Dinosaurs With Docile Trait Actually Not Posing Threat To Guests

Jurassic World Evolution 2 adds in a bunch of new features, including the addition of Dinosaur Traits, which affect how dinosaurs live and interact with their environment, or enhancing their biology. Some examples are the Intolerant Trait and the Nocturnal Trait. These traits are relevant because they actively change the dinosaurs' behavior, with the Intolerant Trait increasing the chances for the dinosaur to attack ranger teams, and the Nocturnal Trait increasing how often the dinosaur sleeps during the day, and decreasing how often it sleeps at night.
One trait that is supposed to alter dinosaur behavior is the Docile Trait, which makes it so that the dinosaur with said trait:
  • Never terrorizes guests
  • Never attacks ranger teams​
However, despite what the trait description says, if we put a dinosaur with the Docile Trait inside of an area with access to guests we still get a warning saying that they are a danger to guests, and the guests still run away as they do with any other dinosaur that has broken out of it's enclosure. My suggestion is to make it so this does not happen, because otherwise, this makes dinosaur petting zoos - which much of the community wish was a possibility - an impossibility.


TL;DR: Remove the "Danger to Guests" warning for dinosaurs with the Docile Trait, as well as making it so guests do not run from dinosaurs with the Docile Trait.
 
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