A successful crime and punishment system should:
Encourage pirates to rob not kill
Discourage sociopaths from high and mid security systems
Make anarchy systems a very dangerous place full of wanted pilots
Allow concentual PvP with no punishment
Make wanton killing sprees very expensive/restrictive for the killer
Prevent the punishment for murder to be shrugged off
Give victims a satisfactory level of justice for crimes against them
If frontier managed to do all this, I suspect people would be less likey to just combat log to avoid the massive loss of their ship, knowing the game mechanics are there to make it a rarer incident, and punish their killer.
It should also reduce random gankging but instead create criminal gangs who hang about in systems that tolerate them, still gank or pirate but have to be constantly avoiding authority ships, high security systems and bounty hunters. Great content for them, more challenging, and give the traders a fairer chance.
I would play the hell out of open if this happened.
As wishlists go I like this one a lot. It seems quite comprehensive.
Of course, if wishes were horses beggars would ride.
Oh well.
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