Game Discussions Cyberpunk 2077 - official gameplay

When you ramp up expectations to the level that this game has, damn straight you do what it takes to deliver access to the game day one.
And I'm very calm, thank you, I haven't bought the game.
Just tired of tech co's marketing the crap out of their products, then getting a free ride over perceived "difficulty".

Well, I did get access to the game on day one, and so did millions of others by the looks of it. It took about 20 minutes after midnight last night to get a connection to GOG to download the activation patch (which came down in seconds), and after that, no problems.

It's not just "difficulty" - many things are completely outside of CDPR's control. They don't control the backbones, which are being hit harder than normal just because of this game. There are also local ISP issues to consider, as well as a million other factors... again, nothing to do with CDPR.

Everything will smooth out. Just let them do their jobs and stop griping at them or implying they're incompetent or wanting a "free ride". 🤦‍♀️
 
Got some implants from some doctor, and a police DB that allows me to see if people are wanted for crimes or not. Was going for a boxing match, it wasn't very far so I ditched the car and went on a stroll to take a feel for the city. City feels gigantic and bustling with life, people everywhere, and heavy traffic. When passing a tunnel there was a firefight between two gangs. Scanned them and noticed all of them had police bounties on them, so I could kill them myself without repercussions. Waited a bit until they were all low on health, then finished them all off myself, and looted the bunch of them.

A nice detail, before my visit to the doctor I was a bit annoyed by the excess brightness at some times with facing direct light sources, especially annoying while driving. Thought it was a glitch in the game, but turned out it was damage from the intro mission on my head implant, got fixed by the doctor. :)

Now on to that boxing match...
 
Question: I'm new to GOG with this game, so what is the purpose of those files? I mean, they're too big to be transported by most USB sticks or anything, so I'm not sure how they'd even be useful to a machine without a network connection. :unsure:

I don't use GOG Galaxy and if GOG ever bites the dust (the Soviets invade Poland or something), I still have all 127 games that have ever been purchased through my GOG account.

I'm installing Cyberpunk on my HTPC right now...I just dumped the files on an external drive (in this case a 40 dollar laptop hdd in a five dollar enclosure, but I do have SD cards that are more than large enoug...they are just slow) and ran it over to my living room. Could have sent it over the network, but this is actually faster.
 
When you ramp up expectations to the level that this game has, damn straight you do what it takes to deliver access to the game day one.
And I'm very calm, thank you, I haven't bought the game.
Just tired of tech co's marketing the crap out of their products, then getting a free ride over perceived "difficulty".
Maybe there's a glitch, a comm from GOG should be issued if so.

If eight million people show up at my super market to buy some discounted crap, I'm gonna have to wait a bit in line. Its fairly absurd that we reached the point where, instead of going out to buy a game, we can just hit a button and start playing in an hour or two yet still get upset because there is a small waiting line while you sip your drink from the comfort of your own home.

Complain about bugs? Sure. The horrible PS4 performance? Makes sense. Waiting a few minutes while millions of people try to start a game? Get some perspective, maybe.
 
Question: I'm new to GOG with this game, so what is the purpose of those files? I mean, they're too big to be transported by most USB sticks or anything, so I'm not sure how they'd even be useful to a machine without a network connection. :unsure:

Plenty of folks have their entire GOG library on backup drives for some reason. Non-SSD drives are almost free by now, so if anyone truly wants to they can backup as much as they want. Might be useful if you move to an area without proper internet access, or if you fear the world/GOG is going to end. if you thrust GOG will be fine for the forseeable future and live in an area with proper internet you dont need to do any of that in most cases.
 
Question: I'm new to GOG with this game, so what is the purpose of those files? I mean, they're too big to be transported by most USB sticks or anything, so I'm not sure how they'd even be useful to a machine without a network connection. :unsure:

GOG has a history of marketing themselves as DRM free and also providing offline installers. You can play just about all GOG games without having to log in first, including Cyberpunk. There was a bit of a rumpus because it was assumed there wouldn't be an offline installer for CP2077.
 
Me too, which is why I suggested it to try. May not work, but no harm in trying.

For example, I used to have an old MIDI keyboard that was USB, and some games would try and interpret it as a games controller on startup. Which of course it isn't. But it was enough to crash a game. 🤷‍♀️

No dice i'm afraid. Back to ED and GTA for a while until they release the next patch and i'll give it another go. At the end of the day, its not too bad anyway. Give them time to iron out some bugs. I can wait.

Worst case, can wait till new year when i upgrade.
 
No dice i'm afraid. Back to ED and GTA for a while until they release the next patch and i'll give it another go. At the end of the day, its not too bad anyway. Give them time to iron out some bugs. I can wait.

Worst case, can wait till new year when i upgrade.

:(

I expect there will be at least one patch before Christmas. I've not played much (yet), but everything I've noticed has been quite minor. A character might pop in and out between scenes... that kind of thing. Nothing game breaking yet, just a bit jerky and amusing.

Of course, there are already compilation videos on Youtube for the more hilarious glitches.
 
Meanwhile, Cyberpunk 2077 already broke Steam's record for highest number of concurrent users ever on a single player game, with over one million concurrent players. That is more than double of the previous record, which was set by Fallout 4's release day back in 2015: https://www.techradar.com/news/cybe...cord-as-tons-of-gamers-rush-to-play-at-launch

This being just the players on Steam, one can only imagine how many people were playing across all platforms.
 
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Hard? They sold a product, they know a zillion peeps are gonna smash the servers on day week one.
This is not a question of hard, this is a question of money.

It is a question of money yes, just imho not in the way you think. Scaling has a cost. Depending on how much of a spike, how long it'll last, and how impactful it is, it often makes more sense to accept dealing with that fallout than invest into a massive infrastructure that will be irrelevant in a few days. That's why new MMOs don't go wild on adding more servers at launch for example, they know the spike will go down soon enough, that the players who want to play will play, even if they can't log in on the first few days or face queues, and that adding up servers to match the demand would only result in costly ghost towns afterwards that would incur further costs in managing server merges a month down the line.
 
Plenty of folks have their entire GOG library on backup drives for some reason. Non-SSD drives are almost free by now, so if anyone truly wants to they can backup as much as they want. Might be useful if you move to an area without proper internet access, or if you fear the world/GOG is going to end. if you thrust GOG will be fine for the forseeable future and live in an area with proper internet you dont need to do any of that in most cases.
<<< Quietly hides every game CD and DVD I’ve ever owned behind the couch.
 
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