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Also LOL as any Liam Neeson players probably started out as gankers and moving on to master PvP combat with serious players. Then they decided to be a good guy/gal. They may not exist or if they do don't post much on the Forum. Then there is me and a few friends knowing advanced PvP combat tactics and bringing the right ship and hardware for an engagement. When a Cutter, two Clippers and three Fer de Lances show up all engineered for PvP (and a lot of torpedoes) maybe that is the ultimate Liam Neeson fight you are looking for.

The problem is ED instancing sucks especially with multi-crew advantages in combat. Otherwise we could have very cool PvP battles. Frontier Devs don't seem to work the issues versus working the next latest greatest update. So far the complexity of the game suggests that these young Devs cannot figure out the network issues. Maybe the basic ED core program didn't see the future instancing issues and they cannot fix it.

Oh well, enjoy the game. Maybe I should start another PC account with CMDR Liam Neeson. Any bets someone else has already done this including Liam?

Note that I totally detest players who seal club DW2 players in ships designed for exploration. Leave them alone to enjoy their game. It only hurts Open play per so many will never go there. Find players like me looking for you.

"I can tell you I don’t have money (well not true in ED). But what I do have are a very particular set of skills."

See you in the black...:)

Well, you're probably going to get a real eye opener if you ever do come into contact with these guys, but it has to be said that there should be more "can do" attitude within the PvE ranks. I recommend that you and your buddies take you most biggest baddest ships to Jameson's or San Tu or whatever the latest CG is and give them their comeuppance. Or, you can be like the Defense Force of "2000 Anaconda's" that like to shoot their mouths off about how bad they are whilst "defending in a PG." You just have to decide which breed of player you are: a man of action, or a man of words.
 
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You don't have to worry about that; I'm not even skilled enough to be a victim yet.

Until you become a PvP master, it is probably a good idea to not engage Commander Null and his fluffies in combat. However, that does not mean you can't engage with them on the forums.

What is wonderful about Zarek is that he is intimately aware at all times that he is a raving idiot. Anyone whose top operative is a malfunctioning android in a Dracula suit cannot not be but silly.

Trying to out babble Zarek is great fun and challenging to do well and elegantly. I have finally found a use for my extensive vocabulary. Shakespeare would have been the best troll, ever... sigh.....

Not that there is an iota of similarity between Null and Will.

Have you ever seen "Pinky and the Brain?"

"Brainstem! Brainstem!"

o7

:)
 
Unless FD have then stopped DG or taken action against players its safe to assume that its acceptable. I assume the moderation on this forum is a mirror of the EUA of the game, so if videos are here then its acceptable too.

I suppose what I'm trying to establish is what is right and wrong in a game where right and wrong are so ill defined its almost impossible to tell them apart. If I had my way I'd love to kill all DW explorers, or at least the ones that belong to certain squadrons or powers due to the data they hold. Now, is that harassment because I'm disrupting an event, and individuals? Or is it legitimate because I have a goal? Do I have to tell these people my motives before I kill them 'to make it better' and thus upgrade from ganker to simply being bad? FD have seemingly engineered themselves into a corner because no answer is right.

And that is why enforcing these rules is something that happens very rarely in most games, and thus leads to these problems where people assume that no punishment means it is acceptable.
To avoid a public outcry, a developer would need to be able to prove that there is no reasonable doubt in their punishment of those actions, and generally they cannot because they are not telepathic.
Now personally I say that actions such as videos and such as promoting and glorifying their actions, makes it clear what it is, and thus the rules should apply.

This is not a problem that Frontier only has but an enormous amount of online multiplayer games. So it isn't that Frontier has engineered themselves into a corner, it is instead a consequence of having an online game.

In general, the vast majority of players in some way keep within those rules because they knot it is harmful, or they simply do not find it fun, so these rules are in a sense self moderating.
However, yes there are groups that will buck the rules, and that has as with many other games, repeatedly been proven true. These people will continually deny statements made by others, ridicule and make light of what others words, distract and try to obscure those arguments, or even simply flood the place that communication is taking place with various stuff and personal attacks, eventually shutting down those topics.

On frontier's forum alone there are several threads where you can see this unfold steadily, but when you begin to analyse the posts, those that actively try to obscure those arguments are a rather limited number.
And very few general players will speak up, because they will get flooded out by a ton of things that are in generally off topic.

