Game Discussions Cyberpunk 2077 - official gameplay

Well this is the very definition of "cyberpunk" haha. I suppose CDPR had to do that exercise properly, bearing that title in bold letters, so their first main story really had to adhere to the strict basis of the genre. I suppose the DLC's will have a bit more freedom to expand on these themes...
I'd like that. So far I think they did a good job capturing the setting. I always imagined it darker, less bright and more violent but that would have been a real tax on performance with all the constant firefights. It IS 50 years after CP2020, after all, so I guess things have changed a bit.
I'm also quite surprised the nomad style is captured a bit as well. Groups lingering at the outskirts of the city, taking on some "transportation" jobs before they move on. It makes sense. Even captured a bit of Mad Max feeling in one of the nomad side content. The area is not so big but I feel it gets the job done. It still is mainly an urban setting, though.
 
Yeah the outskirts are not huge.
As for the darkness and violence, YMMV, as an European just going through NC with the dirt and grime everywhere, almost constant gunfire heard from streets away, ultra violent and corrupted police forces (which our current reality is leading to..), and way over-the-top TV content and fashion.. i'd say going for more would be post-apocalyptic, which is not a cyberpunk setting. If you recall Neuromancer it does happen in the sprawling suburbs of a typical US city. Ghost in the Shell (the anime movies and series, NOT the horrible live adaptation) also pretty much defines the setting of the genre, and they happen in Tokyo and HK. Before that there was Akira, and if you look at quite a few settings in CP2077 they are straight out of that movie (thinking of the bar scene at the beginning, and street scenes around it).
(edit) i think your "darker" expectation comes from the visuals of Blade Runner - which has an untold post-apocalyptic setting (in the movie). If you read the novel you understand it's soon after a nuclear war, the constant clouds and radioactive rain are the results. It's to be noted that while this movie kinda defined the visuals for the genre (as acknowledged by William Gibson himself) it's not a cyberpunk genre movie, as it lacks quite a few important elements.
 
Last edited:
I’m going to add my two cents to the bullet sponginess of enemies. I’m playing on easy, because FPS gameplay was never my favorite kind of thing, and I know I’ve seen several NPCs take several shots to the head before going down. Which is downright bizarre, given I can snap their necks with my bare hands if I take them by surprise... and “Body” was my dump stat!

I’ve also ran into my first glitch: a hat changed my character’s hairstyle (in a way I liked), but when I looked in the mirror, I was bald! At least I found out the full extent of the facial tattoo I chose...

I've heard about the bullet-spongeyness in this game during the initial hype several years ago.. and that put some FUD into me that err'd me into caution. Thank goodness I resisted the initial hype and am still waiting to see once a stable build is released at a reasonable price.
 
I've heard about the bullet-spongeyness in this game during the initial hype several years ago.. and that put some FUD into me that err'd me into caution. Thank goodness I resisted the initial hype and am still waiting to see once a stable build is released at a reasonable price.
Headshots are one shot kills mostly if you are not doing something entirely stupid (like taking on enemies that are way too strong for you) and if your build is done the correct way (max your stats and traits for your weapon of choice). I am doing a maximum difficulty play through with a Street Samurai, and i decapitate or cut in half almost everyone in one sweep with the katana, apart from the boss enemies. It's to be noted that some weapons have stronger headshot stats than others - if that's really your thing you can play a handgun solo, with reflex booster cyberware that will activate a kind of bullet time for you, and run around headshotting everyone at your hearts content. There's even an achievement for doing that at point blank.
 
