I'm a fairly new player (December steam sale), and I admit I only really scan read the changes to this version. However, it seems to me that the new C&P system is overly punitive for minor infractions. Apologies that this got long, but I wanted to explain the sense of 'injustice' from this system.
I play 'clean' - as in I don't smuggle, I don't pirate, and I don't shoot random ships for giggles.
I bought a new chieftain and kitted it out in 6 Andromedae. It's my first fighter, so I thought I'd just try it out in a nearby highres. I find a wanted gunship, KW scan it, then open up (fully gimballed weapons -hey, I'm new!). Suddenly I have a bounty and now I'm wanted in the system. I know for sure that no one else was near, so my only assumption is that I've fallen foul of accidentally hitting a small fighter launched from the gunship (just read someone elses post to this extent on the forums). So much for gimbal tracking but hey ho.
It's a 200CR bounty. Just 200 CR. But now every police ship in the area is honing in on my position with red radar indicators. Ignoring all the other 100k+ baddies in the area, they're after me. Fine: I'll get out of dodge - hop over to 7 Andromedae (25,000CR damage in the escape, but I'll take that on the chin).
I'm not wanted here. I dock. I think: I can't go straight back because I'm wanted still. Okay, fine, I was going to go to Deciat anyway to explore the new engineering options, I'll jump in my alternative ship (better jump range) and sort it all out there.
So when I get there, I find that you can't pay off a fine unless you're in the same ship. WHY? Why can't I? What possible logical reason requires me to pay off a fine in the same ship? My money isn't in that ship. My ranks and materials aren't in that ship. No other status factors in the game are tied to that ship.
So I choose to transfer my ship. It's Wanted still, and now has a high transfer fee penalty because it's wanted. However, it's NOT wanted in the system it is docked in, and it is NOT wanted in the system I'm in, and it is NOT wanted in any system between where I was and am now. So why a transfer penalty? Is this even proportional to the 200CR bounty?
I don't really know what the idea behind the changes were, but it seems to me that a small (completely accidental) infraction like this should not immediately slap a galactic penalty on me that is incredibly difficult to pay off.
Bounties shouldn't kick in until you've hit a certain fine level in my opinion. If you have a bounty, then there should be a way to clear it without going to Intermediary Factions and remotely paying a fine; and without you having to smuggle yourself in to a base. It's just all a bit backwards with bounties and fines. At least, I think so as a "clean" player.
I play 'clean' - as in I don't smuggle, I don't pirate, and I don't shoot random ships for giggles.
I bought a new chieftain and kitted it out in 6 Andromedae. It's my first fighter, so I thought I'd just try it out in a nearby highres. I find a wanted gunship, KW scan it, then open up (fully gimballed weapons -hey, I'm new!). Suddenly I have a bounty and now I'm wanted in the system. I know for sure that no one else was near, so my only assumption is that I've fallen foul of accidentally hitting a small fighter launched from the gunship (just read someone elses post to this extent on the forums). So much for gimbal tracking but hey ho.
It's a 200CR bounty. Just 200 CR. But now every police ship in the area is honing in on my position with red radar indicators. Ignoring all the other 100k+ baddies in the area, they're after me. Fine: I'll get out of dodge - hop over to 7 Andromedae (25,000CR damage in the escape, but I'll take that on the chin).
I'm not wanted here. I dock. I think: I can't go straight back because I'm wanted still. Okay, fine, I was going to go to Deciat anyway to explore the new engineering options, I'll jump in my alternative ship (better jump range) and sort it all out there.
So when I get there, I find that you can't pay off a fine unless you're in the same ship. WHY? Why can't I? What possible logical reason requires me to pay off a fine in the same ship? My money isn't in that ship. My ranks and materials aren't in that ship. No other status factors in the game are tied to that ship.
So I choose to transfer my ship. It's Wanted still, and now has a high transfer fee penalty because it's wanted. However, it's NOT wanted in the system it is docked in, and it is NOT wanted in the system I'm in, and it is NOT wanted in any system between where I was and am now. So why a transfer penalty? Is this even proportional to the 200CR bounty?
I don't really know what the idea behind the changes were, but it seems to me that a small (completely accidental) infraction like this should not immediately slap a galactic penalty on me that is incredibly difficult to pay off.
Bounties shouldn't kick in until you've hit a certain fine level in my opinion. If you have a bounty, then there should be a way to clear it without going to Intermediary Factions and remotely paying a fine; and without you having to smuggle yourself in to a base. It's just all a bit backwards with bounties and fines. At least, I think so as a "clean" player.