The only reason it hit 500 is because of a clickbait name and public statement. "Let's hit 500 just to show FDEV 500 is not enough".
I'm sorry, but this is lots of rubbish. Honest opinion - 500 is perfectly fine, don't waste devtime on this nonsense.
The only reason it hit 500 is because of a clickbait name and public statement. "Let's hit 500 just to show FDEV 500 is not enough".
I'm sorry, but this is lots of rubbish. Honest opinion - 500 is perfectly fine, don't waste devtime on this nonsense.
Dead Horse Squadron should have a mandatory attendance in game Squadron meeting to discuss this.
Uhm... Though I am not really against more space, I think you also get the 500 people size in games like Elder Scrolls Online for guilds... And in case of Dead Horse Squadron it was about filling up the sqadron with as many people as possible. The player group agenda in that case was not really an ingame purpose, but just filling it up to the player limit. Also by a well known content creator.
Fill a squadron up with 500 players that are actually at least a bit active in a normal player group like structure that is dedicated to another, game related agenda, and not just for proving a point.
Not that I don't want more space, becaue, why not? But I kinda think 500 is okay.
I completely agree. Outside of the 1 in game squadron, I'm a member of 2 others, with plans to join the fuel rats someday and there's no reason I can't be a member of all these squadrons in game.
And a 500 player cap limit is just ridiculous. Why is there even a limit to begin with?
Same reason as all the other arbitrary limits in Elite I think.
Database indexing.
The only reason it hit 500 is because of a clickbait name and public statement. "Let's hit 500 just to show FDEV 500 is not enough".
I'm sorry, but this is lots of rubbish. Honest opinion - 500 is perfectly fine, don't waste devtime on this nonsense.