Yeah the outskirts are not huge.
As for the darkness and violence, YMMV, as an European just going through NC with the dirt and grime everywhere, almost constant gunfire heard from streets away, ultra violent and corrupted police forces (which our current reality is leading to..), and way over-the-top TV content and fashion.. i'd say going for more would be post-apocalyptic, which is not a cyberpunk setting. If you recall Neuromancer it does happen in the sprawling suburbs of a typical US city. Ghost in the Shell (the anime movies and series, NOT the horrible live adaptation) also pretty much defines the setting of the genre, and they happen in Tokyo and HK. Before that there was Akira, and if you look at quite a few settings in CP2077 they are straight out of that movie (thinking of the bar scene at the beginning, and street scenes around it).
(edit) i think your "darker" expectation comes from the visuals of Blade Runner - which has an untold post-apocalyptic setting (in the movie). If you read the novel you understand it's soon after a nuclear war, the constant clouds and radioactive rain are the results. It's to be noted that while this movie kinda defined the visuals for the genre (as acknowledged by William Gibson himself) it's not a cyberpunk genre movie, as it lacks quite a few important elements.
Yeah, I think you hit the nail in the head. Blade runner really defined that picture for me. Maybe "Escape from NY" too. The table top cemented that picture with playing a lot around the combat zone.
 
Yep you have to play strongly to your strengths in this. I went with a techie, netrunner who uses pistols.
Always use my net skills to debuff the things I'm fighting against and make sure I'm using the right weapon damage. You'll rip through things easily by playing your strengths.

You only get 50 odd points over the game to distribute into your tree it pays to make those points into maybe 2 or 3
 
Headshots are one shot kills mostly if you are not doing something entirely stupid (like taking on enemies that are way too strong for you) and if your build is done the correct way (max your stats and traits for your weapon of choice). I am doing a maximum difficulty play through with a Street Samurai, and i decapitate or cut in half almost everyone in one sweep with the katana, apart from the boss enemies. It's to be noted that some weapons have stronger headshot stats than others - if that's really your thing you can play a handgun solo, with reflex booster cyberware that will activate a kind of bullet time for you, and run around headshotting everyone at your hearts content. There's even an achievement for doing that at point blank.

This. Even got an achievement for getting two heads with one sniper rifle bullet, made me lol. Only combat that took me a fair bit of time/bullets was an almost fully meched up cyberpsycho. Got him patiently kiting him around a caravan while shooting above the caravan with a smartgun AR. But everything apart from that is one headshot, one or two mantis blade strikes, or a full-auto shotgun burst. And unlike rifles/blades, I don't even have a single shotgun perk.

Also, cyberware mods. Found boots with a legendary mod chip that gives +30% crit damage. It's for that kind of stuff that I ended up pushing Tech, that perk giving back mods when you salvage should be default behaviour, really.
 
All you shooters out there... horrible.
Yes, there are a few missions sequences where you only can shoot your way out (Cyberdeck didn't want to work against NCPD - Widowmaker had to earn its keep), but otherwise, I got through with talking, sneaking and making their heads explode (well, not literally) from afar through their own security cams.

I also recently discovered (and acquired) a surefire one-shot silent kill cybermod. Unfortunately with a long cooldown and high RAM usage (to balance it).Let's see how well this will work against the next Psycho.

After I got stuck in one mission, I even attempted to google a solution. Which led me to multiple videos of this mission. All of those were of one or another bloodthirsty berserker shooting their way through, just killing everything in their way. Excuse me? At the point I got stuck (didn't realize that specific door I walked past four times led into another room), the guys weren't even considering me an issue. I had to quietly put three NPCs out of their misery (non-lethal), and could have done with probably just one or none if the game permit pickpocketing.
 
All you shooters out there... horrible.
Yes, there are a few missions sequences where you only can shoot your way out (Cyberdeck didn't want to work against NCPD - Widowmaker had to earn its keep), but otherwise, I got through with talking, sneaking and making their heads explode (well, not literally) from afar through their own security cams.

I also recently discovered (and acquired) a surefire one-shot silent kill cybermod. Unfortunately with a long cooldown and high RAM usage (to balance it).Let's see how well this will work against the next Psycho.

