Dear Diary, today I bought a Fleet Carrier...

Maybe the idea of only letting a squadron own a carrier would've reduced the large number a bit. Personally owned carriers kind'a encouraged everyone(!) to get one.
Now had fleet carriers been reserved for only players who have reached Triple Elite, I would have been okay with that. Then it would truly have been an end-game asset, and there would be far less of these in the galaxy.

BTW, I'm nowhere near Triple Elite, so this isn't a self-serving suggestion.
 
Now had fleet carriers been reserved for only players who have reached Triple Elite, I would have been okay with that. Then it would truly have been an end-game asset, and there would be far less of these in the galaxy.

BTW, I'm nowhere near Triple Elite, so this isn't a self-serving suggestion.

I thought for sure they were going to at least lock it out to Kings and Admirals. Would have finally given a reason to hold the title.
 
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Fleet Carrier owners set the price of their commodities accord to their wishes, not the wishes of the community. You set your prices to whatever you want.

Here's to profit!

Remember Rules of Acquisition No. 3, "Never spend more for an acquisition than you have to."
Rule 62. It's why I never waste cargo space with a Shield Generator... :)
 
Now had fleet carriers been reserved for only players who have reached Triple Elite, I would have been okay with that. Then it would truly have been an end-game asset, and there would be far less of these in the galaxy.

BTW, I'm nowhere near Triple Elite, so this isn't a self-serving suggestion.

I thought for sure they were going to at least lock it out to Kings and Admirals. Would have finally given a reason to hold the title.
I think both of you have a good points. If it had been maxed out ranks, it would've been a true end game asset. Too little has been done and used regarding the ranks. Everything revolves around credits only.
 
I think both of you have a good points. If it had been maxed out ranks, it would've been a true end game asset. Too little has been done and used regarding the ranks. Everything revolves around credits only.

Bummer for Alliance types though.

Also:
Elite Trading: Grind mining
Elite Exploration: Road to Riches
Elite Combat: Grind Thargoid Scouts
King: Grind donation missions
Admiral: Grind donation missions

Tying things to ranks will only add a couple of weeks to the time it takes people to grind their carrier, so it'll hardly make them 'end game' anyway. All it does it put them out of people who DON'T grind.
 
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If you hate my "diary" posts and still clicked on this thread, you only have yourself to blame :p

So I bought a fleet carrier (thank you everyone who assisted me in this endeavor), and I'm having mixed feelings about it already. As I moved all my stuff from ShinDez to my personal fleet carrier, this is the image that came to mind:

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Wait, that guy ended up with BOTH girls? Anyway, the idea is that we're all in a shared space, yet we're all now focused on our own "device", which feels kinda isolating. And while there are plenty of good arguments regarding how technology enhances our lives (be it smart phones or fleet carriers), there are other arguments to be made of how these things take something away from us.

I've seen this already when I go to systems filled with fleet carriers yet devoid of CMDRs. Now I suppose they could all be in Solo, but odds are they (and now me) are all hanging out on their fleet carriers instead of at the local station. We're social distancing. Welcome to Jameson Memorial:

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Then there is the convenience factor, which is great, yet it also removes something from the game... I feel this more in the Bubble, where a fleet carrier switches on "easy mode" for many common tasks. Now before you rage-reply, I purposefully titled this post "Dear Diary", as this is my own observation based on my own gameplay preferences. I'm not making suggestions on changing FCs for everyone, rather I'm evaluating my own use for my personal fleet carrier. That's not to say that the proliferation of fleet carriers throughout the Bubble doesn't radically change the game for everyone, and I'm happy to discuss that, but again, I'm not campaigning to change fleet carriers - it's probably too late for that anyway.

And finally, there's the immersion factor. Someone pointed out there are more personally owned fleet carriers than there are system owned stations! I'm not sure if that's right or not, but still, all of us owning our own personal giant megaship feels kinda "wrong".. I almost think Frontier would have been further ahead to let us buy actual preexisting stations in the game and control the services of that station like we do our FCs. Either that or FCs should have been JUST fleet carriers.. Sorry, I digress!

So what am I going to do about it? My FC is still new, so I'm still playing around with it in the Bubble, but once the novelty wears off, I'm seriously considering building a small, specialized exploration fleet specifically for the carrier and moving it to my "home away from home" deep in unexplored space. My main fleet will remain in the Bubble, and I'll travel to and from the carrier "the old fashioned way" using my puddle-jumping Dolphin. This means I'll be without a fleet carrier while operating in the Bubble, which leaves the "hard mode" setting checked, forcing me to use ships with good jump ranges, cargo capacity, etc. In my headcannon, the fleet carrier isn't something I own, but rather an exploration ship I'm leasing, similar to how archeologists lease platforms to look for sunken ships. I realize it's an expensive asset (upkeep) for something that is "out there", but that'll give me a reason to earn credits back home in the Bubble. Considering just how crowded the Bubble is with FCs, and how an FC removes some of the challenge I actually enjoy in the Bubble, this seems like the best solution to have my fleet carrier cake and eat it too.

End Entry.

Let me guess you can't afford of it yet :eek: :ROFLMAO:😂
 
Go ahead, show me somebody who went from Harmless X3 to Elite X3 in a coupe of weeks.

Combat Elite is the only one that still takes a bit more effort to obtain, the other ones are a piece of cake. I made an alt for DW2, and he got Trade Elite during preparation and Exploration Elite three weeks into the campaign.
 
It appears you can set the colour of your landing pad guide lights to whatever you want too. Like the blue/purple mix!
Last I checked you had to purchase this via Arx.

Combat Elite is the only one that still takes a bit more effort to obtain, the other ones are a piece of cake. I made an alt for DW2, and he got Trade Elite during preparation and Exploration Elite three weeks into the campaign.
Meh, you can sit in a CZ with a fully engineered ship with your wingmate and AFK with turrets, only now they at least expire.

Exploration is still the hardest, imo, because unless you like being out of the "anything else to do" bubble, you're going to be hauling passengers or scanning known ELWs in the bubble solely for the rank, whereas for many, combat is their preferred activity so the ranks are often a side note.

Personally I don't think you should get any rank increase from passenger missions. You should only get it from new discoveries, completely new. You're not exploring just because you scanned an inhabited system.
 
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Last I checked you had to purchase this via Arx.
Yeah, I have enough to change my carrier to the Nautilus build, but not yet enough to change the colours and such. Paint job first (brilliant white), then maybe the voice (haven't checked them out yet), and then probably the pads, etc. Will easily earn my 400 a week, so I'm happy to be patient.
 
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