DirectX 12 transition is most needed thing for Elite now.

Ah, another naïve "all you need to do is change the graphics technology and the game will run better and look better". OK this is best explained with an analogy, changing the manufacturer of you TV won't make a bad film any better
Although, ironically, changing your model of TV can resolve certain videogame crashes XD
The Arcade Paradise devs finally figured that out recently. The middleware they were using to handle controller inputs across multiple platforms was listening for a particular IR frequency that was used by the volume down button on LG remotes, and because the game wasn't set up to handle that input, it would crash.
 
Although, ironically, changing your model of TV can resolve certain videogame crashes XD
The Arcade Paradise devs finally figured that out recently. The middleware they were using to handle controller inputs across multiple platforms was listening for a particular IR frequency that was used by the volume down button on LG remotes, and because the game wasn't set up to handle that input, it would crash.
Not heard of that one before. Very amusing bug!!
 
DX12 is for the most part all about better use of the CPU. DX11 games still struggle to use more than 4 cores in any meaningful way. DX12 scales better to more cores but also requires a lot more programing effort. While a game like Guild Wars 2 would potentially really benefit, since it is pretty CPU-heavy, I doubt ED would profit much.
 
DX12 is for the most part all about better use of the CPU. DX11 games still struggle to use more than 4 cores in any meaningful way. DX12 scales better to more cores but also requires a lot more programing effort. While a game like Guild Wars 2 would potentially really benefit, since it is pretty CPU-heavy, I doubt ED would profit much.
So there’s life in the old dog yet (my haswell i7 lol) ;-)
 
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