The question a) has been already answered. Yes, only these two small fighters and possibly some other in the future, specifically designed for this purpose. So no Sidewinders and upwards.
The b) I can't answer and it maybe even hasn't been decided. There are also plans for us to be able to tweak the SRVs, so maybe they are planning to hoard this together in one patch.
And the answer is no.i asked about sidewinder and eagle because that overcomes the landing on high g planets in exploration
No, you will be able to fit the hangar into the crafts that have a hangar bay doorWell I hope that you can equip a docking bay on ships with a 5 size+ internal module. At size 7-8 you could get a sidewinder or eagle (maybe)
i asked about sidewinder and eagle because that overcomes the landing on high g planets in exploration
I don't think those ships would fit through the launch-bay though![]()
Shouldn't be a problem for the eagle, simply reduce the hullmass a bit, stripping a single internal compartment for
foldable wings and voila you got the most beautiful atmo-lander with light armament you could dream of.
Sounds good to me!![]()
Yea, still doesn't change the fact that it ain't gonna happen, unless FD changed their minds in last few months.![]()
After receiving community feedback they introduced the Diamondback Explorer, now they are said to rebalance the FGS.
I guess getting enough people upvote the idea after 2.2 hitting it is poissble, after all the allready got the necessary animations to do the trick
(animated up/down pivoting Diamondback engines).
After receiving community feedback they introduced the Diamondback Explorer, now they are said to rebalance the FGS.
I guess getting enough people upvote the idea after 2.2 hitting it is poissble, after all the allready got the necessary animations to do the trick
(animated up/down pivoting Diamondback engines).
And you never thought to tell me this about the FGS in my thread questioning it's usefulness? Your cruelty sir knows no bounds.
They're not going to tell you anything about 2.2 seeing as 2.1 hasn't even left the starting gate yet. Don't know why you think they would, but you're going to be waiting until at least June before any concrete info comes out about fighters.
While that remains true, it never is too early to express your concern with a possible way of implementation.
If they add the hangar as an internal, there will surely be a lot of combat focussed players ditching the module completely.
So what? If nobody uses the thing they'll change how it works. But this is just getting way too ahead of yourselves. Might as well be saying atmospheric planet landings are broken for all we know about them. This is the kind of discussion you should be having during the 2.2 beta at the earliest.