Does anyone actually enjoy engineering?

Some people say it's not a grind, my perspective is that it is.
Seems absurd that another person can tell me what my perspective is!
 
It would be fine if there was 5 tiers of upgrades.

Alas we got tier1, tier2, tier3, tier3.5, tier4, tier4.2, tier4.4, tier4.6 etc...

I.e. we got artificially inflated gameplay for no real good reason.

Engineering fun is all in the planning :)
 
That is what the broker is for. Look at scanning a couple of wakes when leaving a station, you will get the materials pretty quickly or swap them for others at the broker.


Ere what. Materials take up no space in your cargo hold. Each material has it's own limit. Why are you venting materials for no reason?
There was limited space when engineers was introduced. Yes, they really made sure to respect our time back then.
 
It seems a bit pedantic, to me, to debate over whether or not it's possible to do engineering easily.

I'd say the real issue is whether or not the process of engineering is as enjoyable as it could be and whether the un-enjoyable parts have to be un-enjoyable.

I'd be very surprised if anybody would try to argue that engineering is actually fun and, honestly, I struggle to see why certain aspects of it (things like collecting HGEs) are so tedious.
 
It seems a bit pedantic, to me, to debate over whether or not it's possible to do engineering easily.

I'd say the real issue is whether or not the process of engineering is as enjoyable as it could be and whether the un-enjoyable parts have to be un-enjoyable.

I'd be very surprised if anybody would try to argue that engineering is actually fun and, honestly, I struggle to see why certain aspects of it (things like collecting HGEs) are so tedious.
I enjoy all the different aspects of gameplay that gets the materials. As long as I don't continously repeat them in row, then I see no issues. The act of engineering at the engineers or at the mobile mod shop, is neither here nor there as it takes very little time, unless of course you decide grind out mats and then grind out G1-5 on every module at the same time. But thats a choice on how you want to play.
 
Engineering is just a very boring means to an end.
Maybe with Space Legs introduced, I could just arm myself with Battle Weapons, land straight at an engineer's base, stick the long end of my gun into the cretin's mouth and threaten him or her to engineer my ship free-of -charge lest I pull the trigger and splatter his/her miserable noodle all over the ceiling.

Yes. Pls. Let that be. No more material farming.
From the above it appears that you would be far happier playing a FPS or GTA or something similar. To enjoy ED you really need patience, and it appears that you are somewhat lacking in that characteristic.
 
Some people say it's not a grind, my perspective is that it is.
Seems absurd that another person can tell me what my perspective is!
Past experiences can actually throw your perspective out of line, so you no longer see things as they truly are. At least that's what the headshrinkers say!
 
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It seems a bit pedantic, to me, to debate over whether or not it's possible to do engineering easily.

I'd say the real issue is whether or not the process of engineering is as enjoyable as it could be and whether the un-enjoyable parts have to be un-enjoyable.

I'd be very surprised if anybody would try to argue that engineering is actually fun and, honestly, I struggle to see why certain aspects of it (things like collecting HGEs) are so tedious.
I like engineering. Sorry! 🙂
 
I like the SRV scanner. But the outcome is disappointing mat wise. I wish they'd had expanded on that gameplay.
While there is a bit more to do with the SRV, there certainly could be a lot more. Hopefully that will expand with the new expansion as it looks like there may be NPC SRV drivers planned if you look at FDevs job offerings.
 
As I said, don't grind for matts, but pick them up when they are available.

A lot of stuff doesn't just "come available." If you aren't on the surface for some reason you are at best getting trace amounts of surface mats to further dilute via traders. Forget G5 in 1 go. Forget 10 "goes". Maybe hundreds? Also, as it so happens surface mat prospecting is one of the bigger practical reasons to go to the surface to begin with.

Also I get some of you like the downtime from scooping between engagements during combat, but it's such a pace breaker for me.
 
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