Fantastic report. I love your Developer Journals.
I have a small question, what about the personalities of the individuals? Let's say we have 2 male lions both 5 years old, will one behave a little different than the other?
I would like to know how much game time passes in let's say 2 hours of real time, and how does the game world clock work with animals growing up.
Because as I see it, a day and a night in-game is probably around 10-15 minutes of real world time. So if I am playing for 2 hours, I will see about 8 days of in-game time. I would have to play 90 hours of real world time for an animal to age one year at that rate. Which logically wouldn't be the case. But you can't speed an in-game day more because it would be impossible to play it.
So my conclusion would be that while there would be an in-game clock and a night and day cycle for visitors, animals would be on a separate clock where they would age a year by the time I played 5 hours or so of real world time, possibly less, and 20 days in game.
Does this sound about right?
We need an update about this. It's one of the features we paid for and its been complete radio silence about it. Is it scrapped, is it being worked on, will it be implemented?
Well scaling as the journal topic. I believe there was even videos mentioned of this to be seamless while the final result really isntWhat exactly are you missing? While I agree that with some features of the game were communicated a bit misleading and more promissing that they came out at the end, I don't see where it is with scaling. But maybe I'm overseeing something so: What do you think was promised and not implemented?
Well scaling as the journal topic. I believe there was even videos mentioned of this to be seamless while the final result really isnt
Hi GrimCamel! Scaling as described in this Developer Journal is in the game. What part are you needing an update on exactly, or what can we explain better? Thanks!
people won't need to lower their expectations if there are things prommised to be in the game, but not implementedPeople need a update themselves so they have lower expectations.
people won't need to lower their expectations if there are things prommised to be in the game, but not implemented
nope, but when some things that are literly said on a stream, are not implemented, then it doesnt mean that people should lower their expectations..Sure, I guess everyone has a different definition of promised.
nope, but when some things that are literly said on a stream, are not implemented, then it doesnt mean that people should lower their expectations..
So far i did not see any slow growing of Animals wile aging.Hi GrimCamel! Scaling as described in this Developer Journal is in the game. What part are you needing an update on exactly, or what can we explain better? Thanks!