CUDA 12.8 Toolkit for a few days. I've separated/stripped down the driver, and packaged it with a few tools here.

The DLSS4 update should be working in Cyberpunk with just the game's patch, I don't think a new driver is required. However, the new driver does seem slightly faster with the new transformer model for ray reconstruction.
Ah, I'd been told there was one due later in the month which properly implements missing ray reconstruction improvements for DLSS4 that the new CP77 patch supports but were not yet in the existing drivers, meaning the new patch's transformer model option is missing some of the improvements for the first week and explaining ingame performance of the new system not quite matching the quality shown off in preview footage.
 
Ah, I'd been told there was one due later in the month which properly implements missing ray reconstruction improvements for DLSS4 that the new CP77 patch supports but were not yet in the existing drivers, meaning the new patch's transformer model option is missing some of the improvements for the first week and explaining ingame performance of the new system not quite matching the quality shown off in preview footage.

That may be so. Regardless, the 571.96 driver is of the new driver branch and is newer than the RTX 5090 press/preview driver that's been used to demonstrate the new ray reconstruction in Cyberpunk.
 
Definitely looking forward to checking out the updates I've not experienced yet, for the last year. Been enjoying 2.11 waiting for some of the fixes this patch introduces for 2.12's bugs, so it's good to see those fixed. And if they're sorting things like the broken TV audio, that might also mean there's hope for getting the DJs back properly like we had before Phantom Liberty, and without relying on a mod that makes the game fairly unstable to fix them.
 
Finally, I've worked out why I've struggled to get into this game.

Be warned, the mother of all spoilers lurks below...

unplayable.jpg
 
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