guest ai

  1. chaos-destruciton

    An idea to improve game immersion!

    In many tycoon games we can see informations about guests, why in JWE2 we cannot see?? 1- Guests and employees characteristics Each guest would be unique. -Add a panel of informations about each guest like name, country, needs the type of guest (luxury, adventure, nature and general), the tour...
  2. C

    Wondering About AI for Guests and Staff In Jurassic World Evolution 2

    Hi please forgive me if this is the wrong area to post this question, but I did not know where it would belong. I was wondering what the AI for the Staff and Guests in Jurassic World Evolution 2 is like compared to Planet Zoo? Also I was wondering is it possible for the Dinosaurs to eat people...
  3. G

    Please make the guest escaping from destroyed vehicle for the next update

    Almost every jurassic story is about rescuing people from dinosaurs right? It bothers me to see that every time dinosaurs attacking and destroying the vehicle, they just stay there and doing nothing then vanish when we reboot said vehicle. Please frontier make them escaping from vehicle when...
  4. G

    Guest or ranger fleeing from destroyed vehicle

    I was thinking for immersion, when dinosaur attacks the vehicle and that vehicle destroyed, the guest or ranger just stays in that vehicle doing nothing. Then after we reboot that vehicle, that vehicle just disappear. I dont mind about the vehicle disappearing but at least can you make the...
  5. Dapper

    Dinosaurs With Docile Trait Actually Not Posing Threat To Guests

    Jurassic World Evolution 2 adds in a bunch of new features, including the addition of Dinosaur Traits, which affect how dinosaurs live and interact with their environment, or enhancing their biology. Some examples are the Intolerant Trait and the Nocturnal Trait. These traits are relevant...
  6. Tally

    Guests could seek out specific 5 * animal?

    I've read that an animal's star rating is their fame. If that's true, I was thinking how nice it would be if some guests could spawn in with the goal of going to see one specific 5-star animal they've heard about! Just as another happiness metric. They could reference the animal by name in...
  7. yoav_r

    Guests constant needs for shops ruins the game

    I have spent so many hours in this game, and now my old zoos are unplayable becayse of the guests' need for shopping. Almost every large zoo I've been in managed with only 1 or 2 food areas, and 4-5 bathrooms. When I've been to huge zoos, they had maybe 4 food areas. The game, however requires...
  8. yoav_r

    The guests/shops mechanic is an unrealistic liability

    I love this game, play it all the time, but the thing that breaks either immersion or gameplay for me is that the guests are drawn to the shops more than they are to the animals. If I want guests to go see a medium atrraction animal, I must put some shop/restroom by it or the guests just...
  9. F

    Money and guest issues since patch

    I had quite some issues with mysterious money loss and guest behavior that does not seem normal, so I searched for similar problems from others and found this: Sadly this did not fix it for me. But after I looked into all of this and eliminated these possibilitys It became clear, that there...
  10. LSUK

    Guest Barriers

    I'd love to see the barriers implemented from Planet Coaster (or a similar implementation) to stop guests from using specific paths or areas. When i'm building in Planet Coaster, i like to cordon off the areas i'm working on for a more realistic feel. I think this would be great addition to...
  11. Icedude

    Tweak Guest AI regarding use of Transport Rides

    So I was messing around with a test park last night to see how guests entering/leaving the park via a monorail would work. You can make one too to see the weirdness. Just start a new sandbox, throw a hotel next to the park entrance gate, then run a loooong path (mine was like 500m) and put some...
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