It's been abundantly clear for years that you don't really care about Elite: Dangerous or it's players. The development has been painstakingly slow and the results have been underwhelming at best. It astonishes me how often indie developers can outperform huge teams of supposedly professional developers and deliver stellar products.
Elite: Dangerous isn't just another Planet Coaster or, God forbid, Kinectimals; it is a huge, complex, world that means a lot to it's players. It is clear that you either can't or won't help Elite: Dangerous reach it's full potential. The "gameplay" we have is, for the most part, grinding, which isn't very engaging and certainly not interesting. Where is the real gameplay? Where are the ship interiors? Where is the world building? Where are the unique missions?
I see Elite: Dangerous as more of a template than a full game. We have the huge galaxy, the billions of star systems, the flight mechanics, the ship customization, and some things to do, but beyond that, there isn't much to make the world feel alive, engaging, and awe-inspiring. I've seen developers with a real passion for the game(s) that they make and I've seen what that kind of passion can produce. I don't see that passion from you, Frontier. Not in the slightest. I'm sure a number of your developers really love the work that they do, but Frontier Developments is a corporation, not a close knit group of developers working on something they all love.
So, here's my suggestion: relieve yourself of the burden of further developing Elite: Dangerous. Give another development team the chance to make it truly extraordinary. Everyone will be better off for it.
Sincerely,
CMDR Pepaigea
Elite: Dangerous isn't just another Planet Coaster or, God forbid, Kinectimals; it is a huge, complex, world that means a lot to it's players. It is clear that you either can't or won't help Elite: Dangerous reach it's full potential. The "gameplay" we have is, for the most part, grinding, which isn't very engaging and certainly not interesting. Where is the real gameplay? Where are the ship interiors? Where is the world building? Where are the unique missions?
I see Elite: Dangerous as more of a template than a full game. We have the huge galaxy, the billions of star systems, the flight mechanics, the ship customization, and some things to do, but beyond that, there isn't much to make the world feel alive, engaging, and awe-inspiring. I've seen developers with a real passion for the game(s) that they make and I've seen what that kind of passion can produce. I don't see that passion from you, Frontier. Not in the slightest. I'm sure a number of your developers really love the work that they do, but Frontier Developments is a corporation, not a close knit group of developers working on something they all love.
So, here's my suggestion: relieve yourself of the burden of further developing Elite: Dangerous. Give another development team the chance to make it truly extraordinary. Everyone will be better off for it.
Sincerely,
CMDR Pepaigea