I recently asked the question regarding getting friends into playing Elite Dangerous and their experiences of whether they took to the game or what put them off, and it attracted quite a lot of response and criticism. But what struck me was the criticism of Elite Dangerous being boring. You know, I found myself not even wanting to play the game after reading the replies as I found them depressing. But yesterday I watched a recorded version of the Live Steam of the 2.3 update and it instantly lifted my spirits. Last night I fired ED back up to get back into doing some bounty hunting. When I launched from the space station I cease to gaze at the fine detail and all the love that's gone into creating those amazing structures and the sounds are just simply amazing. I then find myself outside the letterbox, but with a seemingly endless list of possibilities and things to do. The amount of choice you have in all aspects of the game is simply astounding. You can go almost anywhere you want, be whatever you want and do almost anything you want. How is this game boring I asked myself?
Having watched most of the Live Streams you can see how passionate the Devs are and how they're constantly brainstorming to come up with more ideas on how to make the game and gaming experience better, and let's not forget, these are intelligent educated people who studied hard to be in the positions they're currently in today. So when things are nerfed or buffed in the game, regardless if we find it a bummer and inconvenient for our personal gaming experience, it'll be for a very good reason, and despite the belief that it's Cmdrs' moaning that prompts these changes, rest assured that the Devs look a lot lot more deeper into just reading people's grievances. We all like to think we know what's best and what would make the game better, but I can only imagine how much of a fine balancing act it must be to create 'balance' within the game when it's such a complex game mechanic.
But what I come to realise from the responses of that post I created is Elite Dangerous is indeed Marmite and niche, but also many of us who do like it also believe we can make it better by in some cases making fundamental changes to the game's mechanic. As I've mentioned before, we now live in a society that wants everything in an instant with instant gratification, but I've come to learn that Elite Dangerous really isn't like that, but it's a slower paced game where things aren't just simply handed to us on a silver plate - we have to earn things and the Devs have given us a seemingly endless list of things to do in order to do this. Again, how is this boring?
At the end of the day people who find Elite Dangerous boring means the game likely isn't for them. Or may be it is, but they just don't like some aspects of the game - like having to wait a while - and hope that moaning and begging the Devs on the forum will change the game to make it more towards their personal taste. I really am sick of this 'want it now' mentality, and the day FD cave in to pressure by these 'twitch' gamers by making the game easier is the day I quite playing Elite Dangerous.
So it's going to take me a few days to afford a military grade bulkhead for my FDL, who cares! IMO it'll be making ED easier and more arcade that will kill the game, and those who complain the game's too long winded aren't likely to stick around regardless if it's made easier from them anyway. There's no two ways about it, you either love Elite Dangerous for all its glory and its les, or you should move on to something else, because if you don't like it now you never will.
At the end of the day perhaps ED just isn't living up to its potential? A lot of people want it to succeed and to enjoy it but are frustrated by the endless repetition and lack of any story that would put the RNG in context.
There is no depth, as has been discussed endlessly elsewhere. And its sad.