Are you sure ?
I'm not talking about an option to cheat - just an option to improve the Super Cruise system, which is very flawed in my opinion. You can hardly compare that with the ability to upgrade a ship for free. I'm not talking about a Docking Computer or anything here - just something that means I don't have to monitor a boring countdown in order to press a button so I don't overshoot the station. Were this a realistic situation, do you really think there wouldn't be an automatic way to disengage Super Cruise?
Welcome to Bait and Switch.
They're coming - expect news of the ships in future newsletters.
Michael
The latest sabotage by Frontier of Slopey's BPC tool is immature and stupid.
It is no more than the facilities that might be provided by a newspaper's business page and it is free to anyone who cares to use it.
ED will not be the first popular game to go under because of these petty childish antics by the developers.
Are you sure ?
We aren't planning an autopilot.
Michael
The latest sabotage by Frontier of Slopey's BPC tool is immature and stupid.
It is no more than the facilities that might be provided by a newspaper's business page and it is free to anyone who cares to use it.
ED will not be the first popular game to go under because of these petty childish antics by the developers.
Dear Michael, lighten up on the date of Russian localization. All Russian-speaking community is very interested in this information. Thank you.
An idle question, but if there were a 1.09 then how would patch 10 be differentiated from ... well... release 1.1 or patch 1 on top of release 1.1 (v1.11 or 1.101?) I guess patch 10 would roll over into 1.010?
While I understand that line of reasoning it doesn't leave much headroom: 4 or 5 weeks where 2 or more patches are needed and that schedule has run out of space.This is in no way important in any way whatsoever...BUT, I assume this will never really come up.
I don't really expect to see more than 9 minor patches between each major one.
Based on previous experience they often release a major build and then quickly follow it up with a couple of quick patches during the first week, but since this now will happen during the short Beta phase this won't transfer over to the main build. After that first week I don't really expect more than 1 patch a week (if even that). Thus giving them roughly two months before the numbers "run out" and by that time I expect that the next major build will already be available.
Hi everyone,
Following up on my post last week I will provide more information on our process moving forwards and dates for the next two major releases. As you’ve seen since the game’s initial release we have issued a number of point updates, the latest being 1.05 this morning. These are typically restricted to urgent and/or low risk changes and will continue on a regular basis as they allow us to respond as we need to. These aren’t scheduled in the same way as the major updates, but will be ongoing.
More significant updates allow us to add new features and content (as well as sweeping up a host of fixes and tweaks that haven’t been deemed suitable for the intermediate point releases).
Currently beta testing will be available for those who already have beta access for the main game. For players participating in the beta tests there will be a separate mechanism for playing so testing does not affect your game and that you can continue to play the retail version as well. Options for players currently without beta access to be able to purchase beta access will be available. Details will be made available nearer the time.
Depending on how the update Betas go in test, we expect them to be released to everyone a week or so after the Beta release.
As you all know we’re also working on paid expansions for the game and these will have their own beta periods as well, we’ll again make details available of how this will work as we near their release.
The first planned significant update will be 1.1 and will enter beta in the first week of February. We’ll be talking next week about how 1.1 will introduce a new way to collaborate with other players in the galaxy in preparation for 1.2’s major Wings update. We have some some good news for planners of long journeys - V1.1 will also have a significant increase in the maximum distance for the route planner. We’re currently looking at extending this to 1,000 light years!
Looking further ahead there will be a 1.2 update which is planned to enter beta testing in the first week of March. The focus for this update will be Wings and other multiplayer goodness. I’ll provide more detail in future updates.
Thanks
Michael
Might have been mentioned before.
"As you all know we’re also working on paid expansions for the game and these will have their own beta periods as well, we’ll again make details available of how this will work as we near their release."
Does this mean as an Alpha backer I still have to pay for future expansions??