Someone who doesn't want to grind materials later?Who takes limpets on an armored combat ship?
Someone who doesn't want to grind materials later?Who takes limpets on an armored combat ship?
Yeah, those precious seconds now are worthless, when you can just 'grind' it out later and not enjoy your time.Then sitting and waiting. While you could play. There's a reason most games allow a "take all" option.Add to this mat storage limits...
Someone who doesn't want to grind materials later?
Who takes limpets on an armored combat ship? Scooping by yourself could be faster sometimes, but it's still scooping of a primarily low-grade materials.
I'll cosign that response. So long as material traders exist even the low grades will find use, especially if I keep expanding my fleet and refitting.Someone who doesn't want to grind materials later?
Yeah, but who is that bad in an engineered ship?It's hard to grind materials on the insurance screen, isn't it?
Yeah, those precious seconds now are worthless, when you can just 'grind' it out later and not enjoy your time.
Yeah, but who is that bad in an engineered ship?
That quote isn't mine. You've quoted another post.I'm playing in open, and there are some other players on g5 fully armored ships. If you take a combat ship, you should to know that anything what is not an armor or shield inflator makes you weaker.
I'm playing in open, and there are some other players on g5 fully armored ships. If you take a combat ship, you should to know that anything what is not an armor or shield inflator makes you weaker.
I'm playing in open, and there are some other players on g5 fully armored ships. If you take a combat ship, you should to know that anything what is not an armor or shield inflator makes you weaker.
In any game there are other players more powerful and better than you, with better equipment and what-not. I get that. Like in any other game, again, people usually pick an area to do battle with players/NPC of an appropriately matching level. What you didn't mention, is how they got there... Maybe they loot corpses.I'm playing in open, and there are some other players on g5 fully armored ships. If you take a combat ship, you should to know that anything what is not an armor or shield inflator makes you weaker.
That's another issue: other games dont force gimping your build in order to loot efficiently.
In any game there are other players more powerful and better than you, with better equipment and what-not. I get that. Like in any other game, again, people usually pick an area to do battle with players/NPC of an appropriately matching level. What you didn't mention, is how they got there... Maybe they loot corpses.
Welcome to Korean Gamedesign.
I've made bunch of suggestions about ships outfitting, to bring variety to builds and make some old modules usable, but FDev completely ignore all kind of feedback. So, we should to 'get gud' and do combat on a cargo/mission runners or vice versa.
I keep hoping fdev will take a new direction. Choose compelling game play over grind. But, well...
Cool, as long as what you've done and the way you've played leaves you enjoying your game and not wishing there was something you could do, later down the track, to make up for any missed opportunities that presented themselves all the way along.Well, I'd prefer to be that player. It's more fun to kill an enemy on a properly fitted ship than being a target on a swiss-army knife.
Cool, as long as what you've done and the way you've played leaves you enjoying your game and not wishing there was something you could do, later down the track, to make up for any missed opportunities that presented themselves all the way along.
I don't understand guys, who are always telling that everything is fine, and not even trying to think how it could be done better.
Not everyone feels the need or even has the desire to take every fight that comes their way. For them that max defense fit is a waste and they are thinking about how to play the game for their satisfaction better.
Talking about combat fitting, the biggest problem is a different stacking stuff. Remove a possibility to stack hrps/scbs/shield boosters and players will have a space to install another stuff, like all kinds of scanners or cargo space.