Proposal Discussion Do More Public Updates for Contributions, learn from Star Citizen

Yes, but the game itself is free to play, that pre-release sub thing is just a con for mugs! ;)

Ah yes, possibly I misunderstood Bingo's post... I backed both games, though E:D more, of course. I'm sure I will play through Squadron 42 with great enjoyment, but if things go to plan, will stick with Elite in the long term.
 

Slopey

Volunteer Moderator
I'm getting a bit fed up of SC and the constant "why not ALSO buy this???" emails. I backed the KS, but it just feels like I'm now getting spammed with more purchasable items every 2 weeks. At this rate, players will have bought every single item in the game before they've even played it - there'll be no surprises left.

I'm also cheesed the sandbox option came out post KS - I only really wanted sandbox mode, but backed it fully anyway, and now they have a cut down sub for just sandbox which would have suited me better. But no biggy.

Silence, for now, is golden, imho!
 
The whole point of the kickstarter was to get sufficient backers to fund development of Elite Dangerous. So think of how much better E.D. could be if they got more contributions and backers post-kickstarter.

The developers of Star Citizen do a far better job than anyone else in this regard. They have almost 4 times as much contributions via their official website than kickstarter (RSI: $7,464,308 Kickstarter: $2,134,374).

Why not make a proper site for Elite: Dangerous? Just post some updates, do a youtube video once per week, keep people excited, get new fans, show info on how to contribute. I think it's missed opportunity, but this is up to Frontier to decide.
 
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Why not make a proper site for Elite: Dangerous? Just post some updates, do a youtube video once per week, keep people excited, get new fans, show info on how to contribute. I think it's missed opportunity, but this is up to Frontier to decide.

On that front it's very much old-school English vs new-age US styles.

FD/DB are quite reserved, keep much to their chest, and release things with a frequency just about often enough to keep this old dog satisfied. (I have a life outside of ED ;))

SC are quite the opposite .. being US (no offence to our US friends) they're loud, OTT, and everything has to be flashy and "full of it" .. My boss is American and I know exactly where SC are coming from. It's just their way.

Don't forget that a lot of business for SC was done well before KS - that was simply the ending rather than the start as they were making the game and the KS funds were just fluff whilst for ED the KS campaign was the beginning.

Also, IIRC SC was at the demo stage whilst ED was still on the drawing boards.

Now I do admit that FD could do a lot more to make the game appealing, but perhaps for now as the target has been met we should let them get on with it and when they have something substantial to show release some demos / create a new website / etc.
 
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I went to the website of SC, and I left without looking. This is a hypermarket and a money factory. Help ! I suffocate. I prefer European culture. But if later, Frontier offers more content once the game is released, I would be happy of course. For now we are at the beginning of the adventure. Currently If Frontier was in need of more money,
he would make a more intensive campaign.
 
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Don't forget that a lot of business for SC was done well before KS - that was simply the ending rather than the start as they were making the game and the KS funds were just fluff whilst for ED the KS campaign was the beginning.

Yes ED was initially more conceptual. However, the SC developers (Cloud Imperium Games) only had a basic prototype of their game too.

I think due to their frequent updates with new content for the public and more options for backers they received much more pledges than they could've dreamed.


SC are quite the opposite .. being US (no offence to our US friends) they're loud, OTT, and everything has to be flashy and "full of it" .. My boss is American and I know exactly where SC are coming from. It's just their way.

But if later, Frontier offers more content once the game is released, I would be happy of course. For now we are at the beginning of the adventure. Currently If Frontier was in need of more money,
he would make a more intensive campaign.

This is somewhat cultural but SC's open, engaging approach makes much more business sense. Why go begging for contributions later when you've used up the funds, if instead you can continuously receive donations by making it appealing enough to attract additional fans and backers?

I don't think CIG requires any major external investors, because with a $10 million+ budget they can realize most of their stretch goals which will make their game all the better.
 
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I picture it very much like the difference between American football and British Rugby, two totally different kinds of crowds and atmospheres. Both DB and CR wanted to stay away from development houses thus the kickstarters [as you know], they both had/have business models they are working to and if Frontier Development felt that changing their business model was in need I'm sure they would.

They are both space games yes but they both in the past had completely different vibes and going the all out glitzy advertising model doesn't necessarily mean a better game. I'm sure we could all offer a list as long as our arms of computer games with massively huge budgets that utterly tanked. The point being, it is not always about who has the biggest bucks automatically has the better business model or game. :cool:
 
They are both space games yes but they both in the past had completely different vibes and going the all out glitzy advertising model doesn't necessarily mean a better game. I'm sure we could all offer a list as long as our arms of computer games with massively huge budgets that utterly tanked. The point being, it is not always about who has the biggest bucks automatically has the better business model or game. :cool:

That's true, but a bigger budget allows them to do more features, and afford to fix major issues with more polish time. When their current budget runs dry they must somehow get funding or revenue for Elite Dangerous.
 
