Pleasant. Always a pleasure to hear David speak
I have the same questions:
(I am 23 so I'm not "mature", but I am a casual Eplayer. I rarely have time to play for more than 2h, and I often stop playing a particular game for several weeks before coming back to it.)
Offline Rep-Decay, 10% module buy-back cost (without storage or offset by rep/pilot federation rank/major power rank) and the pure competition within PP, are perceived as having a negative impact upon the more casual players of Elite. Is there a discussion about this at FD; is it still being looked at or is it fixed?
Our concerns are this is a direction, that a large amount of mature casual players (myself included), that it will adversely affect that portion of the community who see themselves as long term casual players and supporters and want to be apart of elite for a long time to come.
I would also like to say that the vast majority of 1.3 is great work and although there has been criticism of some of these"minor" issues we love the game your have produced. Thank you so very much for all your effort.
How will Powerplay effect the game for those players who choose to remain unaffiliated? and in what ways will they be able to interact with the political landscape that unfolds, without actually pledging to one of the powers?
Currently opting out of Powerplay leaves it as a huge part of the game that has seemingly little effect on unaffiliated players.
As one of the many players who hasn't progressed to the point (made enough money) where participating in Powerplay would be beneficial, and one who doesn't have the spare time that it demands in its current form, I was wondering how Powerplay will interact with the rest of the game?
For example: How does the dynamic political landscape of Powerplay effect the stability of systems for unaffiliated players looking for conflict zones? Should systems undergoing expansion in the world of Powerplay not be teeming with conflict zones to be exploited by lone-wolf bounty hunters looking for combat bonds? Military strikes only appear visible to players belonging to one side or the other. Does this not break the illusion of a "persistent universe"?
I'm not a trader myself, but will the political landscape of Powerplay have an effect on commodity prices for example?
Will system specific missions tie in with PP events? E.g. An independent system might request your assistance in fending off an expansion attempt by one of the powers.
I'm a huge fan of the game! I'm not PP's biggest fan (as you might have gathered), but that's fine. It's not going to be for everyone. I'm just curious as to how it will effect my experience as someone who won't be participating.
Cheers