You just need to adjust a little.
It's not ruined at all. In fact I'd guess you would experience the same problem in any other ship if you took the same approach (medium build on both hull/mass and shield recharge/size - resulting in neither agile nor tanking staying power).
I really love mine right now.
Heh, I tend to turn boosters off on my Vulture when the shields drop so they are back up faster - even if that means they are back up much lower once I turn them back on. Don't think it's very viable to distract yourself with that on bi-weaves though ...?
It's not ruined at all. In fact I'd guess you would experience the same problem in any other ship if you took the same approach (medium build on both hull/mass and shield recharge/size - resulting in neither agile nor tanking staying power).
I really love mine right now.
It recharges at the same rate, it's just that with boosters there's more to recharge which means it will take longer for the shields to get back online once they're down because they need to reach a certain percentage of the total before that happens. This is nothing new. Cheers
Heh, I tend to turn boosters off on my Vulture when the shields drop so they are back up faster - even if that means they are back up much lower once I turn them back on. Don't think it's very viable to distract yourself with that on bi-weaves though ...?
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