Frontier is a responsible company. They are also working on other projects and can not put all their human resources only on Elite. DB has set a target of 1 250 000 to make the first version of the game in 14 months. The objective has been largely exceeded. To after, DB has already planned, without a doubt. Frontier is not naive and knows what he does and where he wants to go. (The frog who wants to be as big as beef,(of Jean de la Fontaine))

333.jpg


The Frog who Aspired to Become as Big as the Ox

A Frog espied an Ox that seemed to her of a noble size.
She, no bigger than an egg,
Envious, stretches, puffs up and labours
To match the animal in size,
Saying: "Hey watch me sister;
Is this enough? tell me; am I there yet?
-No way! -How about now? -Not at all. - Is that it ?
You aren't even close." The puny, pretentious creature
Swelled up so much that she croaked.
The world is full of people who aren't too wise:
People with some money wish to build like royalty,
Every minor prince has ambassadors,
Every marquis wants servants.

;)
 
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Lestat

Banned
The one thing I wish is they have more Advertisement In the USA. I think it would go a long way. I don't think we need Ashley Hanger. :D. I think Lave Radio dose a good job.
 
I have to admit, I rarely do look in here - my approach is to see if I like a concept, pledge what I can give, then leave the devs in peace to do their stuff. I don't follow all the discussions and what-may-be's, but once in a while I look at the project's public site to see if things are chugging along.

Shall I tell you what ED's official public site looks like?
Dead.

Yes. If I hadn't looked in here, I would have been convinced the devs took my kickstarter money and ran with it.

Last visible update? Video from November 6, 2012
Byline? "We're contacting all of our backers now" - that was how long ago?
Media updates? All links point to articles from 11/2012
Site design? Looks like a promo, not a living project.
Site layout? Looks quick-n-dirty, static, old-fashioned and abandoned.

I don't want to talk about other well-known projects and what they do - but as obnoxious as they are, they look alive. New people can stumble over it, and see that things are moving forward.
Here, inside the community, it's cozy and warm and ideas are flying as ever, but how many new registrations have happened in the last 4 weeks? I'm getting the notion that this project turns into a thermos bottle, cooking stuff inside while nothing gets out to create some buzz.

Yep, let's not make this a hullabaloo of "hey, we bought new pencils - milestone reached!"; but get at least some progress report out to the public.

EDIT: I am aware that updates are happening on the kickstarter site. (The last one only nearly 4 weeks ago). But new people google for the official site - and have a hard time clicking around to find the kickstarter.
 
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Ashford makes a valid point. Here in the forums, things are buzzing along nicely, but what about the outside world. I know that we're still a long way from release and that many people don't buy games until they are released or at least have a firm release date, but we don't seem to have added many people since the kickstarter campaign ended.

I realise that FD are busy and maybe there isn't a whole lot that they can show people right now, but I do feel it would make some sense to do some interviews or something to remind the wider gaming community that E: D is being made.

As for the Ashley's Hanger video idea, well why not? I know that Lave radio is doing a good job, but if you aren't on these forums it's unlikely that you will have heard of them. It would be nice to get an insider's point of view and also they could link Ashley's Hanger to the official website so casual browsers will get the sense that things are happening.
 
I went to the website of SC, and I left without looking. This is a hypermarket and a money factory. Help ! I suffocate.

Completely Agree, to be honest it looks like a scam to me, i hope it lives up to its hype, but.

Here, inside the community, it's cozy and warm and ideas are flying as ever, but how many new registrations have happened in the last 4 weeks? I'm getting the notion that this project turns into a thermos bottle, cooking stuff inside while nothing gets out to create some buzz.

I believe at the end of the day it will be the quality of the game we play rather than the quality (or quantity in the case of SC) of the hype we see that will determine the success of Elite. for example the new Simcity was backed by EA i even saw a TV ad for it, but (in my opinion) its crap and although it sold a gazillion copies at launch it wont be remembered in a years time, where'as (i'm hoping) Elite will be a high quality game and that in itself will "create some buzz".
so for me the dev's should concentrate on making the best game they can.. the rewards will inevitably follow i'm sure

cheers.
 
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Philip Coutts

Volunteer Moderator
I think the newsletters and video updates are great but there should be a link on the main web-site to them. The newsletters in particular always look good and the concept art is excellent. Other things they might consider is a daily log, Josh over at Limit Theory does this and it makes pretty good reading, it lets you know what he's been up to on a daily basis and is a bit more light hearted than a full newsletter. Doesn't need to be anything fancy but just a general and short statement about what people are working on.
 
The newly revamped website is much better now. The only other thing is to spread the word that E:D is getting made. I don't know enough about social networks to know if we have enough people to get E:D trending and perhaps that's best left until closer to launch when we should have more to show. The only other way of creating interest is media coverage.
 
The one thing I wish is they have more Advertisement In the USA. I think it would go a long way. I don't think we need Ashley Hanger. :D. I think Lave Radio dose a good job.

It is true that opening the United States would blow the meter. But the European wave, will certainly also substantial
 
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i am happy with the output we're getting from frontier.


i don't like people wanting us to go all american

that is all
 
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