Ugh, is it time for backseat development again already?
Ugh, is it time for backseat development again already?
Two reasons.Why would they put more than token resources into a game they appear to be actively trying to kill?
I think we should issue beatings with a rolled-up copy of the Agile Manifesto.Ugh, is it time for backseat development again already?
It is always that time on the forum, it has so many AAA developers in its membership, after all.Ugh, is it time for backseat development again already?
I didn’t think so. They are struggling with money to fix this game or bring it to consoles. SadlyAre they still making enough money from Elite to warrant this upgrade?
I'm pretty sure Cobra is dead. Their latest game, F1 Manager 2022, used Unreal. That's how they're moving to DX12.1. Frontier share technology across games. When Frontier move the Windows-specific components of this to DirectX 12, all their games will benefit.
This is nonsense. At release, the game barely ran on the typical Broadwell/Haswell rig from 2013 and just plain struggled on Sandy/Ivy kit from 2012.more than half of this games player base has a cards from the 2008s .. theres dude trying to run edo on a gtx550 and dual cores... and they complain about performance. i doubt upgrading to dc 12 would fix there perfromance problems
The Great War: Western Front uses Cobra.I'm pretty sure Cobra is dead. Their latest game, F1 Manager 2022, used Unreal. That's how they're moving to DX12.
It's a Petroglyph game, they might have made a deal as part of Frontier Foundry. Sigmar might be the last Frontier game using Cobra, depending on how far they got before it was delayed.The Great War: Western Front uses Cobra.
The Great War: Western Front uses Cobra.
It's a Petroglyph game, they might have made a deal as part of Frontier Foundry. Sigmar might be the last Frontier game using Cobra, depending on how far they got before it was delayed.
The press release. It is quite possible that Frontier left in a load of copypasta about how great Cobra is, by accident, and never mind that would totally mislead anyone reading the press release.Citation?
It's just a copypaste statement about how great the company is, you'll find those in every press release. That game used Petroglyph's engine as far as I can tell.The press release. It is quite possible that Frontier left in a load of copypasta about how great Cobra is, by accident, and never mind that would totally mislead anyone reading the press release.
I think the decision to give up on Cobra was made in early 2021 when they wouldn't mention the status of console Odyssey, which needed engine work, until the end of the financial year where they officially pulled the plug. When F1 Manager 2022 appeared a few months later using Unreal 4 rather than Cobra, it confirmed they had to abandon their in-house engine. JWE2 was in development in 2020 back when there was still hope. JWE2's DX12 implementation is still stuck in beta quality years later, like the engine hasn't been worked on since.Anyhoo, to the original point, if JWE2 is DX12 Cobra, then Cobra ain't dead - what say you, @Christopher Roberto ?
. JWE2's DX12 implementation is still stuck in beta quality years later, like the engine hasn't been worked on since.
If you want to know how a game's running you have to get that info from people somewhere, Steam forums are a good place as there's little censorship. Take a look at the difference between JWE1 forums (DX11 Cobra) and JWE2 forums (DX12 Cobra), in the first two pages of recent threads, the former is mainly complaints about the gameplay while the latter has complaints about performance and DirectX 12 errors. Since launch they've fixed some of the errors, like the infamous "GPU does not have enough memory" bug, but recent threads show it's still pretty shaky. It shouldn't still be struggling with freezing and crashing years later. JWE1 didn't.If that steam forums link is your only argument for that statement... i give up, troll away![]()
The other posters in the thread also have issues, it's not just the OP. I'd not link a thread where it's just one person.(from op in that link: "direct x 12 always runs like garbage to me in every game and freezes up the entire pc")
If you want to know how a game's running you have to get that info from people somewhere, Steam forums are a good place as there's little censorship. Take a look at the difference between JWE1 forums (DX11 Cobra) and JWE2 forums (DX12 Cobra), in the first two pages of recent threads, the former is mainly complaints about the gameplay while the latter has complaints about performance and DirectX 12 errors. Since launch they've fixed some of the errors, like the infamous "GPU does not have enough memory" bug, but recent threads show it's still pretty shaky. It shouldn't still be struggling with freezing and crashing years later. JWE1 didn't.
The other posters in the thread also have issues, it's not just the OP. I'd not link a thread where it's just one person.