I had a few probs with the drivers than came with the “pro micro” so I picked up something called a USBTinyISP for 8 quid which allowed me to ‘re-flash’ the chip to appear as a Arduino Micro and use the official drivers.
Thank you for the link Rob. Comprehension is slowly sneaking in, I think.Since then I've gained more experienceThe Pro Micro has a bootloader that's active for a fraction of a second before running whatever sketch is loaded. If you load a dodgy sketch or disconnect the device while it's being loaded to you can get into a state where it can't be forced back into bootloader mode by the Arduio IDE (which it needs to do to program it over usb).
There is a way to force the bootloader to run for much longer and that is to ground the reset pin twice in quick succession. That forces the bootloader to run for 8 seconds which is just enough time to load a blink sketch and restore proper behaviour. More details here:
https://learn.sparkfun.com/tutorials/pro-micro--fio-v3-hookup-guide/troubleshooting-and-faq
Cheers,
Rob
Thank you for the link Rob. Comprehension is slowly sneaking in, I think.
From that I understand that I don't need to order the USBTinyISP. You can just reset to 8s boot-loader and load a blink sketch if Windows does not recognise it.
I'm planning to build 4 of these (I have 3 boys to whom I have also bought Elite: Dangerous), so I don't mind getting the USBTinyISP if it's needed. I'm on a very steep learning curve here.
Yeah, I agree.
It's all good fun. And probably one of the more educational pastimes one could share with one's offspring....
While at the same time making a game controller!
Where's the catch?
lol.
the catch is using your brain to get it working haha, my kit just arrived today, will wait for a daughterboard to be available and then I can have a go at making it up
Cant wait to try and build it etc, the biggest issueI think will try to find an enclosure for it
I wonder how these are going to compare to the 3p caps and freetrack
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http://hobbycomponents.com/index.php/diy-head-tracker-bundle.html
Seems like they have noticed the demand for the parts and put together a kit for us.
Everything you need in one place with a link to Brunster's youtube video.
in answer to your questions in order-The pins look quite long in the picture. Will I need some sort of tool to cut them to size?
-will I need solder and a soldering iron for this?
-will I also need to buy wires to connect everything together?
-I'm guessing I'll also need to buy a microUSB to USB cable if I don't already have one?
-does anyone know of a youtube video showing someone wiring one of these things up?
Thanks
in answer to your questions in order
NO; they are the ideal length - short end to module long end to board
YES; to solder the pins to the modules - i recommend a fine point one - don’t forget to buy solder - plenty of utube videos on how to solder correctly. Practice on something else first (-:
YES; Maplin or hobby components are your friends they sell packs of wires ideal for this http://hobbycomponents.com/index.php/arduino-breadboard-jumper-cable-wires-65-cable-pack.html
YES; be carefull with the Micro USB socket its fragile
NO; but there’s a video about breadboards below
https://www.youtube.com/watch?v=oiqNaSPTI7w
best to try out on breadboard first after soldering pins to modules
get something like this:
http://hobbycomponents.com/index.php/breadboard-270-point-solderless-pcb.html
Good luck, and there’s plenty of folk here know about programming - I can’t help with that - I gave up after messing around for hours with drivers in win7pro!