After I got stuck in one mission, I even attempted to google a solution. Which led me to multiple videos of this mission. All of those were of one or another bloodthirsty berserker shooting their way through, just killing everything in their way. Excuse me? At the point I got stuck (didn't realize that specific door I walked past four times led into another room), the guys weren't even considering me an issue. I had to quietly put three NPCs out of their misery (non-lethal), and could have done with probably just one or none if the game permit pickpocketing.
Int 17 here. RAM is no longer a problem. The cooldowns are the limiting factor now. Haven't specced much into the CD reducing perks though.
 
Int 17 here. RAM is no longer a problem. The cooldowns are the limiting factor now. Haven't specced much into the CD reducing perks though.

Haha, Int 4 here, not a single console upgrade. Haven't had the heart to replace it with Sandevistan though, I enjoy turning off cameras/turrets silently when going for stealth, or taking over a camera to mark all enemies before popping heads. the 4 RAM slots are more than enough for that.
 
Int 17 here. RAM is no longer a problem. The cooldowns are the limiting factor now. Haven't specced much into the CD reducing perks though.
You can get around the RAM cooldown with cyberware (there is one that instantly gets a percentage of your RAM back up when you get down to 2..). Legendary tier cyberdecks will also boost your RAM in multiple ways.

My other character is a Netrunner and indeed i tend to do the non violent solutions to everything, but that character (20 INT.. Legendary deck, instakill quick hacks with spread out augments..) makes the game "easy mode" even though it's in hard mode. I can literally walk through places undetected, unharmed, and with zero threat to my life. Only downside is Animals gangers who cannot be hacked (no cyberware..) and bosses, of course. Got an assault smart rifle for them.
The Street Samurai at least gives me some challenge as i have to be quick and precise in my execution otherwise i get shot at (and in maximum difficulty, it's immediately lethal). Also it changes the game in a way i cannot hack my way through back doors or deactivate security systems.

Haha, Int 4 here, not a single console upgrade. Haven't had the heart to replace it with Sandevistan though, I enjoy turning off cameras/turrets silently when going for stealth, or taking over a camera to mark all enemies before popping heads. the 4 RAM slots are more than enough for that.
You are missing a lot of bullet time psycho killer fun :)

(edit) found recently higher tier leg cyberware. You can have jets. Yes, like Iron Man, kind of. These are terribly expensive so I'm saving money (that legendary tier Sandevistan was not cheap..) but wow, really curious to see these in action.
 
Last edited:
(edit) found recently higher tier leg cyberware. You can have jets. Yes, like Iron Man, kind of. These are terribly expensive so I'm saving money (that legendary tier Sandevistan was not cheap..) but wow, really curious to see these in action.

Interesting. The double jump already opens up a ton of pathing, I can't imagine what it's like with jets.
 
CP2077 has to some extent captured the dirtiness of the dank / dark bladerunner feel, however it's also factored in global warming, and the desertification of swathes of the planet, which is why its all landfill refuse in every nook cranny and corner, but glaringly bright weather and sunbleached to heck. There was one news/weather forecast I heard as background chatter that said "and temperatures this week have stayed within human safe limits", and another news report about how "Antarticans are enjoying life on the new continent, exploiting all those natural resources that were previously under the ice..."But there was a mission I did the other night to infiltrate a corporate facility, and it occurred on a rainy night, which made it look and feel like something straight out of the Ridley Scott masterpiece, maybe if "Do Androids Dream of Electric Sheep" had been written in an era when climate change was known of and better understood, it too might have featured a sun bleached setting?
 
Another news mentioned corpos are using Antartica as a giant landfill. And yeah if you start with the corpo backstory, you'll fly an AV across the city, the sights are straight out of Blade Runner movie. Flying the helicopter with Johnny too, by the way (circling the monstruous Arasaka tower before approaching..)
And the original Blade Runner novel was written during the Cold War, so post-nuclear was the most likely outcome :)
 
Back
Top Bottom