I never said it was a reasonable expectation or how it should be or suggested any such balance for it. But you'd mentioned it prior to that post. I was pointing out how a) there was a group of mats that one does need to often go out of their way for rather than "just picking up" and as such anyone talking about things being G1-G5 "in one go" isn't responding to how anyone would ever expect to do anything. "Forget G5 in 1 go" doesn't translate to "it should be G5 in one go."
It should be however you want it to be.
Did you forget making this post or something?:
or this one which my quote was from and was referencing?
Yup, I remember they, and?
A number of people do outside of shortcuts and grinding, which is going to be subjective. And no, that is the same conversation as balance. The end stats aren't the only things to balance. Time cost is balanced through RNG, availability and drop rates of the mats as well.
Thats down to them and how they choose to play the game.
Now you are talking about balance for materials, I thought you were talking about engineer outcome balance. I have nothing against the balance of materials. Rare goods should be rare.
I have no issues explaining it. No one said people were trying to go G1 to G5 all at once and that's the reason they were grinding. You pulled that out of nowhere, and prior to my mention of it in response to you. That's your strawman.
It certainly sounded like that. If that is not the case then it is a misunderstanding and nothing to do with strawman arguments. I am not even trying to argue, I am just putting my point of view accross and giving advice.
Yes it does, it very much does. It emphasizes doing activities specifically for mats. It does so by concentrating specific mats in specific activities and locations and giving trace amounts of certain things if any outside of that. It's very much built in which is why you see so much focus on crash sites, HGE hunting, surface prospecting time/etc.
That is not grind. Grinding is doing repetative tasks in a way that feels like you are grinding. All games have repetition, do you call all games grind? If you do, whats the issue?, Grind is when you have to do something again and again and again that you can't get away from and there is no alternative, but as long as you have breaks inbetween what you are doing and enjoy those things, then that is not grinding. If you do one thing, then log off and in and do it again and rinse and repeat, that is grinding. That thing that I/you enjoyed doing has now become repetative and boring. That is grind. When you have no choice to do that same thing again and again and again to level up. You don't have to do that in ED. That is a choice. There is a difference between repetition and repetative.
Repatative: containing or characterized by repetition, especially when unnecessary or tiresome: this is when it becomes grind.
Repatition: the recurrence of an action or event: This you get in every game every made. Repetition on its own is not grind.
Repetition that is done in a unnecessary or tiresome way and becomes repetative is grind. In ED it is down to you how you deal with that repetition. Sure if you don't like doing certain activities, there is nothing one can do about that, but again, not liking something doesn't mean grind, it just means you don't like it much.
And as already stated, not using a system to it's fullest doesn't in any way mean the system is good.
I am using it the fullest, I just use it differently to some other people.
Yes, you can chose to be uncritical. You can chose to paint inaccurate pictures of those who see it differently. I can still call you on it. Not my fault I'd you can't accept it.
I am not painting inaccruate pictures. I am painting my picture, which you seem to have an issue with. I am also giving advice to people that don't like to grind, they can take it or leave it. It's their choice.