I'm a bit confused by energy consumption. If my warrant scanner isn't in my current fire group, does it use energy if my hardpoints are deployed? Or anything else for that matter.
Power? Yes. If it's online, it's using juice deployed or not.
Energy as in Distributor? No, unless recharging (for example, if you have lasers on a separate firegroup that are overheated or guns reloading, they are impacting - or rather, being impacted by - WEP energy).
But for your main question: yes, if it is 'online' it is using power. If you've too many modules online, you may get a power warning and modules will automatically offline based on their preferences set in your systems panel with 5's going offline first and 1's going offline last.
Weapons and certain modules do use less or more power depending on whether or not they are deployed, hence the two power displays at bottom of systems panel - one for deployed, one for not.
Ah I think I phrased my question poorly. Say I have currently deployed - as in could actively fire just my weapons and I would have to cycle to next fire group to get to the warrant scanner. That still counts as deployed right?
Anything not disabled or turned off consumes power from the power plant ( right hand panel ). Think of it as turned on and ready for use.
The capacitor ( PIPs ) is another power tool. This is how much you can use the powered on devices. If you're not firing your weapons, they still draw power, but not from the WEP cap.
In your scenario : The warrant scanner is drawing power, but not from the capacitor until you activate it. Once you're done scanning a target, it stops drawing from the cap and goes to a ready and waiting state.
You can build your ship using this website.How do you calculate these numbers?
Use power priorities instead. For example, the SRV bay should always be on lowest priority. It does not matter at all when flying and since your thrusters (that are typically your main power consumers) turn themselves off when you land, the SRV bay will always be available when you need it anyway.Offline the Cargo Scoop, Planetary Hangar, and other auxiliaries you don't need except in 'non combat' situations
Use power priorities instead. For example, the SRV bay should always be on lowest priority. It does not matter at all when flying and since your thrusters (that are typically your main power consumers) turn themselves off when you land, the SRV bay will always be available when you need it anyway.
If I don’t misremember you can turn that off in the audio settings. I may be wrong but worth checking out.Aye, that was #3 on the list. Personally, I offline stuff because I don't like the power warning message.
If I don’t misremember you can turn that off in the audio settings. I may be wrong but worth checking out.