it's a standard grind module that probably most already have unlocked, and new players will have a hard time scoring to 75% against thargs (unless it's only scout killfest?), might be better off doing the regular grind which is at least guaranteed.
Here is what is being cut short:
1 Guardian Module Blueprint Segment
21 Guardian Power Cell
21 Guardian Technology Component
24 Focus Crystals
8 HN Shock Mount
And a grade 4 booster is worth 3.1m Cr.
As @Znort pointed out correctly: In order to do some damage, one would have to unlock some guardian tech.
Plus: Scouts have 77% resistance to conventional human weapons.
Kill reward: 10k
A new player can achieve the same reward by spending 30 mins at the guardian site shooting stuff, heaps less risk.
If you look here:
https://inara.cz/galaxy-communitygoals/
to gain into the 75%, one newbie would have to kill at least 9 scouts. With conventional weapons.
Unless - if they are smart - they grab some AX turrets, then they might cut that duration of shooting bullet sponges down to some extent.
Needless to say that number of 9 kills is meant to go up as time progresses, so more kills are needed.
And for what reward?
To skip a 30 minute trip to a guardian site and rover around, killing 4 or 5 sentinels.
I'm with you OP. Bring back the AXCZ.