The fact is though, if griefing stopped. People would play and enjoy the game in whatever way they wanted to, they would do what they wanted to, heck you might even get more people interested in PvP since you don't have a group of people giving it a bad name, even though what they are doing is not PvP in my book.
If all other players vanished? and there only were those that wanted to grief left? they would likely leave and go to something else or find another game. Heck and there has already been complaints and such complaining about the lack of people, despite the fact that most people play in open.
Now is that because of low player population or simply because most people learn to avoid the places the griefers are? I believe the later, but in those cases you can find threads of complaints and accusations against those people that from the griefers perspective are 'cheating'/'cowardly'/<insert general degorative term>, so yeah, the general theme is quite the same in most of them.

Especially when someone begins to point out the folly of their actions, and how their action does not provide anything productive to the game, it is almost repetitive in its nature.
 
Until you become a PvP master, it is probably a good idea to not engage Commander Null and his fluffies in combat. However, that does not mean you can't engage with them on the forums.

What is wonderful about Zarek is that he is intimately aware at all times that he is a raving idiot. Anyone whose top operative is a malfunctioning android in a Dracula suit cannot not be but silly.

Trying to out babble Zarek is great fun and challenging to do well and elegantly. I have finally found a use for my extensive vocabulary. Shakespeare would have been the best troll, ever... sigh.....

Not that there is an iota of similarity between Null and Will.

Have you ever seen "Pinky and the Brain?"

"Brainstem! Brainstem!"

o7

:)

The majority of humanity's greatest thinkers were regarded as madmen by their contemporaries. That fact that you also characterize me as such does nothing but add to an already overwhelming body of evidence pointing to my irrepressible genius.
 
The majority of humanity's greatest thinkers were regarded as madmen by their contemporaries. That fact that you also characterize me as such does nothing but add to an already overwhelming body of evidence pointing to my irrepressible genius.
Not exactly how it works, or how they were generally compared, and I would hesitate to ask what field you would be within?
 
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...
3,023 Open-only kills
...

I'd be interested to know how that was documented. I just spent a week and a half at Explorer's Anchorage and every time I looked the "number of ships destroyed in system in the last 24 hours" was zero...
 

Deleted member 115407

D
I'd be interested to know how that was documented. I just spent a week and a half at Explorer's Anchorage and every time I looked the "number of ships destroyed in system in the last 24 hours" was zero...

It's all lies. We made it all up.
 
Salt mining is a secondary effect of any PvP activity in the game. I still received the same salt and death threats while I was pirating according to the Code as I do when I'm killing randoms with SDC.

Well then you know what you can do to stop the salt and that "what" is not what you are doing ATM.

And we all know why you guys went there and killed as many as you could.
 
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  • 3,023 Open-only kills - WRONG!
  • 14.91% of active DW2 roster killed - WRONG!
  • 47 kills/day average - WRONG!
  • 372.8 billion cr. kill cost (est.) - WRONG!
  • 1,813 unique CMDR kills - WRONG!
  • 75 unique killers - WRONG!

Ummm... Those are wrong!


ps: What was the stat for the number of DG2 participants destroyed?
 
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The majority of humanity's greatest thinkers were regarded as madmen by their contemporaries. That fact that you also characterize me as such does nothing but add to an already overwhelming body of evidence pointing to my irrepressible genius.
U mad bro? (1)



NOTES
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1: Zoltah-Talion gave me a dollar to say that; you should punish him for his insolence.
 
I'd be interested to know how that was documented. I just spent a week and a half at Explorer's Anchorage and every time I looked the "number of ships destroyed in system in the last 24 hours" was zero...

Most likely because all the gankers are gone.

We have a bot that filters out player kills from our logs. I can assure you, it's not smoke and mirrors. The kill count is accurate. At least I know for a fact that my individual kill count is accurate.
 
What are the real numbers then? I assume ryan_m was erring on the side of conservatism, so the actual numbers are probably greater.

Well, to my mind it was closer to...
  • 0 Open-only kills
  • 0% of active DW2 roster killed
  • 0 kills/day average
  • 0 billion cr. kill cost (est.)
  • 0 unique CMDR kills
  • 0 unique killers
...as - to be pedantic - they just went to a rebuy ;)
 
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