I doubt its a bug seems intentional but they use the bug thing as an excuse.
The apparent existence of a 1CR delivery mission makes me doubt your doubt.
I doubt its a bug seems intentional but they use the bug thing as an excuse.
If its a genuine bug, then all well and good...but as things are now, I'll find something else to distract me while they sort it. The update itself isn't the main issue...I was already becoming more and more frustrated before this update. But the supposedly bugged missions was the final nail so to speak. I've done beta testing elsewhere and to have bugs of this sort make it onto a live server is not what one would consider inspiring. It's really not about the money...I've made most of my money through exploration data, which happens to be one the least effective ways of making money...so if yer gonna flame me fer this, then knock yerself out.
Thanks for this beautifull 2.2 release with great content but it became unplayable
Here is my feedback
since 2.2 the rewards decreased by 80% (elite rank data delivery for example) but the insurance / maintenance Remains the same .
The result is pretty easy to understand >>> we can't play the game with our best ship anymore because the time spent to get money it's just insane with that release.
David My question for you
Did you really play your game like we are playing ?
I don't think so and i hope you change your mind about rewards before The players go elsewhere.
regards
I wondered that yesterday after seeing the credits being paid for passenger missions. Maybe a way to force us to try it? Interesting strategy if that is the case!![]()
So, when FD fix it.... is that then a double bluff?
Perhaps less tin foil is required here.
I wonder if they will also fix the "get it here in 00 minutes" bug...The apparent existence of a 1CR delivery mission makes me doubt your doubt.![]()
Thanks for this beautifull 2.2 release with great content but it became unplayable
Here is my feedback
since 2.2 the rewards decreased by 80% (elite rank data delivery for example) but the insurance / maintenance Remains the same .
The result is pretty easy to understand >>> we can't play the game with our best ship anymore because the time spent to get money it's just insane with that release.
David My question for you
Did you really play your game like we are playing ?
I don't think so and i hope you change your mind about rewards before The players go elsewhere.
regards
I was glad about the payout-boost in 2.1.
Finally missions got worth doing it. Even sothis wasn't OP.
My Annie costs 30mil in rebuy, if i loose her twice a day because i fatfingered something or was just too stupid to see the situation, i should be able to regain this money in about 1 or 2 days of playing. I have 5 hours a day. I don't want to spent these 5 hours ONLY to regain my insurance.
It was all okay, now it is a great risk flying a Python. Especially things like combat zones or bountyhunting are "don't touch, you will regret!" sort of gameplay because you loose more than you earn if you die only once a week.
Missions and payout in 2.1 were absolute okay, only thing i really miss is robigo. It was really really fun to do. And sometimes we simply need a cash injection after we had a bad day.
Now....after a bad day we have to play for a month just to get back the insurance [wacko]
My Annie 30mil insurance
Trade: 10mil/h
3 hours of trading only the best stuff to get it back
Combat/bountyhunting: about 2-3mil/h
No PP bonus
About 10 hours to rebuy the Annie
Mining: 2-3mil/h with a mining python (8mil rebuy itself)
Also 10 hours of mining stuff WITHOUT dying just to rebuy Annie
Missioning: 2.1 = 5-10mil/h 2.2 = 50k/h - ?/h
2.1
3-6 hours to rebuy annie
2.2
Don't even think about, never able to rebuy, never able to even buy this ship
Exploration: lol
This had never a payout worth talking about
Robigo: 30mil/h
1 hour to rebuy Annie this was okay[/]
Sothis/Ceos: 50mil/h
Still one hour to finish the run
This was a bit much but i didn't complain about because i don't care how other people earn their money
Please Frontier, clean up this mess. I don't like it, many other people don't like it, and if we go bankrupt because not everyone who wanna play is a Pro-Gamer with skill level over 9000, we leave the game you created.
Have please a second view at this "balance"
I wonder if they will also fix the "get it here in 00 minutes" bug...
I was glad about the payout-boost in 2.1.
Finally missions got worth doing it. Even sothis wasn't OP.
My Annie costs 30mil in rebuy, if i loose her twice a day because i fatfingered something or was just too stupid to see the situation, i should be able to regain this money in about 1 or 2 days of playing. I have 5 hours a day. I don't want to spent these 5 hours ONLY to regain my insurance.
It was all okay, now it is a great risk flying a Python. Especially things like combat zones or bountyhunting are "don't touch, you will regret!" sort of gameplay because you loose more than you earn if you die only once a week.
Missions and payout in 2.1 were absolute okay, only thing i really miss is robigo. It was really really fun to do. And sometimes we simply need a cash injection after we had a bad day.
Now....after a bad day we have to play for a month just to get back the insurance [wacko]
My Annie 30mil insurance
Trade: 10mil/h
3 hours of trading only the best stuff to get it back
Combat/bountyhunting: about 2-3mil/h
No PP bonus
About 10 hours to rebuy the Annie
Mining: 2-3mil/h with a mining python (8mil rebuy itself)
Also 10 hours of mining stuff WITHOUT dying just to rebuy Annie
Missioning: 2.1 = 5-10mil/h 2.2 = 50k/h - ?/h
2.1
3-6 hours to rebuy annie
2.2
Don't even think about, never able to rebuy, never able to even buy this ship
Exploration: lol
This had never a payout worth talking about
Robigo: 30mil/h
1 hour to rebuy Annie this was okay[/]
Sothis/Ceos: 50mil/h
Still one hour to finish the run
This was a bit much but i didn't complain about because i don't care how other people earn their money
Please Frontier, clean up this mess. I don't like it, many other people don't like it, and if we go bankrupt because not everyone who wanna play is a Pro-Gamer with skill level over 9000, we leave the game you created.
Have please a second view at this "balance"