The reason I ask is because I have been playing the game for several weeks now and the game is full of 'Incongruencies',
For example:
Last night I spent an hour in an opposing system (Federation) during which time I took out a number of their Agents and, local security forces. Now in theory this should make me public enemy #1 in that system as well as throughout their territory.
Anyway, being out of fuel as well as ammo I decided to try and dock at a local station (Federal controlled) rather than return to one of our own as usual (as I had always assumed that trying to land at an enemy controlled system would be a no-no) .
Well I could hardly believe it when they not only allowed me to land but also repaired my ship AND gave me enough ammunition to be able to carry on my killing spree against their own people, Jesuz are these Guys STUPID or what ?
But its getts even better !
I decided to take a look at their outfitting bay and nearly rolled off my chair laughing when I saw that they were selling the 'Retributiobn' Laser ! (for those that dont know its the special Alliance weapon that you can unlock), WHY WHY WHY would a federal controlled system be willing to sell a special alliance weapon to an enemy pilot ? Why would they be selling it in the first place ?
Honestly although I LOVE THIS GAME some of the incongruecies and there are many are really dumbing it down and breaking the immersion.
And yet these sort of things seem relatively easy to solve, OK im no programmer BUT i would have thought that the code required to prevent some of these issues would be pretty straightforwrd, had anyone at Frontier been bothered to think it through a little.
My SECOND Example also relates to power play:
Upon noticing that one of our controlled system was experiencing a significant undermining effort, Me and a group of wingmen decided to go on patrol and chase the enemy ships out, We spent ages flying around in circles trying to protect our system from the enemy incursions but in a whole evening we saw hardly any enemy even enter the system, and yet the fortification effort carried on unabated.
OUR Conclusion is that our opponents must have been exploiting the solo mode option to perform their operation and evade our patrols.
It is a ludicrus and incongruent that a multiplayer game has a solo mode that effectively allows anyone to tactically sidestep enemy defences ! the temptation to use this exploit is just too tempting for many to ignore and completely ruins entire aspects of Elite as a multiplayer experience.
There are many other example of serious incongruencies and inconsistencies in this game, I hope the guys ate frontier or aware and working on them because thing like the two problems listed above are really spoiling the game (at least for me and the guys that I fly with).
For example:
Last night I spent an hour in an opposing system (Federation) during which time I took out a number of their Agents and, local security forces. Now in theory this should make me public enemy #1 in that system as well as throughout their territory.
Anyway, being out of fuel as well as ammo I decided to try and dock at a local station (Federal controlled) rather than return to one of our own as usual (as I had always assumed that trying to land at an enemy controlled system would be a no-no) .
Well I could hardly believe it when they not only allowed me to land but also repaired my ship AND gave me enough ammunition to be able to carry on my killing spree against their own people, Jesuz are these Guys STUPID or what ?
But its getts even better !
I decided to take a look at their outfitting bay and nearly rolled off my chair laughing when I saw that they were selling the 'Retributiobn' Laser ! (for those that dont know its the special Alliance weapon that you can unlock), WHY WHY WHY would a federal controlled system be willing to sell a special alliance weapon to an enemy pilot ? Why would they be selling it in the first place ?
Honestly although I LOVE THIS GAME some of the incongruecies and there are many are really dumbing it down and breaking the immersion.
And yet these sort of things seem relatively easy to solve, OK im no programmer BUT i would have thought that the code required to prevent some of these issues would be pretty straightforwrd, had anyone at Frontier been bothered to think it through a little.
My SECOND Example also relates to power play:
Upon noticing that one of our controlled system was experiencing a significant undermining effort, Me and a group of wingmen decided to go on patrol and chase the enemy ships out, We spent ages flying around in circles trying to protect our system from the enemy incursions but in a whole evening we saw hardly any enemy even enter the system, and yet the fortification effort carried on unabated.
OUR Conclusion is that our opponents must have been exploiting the solo mode option to perform their operation and evade our patrols.
It is a ludicrus and incongruent that a multiplayer game has a solo mode that effectively allows anyone to tactically sidestep enemy defences ! the temptation to use this exploit is just too tempting for many to ignore and completely ruins entire aspects of Elite as a multiplayer experience.
There are many other example of serious incongruencies and inconsistencies in this game, I hope the guys ate frontier or aware and working on them because thing like the two problems listed above are really spoiling the game (at least for me and the guys that I fly with).