We do speak very highly of you though!
The other "mods"
We do speak very highly of you though!
It'd be neat if they did say that, if that's the problem. It would make more sense and shift the annoyance off of them.
They aren't going to throw their business partner under a bus for the sake of mod support.
It's not really a big deal if there's a logical reason for it.
You have absolutely no clue its not their decision its only Universal. Thats why you cant kill them either because they wont allow it. Frontier has to say pretty much nothing they only fullfill the contract they have zero freedom as you can see in the shallowness. (PC proves they could do much better) You could make in PC a better JW then in this JW Games. Sad isnt it.
Seems pretty logical to me - FDev want the freedom to do code rewrites, deep ones if necessary, whenever they feel it helps their game without having to worry about stepping on people's toes. Sounds like an avoidable headache, nicely avoided to me. If people want to mod anyway that's fine but knowing FDev's postion, it's on those Modders if dev changes undermine their stuff.
I'm sure Universal would prefer it if their IP remains intact generally speaking but likely that side of it's a slightly fuzzy inter-business relationship thing as much as anything. FDev gets to show that they respect the IP and want to do it justice (definitely with rewrites, according to the article, possibly with content too) which is positive relationship wise, almost irrespective of how strongly Universal feel about mods -->
Or be like, are you saying (Frontier) that (our) Universal intellectual property is lacking somehow and needs modding support?? Gee .. thanks.
I make them on my Pc i will do whatever i want. How should it affect me explain? juts as an example. Just becauser you dont like mods and cant even run them as you said, you should get a console. Official Mods would SAVE THIS GAME FROM THE DEAD because it will be dead after a month i guarantee.When the hype train rool sof the kids even they will realize how boring it is . (The best graphics in the world cant help without gameplay)
WOW amateurs i guarantee to you that a lot of modders are far more talented then the actual devs of their own games. how ignorant. every game with mods proved this dozen of times. Not to mention the extra content fore free.
It is, but how tedious I that going to get? Each official update is going to break each and every mod, then said mod developers are going to need to update their mods to work with official updates, and then fans of said mods are going to have to download and install/extract all the mod files again - and again. It can, and does, become tedious.1) Mod support doesn’t really make it harder to update and support the game, that’s a copout reason… When you update a game, its up to the modders to upkeep their mods.
Why would you even spend emotional energy on that? Something that you can completely ignore without any ill effect on your game? They're player made, free, and completely separate from the experience...
I would rather pay Frontier a little bit of money and get working content that looks professional than some garbage from an amateur, something that someone made for fun. I don't care if people use mods, I just don't use them a lot myself.
To be fair here, modders can provide some pretty neat stuff, so I certainly wouldn't think of them as amateurs; modders generally don't need to abide by game laws or dynamics - they can have a little fun. If they want a Batmobile or Spider-Man in GTA4, they're going to put that in there even if it doesn't fit, whereas no official patch is going to do that.WOW amateurs i guarantee to you that a lot of modders are far more talented then the actual devs of their own games. how ignorant. every game with mods proved this dozen of times. Not to mention the extra content fore free.
Good i hate mods.
"What we don't want, though, is the game going in multiple directions and we can't touch the code—because then you would trash all the mods."
Except if/when a modder can't be bothered to update their mod to work with an updated game; gamers become irritated - both with the game, and the mod.I'm neither for nor against mod support, but this argument: ""it means that we can't easily update the game."" is weak as hell. Sorry, you update the game as you see fit and the onus is on the modder to update their mod to fit with it.
It'd be grand if they made their own games.WOW amateurs i guarantee to you that a lot of modders are far more talented then the actual devs of their own games.
In many cases, dead mods are sometimes picked up by someone else and continued; but it's just the nature of modding I guess.Except if/when a modder can't be bothered to update their mod to work with an updated game; gamers become irritated - both with the game, and the mod.
Except if/when a modder can't be bothered to update their mod to work with an updated game; gamers become irritated - both with the game, and the mod.