Mats to synth heatsinks.What sort of mats drop in the station?
Mats to synth heatsinks.What sort of mats drop in the station?
Skipped through your vid to see what I was missing...MISSIONS on the rescue ship!!! DOH! That's one thing I've missed!Another 50mins salvaging... inside stations... engineered so that heat is a none issue... Whats a heat sink![]()
Cutter with g5 low emission power plant... temp is only 15 outside station.. So does not overheat inside station.. https://inara.cz/cmdr-fleet/102523/2242962/Skipped through your vid to see what I was missing...MISSIONS on the rescue ship!!! DOH! That's one thing I've missed!
That's one cool running clipper!
My rescue python is A rated (link in 1st post) so the odd heatsink is required while scooping. I'm assuming the cutter has smaller class modules...? Or is the Clipper just a good heatsink in it's own right?
Okay so I'm working on my Federal rank for the Corvette and, this is just my opinion, these Damaged Station missions aren't that great or efficient.
If you are trying to get Sirius Corp or Federation rep/rank, in my opinion you can't beat the Ceos > Sothis loop. Passenger missions and courier mission back and forth, a lot being the REP++++++++ ones. 5 stations with large pads between the two systems, so you can use your biggest best ship the whole way. Often there will be Boom Time deliveries too with the high Rep gain.
I just love it. Every SINGLE stop you are turning in for REP and picking up more missions for more REP back to the other system. Rinse and repeat. All in a single jump! Leave the fuel scoop at home.
My NPC pilot (almost at Dangerous now) considers this a feature...The more cargo missions you pick up for the higher REP+++++ ones, the more NPC interdictions and pirates you have to deal with.
My NPC pilot (almost at Dangerous now) considers this a feature...
There are no fed controlled stations burningare there even any Damaged stations aligned with the Federation right now? I'm not seeing any: https://inara.cz/galaxy-stations-damaged/
It would seem that I did, indeed, miss your point. My bad. And good question, by the way.I think you missed my point. I was trying to find out if there's a purpose...everything has a purpose, otherwise people don't do it. Just because you can stand on one leg all day doesn't mean there's a point to it...which is probably why people don't stand on one leg all day even though they easily could.
If by rescuing people it changed the BGS, or had another effect in ED, then there's a point to it.
From what I've read the only point to this, from a gaming perspective, in role playing...and I'm absolutely fine with this.
Everything you do affects the BGS, regardless of mode. So it is really BGS which is pointless, since you cannot gauge the outcome of your actions.Is this gameplay "pointless" or am I affecting the BGS when doing rescue missions?
Coriolis EDCD Edition
A ship builder, outfitting and comparison tool for Elite Dangerouss.orbis.zone
Grade 3 max if lucky...What are the typical mats which float around in the damaged stations? Any grade 5 mats? I'm guessing seldom if ever.
Well like most imperial ships it's basically a huge lump of ugly metal with a crude pit where they put the pilot's seat, so yes, that makes for a good heat sink!Or is the Clipper just a good heatsink in it's own right?
Go to SOL, there are 5 fed fractionsThere are no fed controlled stations burning
You can do missions from the 3 feds factions at a burning stations and still get rank grind in WHN...
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INARA
The community site for Elite: Dangerous, Starfield, Kingdom Come: Deliverance with the game databases, information, gaming news and other handy content...inara.cz
theres an extra one faction in this system...
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INARA
The community site for Elite: Dangerous, Starfield, Kingdom Come: Deliverance with the game databases, information, gaming news and other handy content...inara.cz
but this will be slower than the old days...
Learn to read dates on topics bumped...Go to SOL, there are 5 fed fractions
Ignoring income balance, you're seeing a three year old gameplay assett which reflects too much of the development that has taken place for ED, a simplistic bolt on. There's been little joined up layers of mechanics which can form more involved, varied, deep and engaging gameplay.Over the years I have focused on PvE, PvP and AX combat.
After the latest Thargoid attacks I decided to build a dedicated rescue ship to try out damaged station rescue missions.
Fly into station.
Hang around for a few mins while limpets do their business.
Dock.
Load up on refugees.
Get out of dodge quick.
Dock with rescue ship.
Rinse and repeat.
While the scooped engineering mats are useful the pay out for rescue missions and scooped salvage items is utterly diabolical.
After a few hours I earned 1m...a whole 1m
Am I missing something here?
Is this gameplay "pointless" or am I affecting the BGS when doing rescue missions?
Just for reference if anyone is interested, this is my engineered rescue Python (I only play in open so this ship build may be a little overkill for people who play in solo):
Coriolis EDCD Edition
A ship builder, outfitting and comparison tool for Elite Dangerouss.orbis.zone