That actualy sounds good.Wow... what a lot to read!
The answer to the poll (in my eyes) is yes to all. Can it be changed to please everyone? Perhaps...
"It's too easy!"
Moving forward, it won't be. High ranks will use adaptive logic. Means the harder you fight, the harder the AI fights. Should hopefully mean a good challenge for skilled players.
"It's just right."
Perhaps, but I want to take it down a notch and throw in more tactics to create a more enjoyable and less predictable experience.
"It's too hard!"
I hear ya... Adaptive logic could dynamically downgrade AI performance to give players a chance. E.g. player is fleeing... Pirate AI could downgrade its weapon accuracy and boosting ability, giving the player a good chance to escape.
Well, just some of my thoughts.![]()
That way everyone gets to have fun.
Would it be possible to have a ''hardcore'' option were no matter what its allways the best AI when they attack you , or something like that? (as an option of course)